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@@ -26,8 +26,10 @@
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https://googlesamples.github.io/android-audio-high-performance/guides/opensl_es.html
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*/
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+#include "SDL_assert.h"
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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+#include "../../core/android/SDL_android.h"
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#include "SDL_openslES.h"
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/* for native audio */
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@@ -48,42 +50,50 @@
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#define LOGV(...)
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#endif
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+/*
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+#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
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+#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
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+#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
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+#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
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+#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
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+#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
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+#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
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+#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
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+#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
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+#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
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+#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
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+#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
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+#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
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+#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
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+#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
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+#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
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+#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
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+#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
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+*/
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+#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
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+#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
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+#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
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+#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
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+
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/* engine interfaces */
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-static SLObjectItf engineObject = NULL;
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-static SLEngineItf engineEngine = NULL;
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+static SLObjectItf engineObject;
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+static SLEngineItf engineEngine;
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/* output mix interfaces */
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-static SLObjectItf outputMixObject = NULL;
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-// static SLEnvironmentalReverbItf outputMixEnvironmentalReverb = NULL;
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-
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-/* aux effect on the output mix, used by the buffer queue player */
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-/* static const SLEnvironmentalReverbSettings reverbSettings = SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR; */
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+static SLObjectItf outputMixObject;
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/* buffer queue player interfaces */
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-static SLObjectItf bqPlayerObject = NULL;
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-static SLPlayItf bqPlayerPlay = NULL;
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-static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue = NULL;
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+static SLObjectItf bqPlayerObject;
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+static SLPlayItf bqPlayerPlay;
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+static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
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#if 0
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-static SLEffectSendItf bqPlayerEffectSend = NULL;
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-static SLMuteSoloItf bqPlayerMuteSolo = NULL;
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-static SLVolumeItf bqPlayerVolume = NULL;
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+static SLVolumeItf bqPlayerVolume;
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#endif
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-#if 0
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-/* recorder interfaces TODO */
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-static SLObjectItf recorderObject = NULL;
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-static SLRecordItf recorderRecord;
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+/* recorder interfaces */
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+static SLObjectItf recorderObject;
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+static SLRecordItf recorderRecord;
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static SLAndroidSimpleBufferQueueItf recorderBufferQueue;
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-#endif
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-
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-/* pointer and size of the next player buffer to enqueue, and number of remaining buffers */
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-#if 0
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-static short *nextBuffer;
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-static unsigned nextSize;
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-static int nextCount;
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-#endif
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-
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-// static SDL_AudioDevice* audioDevice = NULL;
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#if 0
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static const char *sldevaudiorecorderstr = "SLES Audio Recorder";
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@@ -93,19 +103,34 @@ static const char *sldevaudioplayerstr = "SLES Audio Player";
