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Sync SDL3 wiki -> header

SDL Wiki Bot 9 months ago
parent
commit
4a7e95402f
1 changed files with 2 additions and 2 deletions
  1. 2 2
      include/SDL3/SDL_rect.h

+ 2 - 2
include/SDL3/SDL_rect.h

@@ -293,8 +293,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectAndLineIntersection(const SDL_Re
  *
  * A point is considered part of a rectangle if both `p` and `r` are not NULL,
  * and `p`'s x and y coordinates are >= to the rectangle's top left corner,
- * and <= the rectangle's x+w and y+h. So a 1x1 rectangle considers point (0,0)
- * and (0,1) as "inside" and (0,2) as not.
+ * and <= the rectangle's x+w and y+h. So a 1x1 rectangle considers point
+ * (0,0) and (0,1) as "inside" and (0,2) as not.
  *
  * Note that this is a forced-inline function in a header, and not a public
  * API function available in the SDL library (which is to say, the code is