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#define SLES_DEV_AUDIO_PLAYER sldevaudioplayerstr
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static void openslES_DetectDevices( int iscapture )
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{
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- LOGI( "openSLES_DetectDevices()" );
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+ LOGI( "openSLES_DetectDevices()" );
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if ( iscapture )
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addfn( SLES_DEV_AUDIO_RECORDER );
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- else
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+ else
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addfn( SLES_DEV_AUDIO_PLAYER );
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- return;
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}
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#endif
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-static void openslES_DestroyEngine(void);
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+static void openslES_DestroyEngine(void)
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+{
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+ LOGI("openslES_DestroyEngine()");
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+
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+ /* destroy output mix object, and invalidate all associated interfaces */
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+ if (outputMixObject != NULL) {
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+ (*outputMixObject)->Destroy(outputMixObject);
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+ outputMixObject = NULL;
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+ }
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+
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+ /* destroy engine object, and invalidate all associated interfaces */
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+ if (engineObject != NULL) {
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+ (*engineObject)->Destroy(engineObject);
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+ engineObject = NULL;
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+ engineEngine = NULL;
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+ }
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+}
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static int
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-openslES_CreateEngine()
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+openslES_CreateEngine(void)
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{
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SLresult result;
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@@ -114,40 +139,33 @@ openslES_CreateEngine()
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/* create engine */
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result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
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if (SL_RESULT_SUCCESS != result) {
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- LOGE("slCreateEngine failed");
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+ LOGE("slCreateEngine failed: %d", result);
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goto error;
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}
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-
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LOGI("slCreateEngine OK");
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/* realize the engine */
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result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) {
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- LOGE("RealizeEngine failed");
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+ LOGE("RealizeEngine failed: %d", result);
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goto error;
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}
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-
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LOGI("RealizeEngine OK");
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/* get the engine interface, which is needed in order to create other objects */
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result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
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if (SL_RESULT_SUCCESS != result) {
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- LOGE("EngineGetInterface failed");
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+ LOGE("EngineGetInterface failed: %d", result);
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goto error;
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}
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-
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LOGI("EngineGetInterface OK");
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- /* create output mix, with environmental reverb specified as a non-required interface */
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- /* const SLInterfaceID ids[1] = { SL_IID_ENVIRONMENTALREVERB }; */
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- /* const SLboolean req[1] = { SL_BOOLEAN_FALSE }; */
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-
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+ /* create output mix */
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const SLInterfaceID ids[1] = { SL_IID_VOLUME };
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const SLboolean req[1] = { SL_BOOLEAN_FALSE };
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result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
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-
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if (SL_RESULT_SUCCESS != result) {
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- LOGE("CreateOutputMix failed");
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+ LOGE("CreateOutputMix failed: %d", result);
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goto error;
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}
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LOGI("CreateOutputMix OK");
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@@ -155,7 +173,7 @@ openslES_CreateEngine()
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/* realize the output mix */
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result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) {
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- LOGE("RealizeOutputMix failed");
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+ LOGE("RealizeOutputMix failed: %d", result);
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goto error;
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}
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return 1;
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@@ -165,31 +183,181 @@ error:
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return 0;
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}
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-static void openslES_DestroyPCMPlayer(_THIS);
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-static void openslES_DestroyPCMRecorder(_THIS);
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+/* this callback handler is called every time a buffer finishes recording */
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+static void
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+bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
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+{
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+ struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
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+
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+ LOGV("SLES: Recording Callback");
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+ SDL_SemPost(audiodata->playsem);
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+}
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-static void openslES_DestroyEngine()
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+static void
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+openslES_DestroyPCMRecorder(_THIS)
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{
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- LOGI("openslES_DestroyEngine()");
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+ struct SDL_PrivateAudioData *audiodata = this->hidden;
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+ SLresult result;
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-// openslES_DestroyPCMPlayer(this);
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-// openslES_DestroyPCMRecorder(this);
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+ /* stop recording */
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+ if (recorderRecord != NULL) {
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+ result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("SetRecordState stopped: %d", result);
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+ }
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+ }
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- /* destroy output mix object, and invalidate all associated interfaces */
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- if (outputMixObject != NULL) {
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- (*outputMixObject)->Destroy(outputMixObject);
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- outputMixObject = NULL;
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- /* outputMixEnvironmentalReverb = NULL; */
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+ /* destroy audio recorder object, and invalidate all associated interfaces */
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+ if (recorderObject != NULL) {
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+ (*recorderObject)->Destroy(recorderObject);
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+ recorderObject = NULL;
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+ recorderRecord = NULL;
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+ recorderBufferQueue = NULL;
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}
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- /* destroy engine object, and invalidate all associated interfaces */
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- if (engineObject != NULL) {
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- (*engineObject)->Destroy(engineObject);
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- engineObject = NULL;
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- engineEngine = NULL;
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+ if (audiodata->playsem) {
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+ SDL_DestroySemaphore(audiodata->playsem);
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+ audiodata->playsem = NULL;
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+ }
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+
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+ if (audiodata->mixbuff) {
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+ SDL_free(audiodata->mixbuff);
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+ }
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+}
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+
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+static int
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+openslES_CreatePCMRecorder(_THIS)
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+{
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+ struct SDL_PrivateAudioData *audiodata = this->hidden;
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+ SLDataFormat_PCM format_pcm;
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+ SLresult result;
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+ int i;
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+
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+ if (!Android_JNI_RequestPermission("android.permission.RECORD_AUDIO")) {
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+ return SDL_SetError("This app doesn't have RECORD_AUDIO permission");
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+ }
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+
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+ /* Just go with signed 16-bit audio as it's the most compatible */
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+ this->spec.format = AUDIO_S16SYS;
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+ this->spec.channels = 1;
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+ /*this->spec.freq = SL_SAMPLINGRATE_16 / 1000;*/
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+
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+ /* Update the fragment size as size in bytes */
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+ SDL_CalculateAudioSpec(&this->spec);
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+
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+ LOGI("Try to open %u hz %u bit chan %u %s samples %u",
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+ this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format),
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+ this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
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+
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+ /* configure audio source */
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+ SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
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+ SLDataSource audioSrc = {&loc_dev, NULL};
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+
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+ /* configure audio sink */
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+ SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
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+
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+ format_pcm.formatType = SL_DATAFORMAT_PCM;
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+ format_pcm.numChannels = this->spec.channels;
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+ format_pcm.samplesPerSec = this->spec.freq * 1000; /* / kilo Hz to milli Hz */
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+ format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
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+ format_pcm.containerSize = SDL_AUDIO_BITSIZE(this->spec.format);
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+ format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
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+ format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
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+
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+ SLDataSink audioSnk = { &loc_bufq, &format_pcm };
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+
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+ /* create audio recorder */
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+ /* (requires the RECORD_AUDIO permission) */
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+ const SLInterfaceID ids[1] = {
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+ SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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+ };
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+ const SLboolean req[1] = {
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+ SL_BOOLEAN_TRUE,
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+ };
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+
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+ result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc, &audioSnk, 1, ids, req);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("CreateAudioRecorder failed: %d", result);
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+ goto failed;
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+ }
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+
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+ /* realize the recorder */
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+ result = (*recorderObject)->Realize(recorderObject, SL_BOOLEAN_FALSE);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("RealizeAudioPlayer failed: %d", result);
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+ goto failed;
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+ }
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+
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+ /* get the record interface */
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+ result = (*recorderObject)->GetInterface(recorderObject, SL_IID_RECORD, &recorderRecord);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("SL_IID_RECORD interface get failed: %d", result);
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+ goto failed;
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+ }
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+
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+ /* get the buffer queue interface */
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+ result = (*recorderObject)->GetInterface(recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &recorderBufferQueue);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
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+ goto failed;
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+ }
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+
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+ /* register callback on the buffer queue */
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+ /* context is '(SDL_PrivateAudioData *)this->hidden' */
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+ result = (*recorderBufferQueue)->RegisterCallback(recorderBufferQueue, bqRecorderCallback, this->hidden);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("RegisterCallback failed: %d", result);
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+ goto failed;
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+ }
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+
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+ /* Create the audio buffer semaphore */
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+ audiodata->playsem = SDL_CreateSemaphore(0);
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+ if (!audiodata->playsem) {
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+ LOGE("cannot create Semaphore!");
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+ goto failed;
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+ }
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+
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+ /* Create the sound buffers */
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+ audiodata->mixbuff = (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
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+ if (audiodata->mixbuff == NULL) {
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+ LOGE("mixbuffer allocate - out of memory");
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+ goto failed;
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+ }
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+
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+ for (i = 0; i < NUM_BUFFERS; i++) {
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+ audiodata->pmixbuff[i] = audiodata->mixbuff + i * this->spec.size;
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+ }
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+
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+ /* in case already recording, stop recording and clear buffer queue */
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+ result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("Record set state failed: %d", result);
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+ goto failed;
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+ }
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+
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+ /* enqueue empty buffers to be filled by the recorder */
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+ for (i = 0; i < NUM_BUFFERS; i++) {
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+ result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[i], this->spec.size);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("Record enqueue buffers failed: %d", result);
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+ goto failed;
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+ }
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}
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- return;
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+ /* start recording */
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+ result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_RECORDING);
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+ if (SL_RESULT_SUCCESS != result) {
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+ LOGE("Record set state failed: %d", result);
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+ goto failed;
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+ }
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+
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+ return 0;
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+
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+failed:
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+
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+ openslES_DestroyPCMRecorder(this);
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+
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+ return SDL_SetError("Open device failed!");
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}
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/* this callback handler is called every time a buffer finishes playing */
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|
@@ -197,32 +365,49 @@ static void
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|
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bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
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|
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{
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|
|
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
|
|
|
- LOGV("SLES: Playback Callmeback");
|
|
|
+
|
|
|
+ LOGV("SLES: Playback Callback");
|
|
|
SDL_SemPost(audiodata->playsem);
|
|
|
- return;
|
|
|
}
|
|
|
|
|
|
-static int
|
|
|
-openslES_CreatePCMRecorder(_THIS)
|
|
|
+static void
|
|
|
+openslES_DestroyPCMPlayer(_THIS)
|
|
|
{
|
|
|
-/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
|
|
|
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
|
|
|
+ SLresult result;
|
|
|
|
|
|
- LOGE("openslES_CreatePCMRecorder not implimented yet!");
|
|
|
- return SDL_SetError("openslES_CreatePCMRecorder not implimented yet!");
|
|
|
-}
|
|
|
+ /* set the player's state to 'stopped' */
|
|
|
+ if (bqPlayerPlay != NULL) {
|
|
|
+ result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
|
|
|
+ if (SL_RESULT_SUCCESS != result) {
|
|
|
+ LOGE("SetPlayState stopped failed: %d", result);
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
-static void
|
|
|
-openslES_DestroyPCMRecorder(_THIS)
|
|
|
-{
|
|
|
-/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
|
|
|
+ /* destroy buffer queue audio player object, and invalidate all associated interfaces */
|
|
|
+ if (bqPlayerObject != NULL) {
|
|
|
+
|
|
|
+ (*bqPlayerObject)->Destroy(bqPlayerObject);
|
|
|
|
|
|
- return;
|
|
|
+ bqPlayerObject = NULL;
|
|
|
+ bqPlayerPlay = NULL;
|
|
|
+ bqPlayerBufferQueue = NULL;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (audiodata->playsem) {
|
|
|
+ SDL_DestroySemaphore(audiodata->playsem);
|
|
|
+ audiodata->playsem = NULL;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (audiodata->mixbuff) {
|
|
|
+ SDL_free(audiodata->mixbuff);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
static int
|
|
|
openslES_CreatePCMPlayer(_THIS)
|
|
|
{
|
|
|
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
|
|
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
|
|
|
SLDataFormat_PCM format_pcm;
|
|
|
SLresult result;
|
|
|
int i;
|
|
@@ -273,31 +458,6 @@ openslES_CreatePCMPlayer(_THIS)
|
|
|
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
|
|
|
}
|
|
|
|
|
|
-/*
|
|
|
-#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
|
|
|
-#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
|
|
|
-#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
|
|
|
-#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
|
|
|
-#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
|
|
|
-#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
|
|
|
-#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
|
|
|
-#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
|
|
|
-#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
|
|
|
-#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
|
|
|
-#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
|
|
|
-#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
|
|
|
-#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
|
|
|
-#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
|
|
|
-#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
|
|
|
-#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
|
|
|
-#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
|
|
|
-#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
|
|
|
-*/
|
|
|
-#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
|
|
|
-#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
|
|
|
-#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
|
|
|
-#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
|
|
|
-
|
|
|
switch (this->spec.channels)
|
|
|
{
|
|
|
case 1:
|
|
@@ -350,28 +510,28 @@ openslES_CreatePCMPlayer(_THIS)
|
|
|
|
|
|
result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- LOGE("CreateAudioPlayer failed");
|
|
|
+ LOGE("CreateAudioPlayer failed: %d", result);
|
|
|
goto failed;
|
|
|
}
|
|
|
|
|
|
/* realize the player */
|
|
|
result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- LOGE("RealizeAudioPlayer failed");
|
|
|
+ LOGE("RealizeAudioPlayer failed: %d", result);
|
|
|
goto failed;
|
|
|
}
|
|
|
|
|
|
/* get the play interface */
|
|
|
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- LOGE("SL_IID_PLAY interface get failed");
|
|
|
+ LOGE("SL_IID_PLAY interface get failed: %d", result);
|
|
|
goto failed;
|
|
|
}
|
|
|
|
|
|
/* get the buffer queue interface */
|
|
|
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bqPlayerBufferQueue);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- LOGE("SL_IID_BUFFERQUEUE interface get failed");
|
|
|
+ LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
|
|
|
goto failed;
|
|
|
}
|
|
|
|
|
@@ -379,33 +539,15 @@ openslES_CreatePCMPlayer(_THIS)
|
|
|
/* context is '(SDL_PrivateAudioData *)this->hidden' */
|
|
|
result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, this->hidden);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- LOGE("RegisterCallback failed");
|
|
|
+ LOGE("RegisterCallback failed: %d", result);
|
|
|
goto failed;
|
|
|
}
|
|
|
|
|
|
-#if 0
|
|
|
- /* get the effect send interface */
|
|
|
- result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_EFFECTSEND, &bqPlayerEffectSend);
|
|
|
- if (SL_RESULT_SUCCESS != result)
|
|
|
- {
|
|
|
-
|
|
|
- LOGE("SL_IID_EFFECTSEND interface get failed");
|
|
|
- goto failed;
|
|
|
- }
|
|
|
-#endif
|
|
|
-
|
|
|
-#if 0 /* mute/solo is not supported for sources that are known to be mono, as this is */
|
|
|
- /* get the mute/solo interface */
|
|
|
- result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_MUTESOLO, &bqPlayerMuteSolo);
|
|
|
- assert(SL_RESULT_SUCCESS == result);
|
|
|
- (void) result;
|
|
|
-#endif
|
|
|
-
|
|
|
#if 0
|
|
|
/* get the volume interface */
|
|
|
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- LOGE("SL_IID_VOLUME interface get failed");
|
|
|
+ LOGE("SL_IID_VOLUME interface get failed: %d", result);
|
|
|
/* goto failed; */
|
|
|
}
|
|
|
#endif
|
|
@@ -431,7 +573,7 @@ openslES_CreatePCMPlayer(_THIS)
|
|
|
/* set the player's state to playing */
|
|
|
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- LOGE("Play set state failed");
|
|
|
+ LOGE("Play set state failed: %d", result);
|
|
|
goto failed;
|
|
|
}
|
|
|
|
|
@@ -444,47 +586,6 @@ failed:
|
|
|
return SDL_SetError("Open device failed!");
|
|
|
}
|
|
|
|
|
|
-static void
|
|
|
-openslES_DestroyPCMPlayer(_THIS)
|
|
|
-{
|
|
|
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
|
|
- SLresult result;
|
|
|
-
|
|
|
- /* set the player's state to 'stopped' */
|
|
|
- if (bqPlayerPlay != NULL) {
|
|
|
- result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
|
|
|
- if (SL_RESULT_SUCCESS != result) {
|
|
|
- SDL_SetError("Stopped set state failed");
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /* destroy buffer queue audio player object, and invalidate all associated interfaces */
|
|
|
- if (bqPlayerObject != NULL) {
|
|
|
-
|
|
|
- (*bqPlayerObject)->Destroy(bqPlayerObject);
|
|
|
-
|
|
|
- bqPlayerObject = NULL;
|
|
|
- bqPlayerPlay = NULL;
|
|
|
- bqPlayerBufferQueue = NULL;
|
|
|
-#if 0
|
|
|
- bqPlayerEffectSend = NULL;
|
|
|
- bqPlayerMuteSolo = NULL;
|
|
|
- bqPlayerVolume = NULL;
|
|
|
-#endif
|
|
|
- }
|
|
|
-
|
|
|
- if (audiodata->playsem) {
|
|
|
- SDL_DestroySemaphore(audiodata->playsem);
|
|
|
- audiodata->playsem = NULL;
|
|
|
- }
|
|
|
-
|
|
|
- if (audiodata->mixbuff) {
|
|
|
- SDL_free(audiodata->mixbuff);
|
|
|
- }
|
|
|
-
|
|
|
- return;
|
|
|
-}
|
|
|
-
|
|
|
static int
|
|
|
openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
|
|
{
|
|
@@ -494,44 +595,46 @@ openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
|
|
}
|
|
|
|
|
|
if (iscapture) {
|
|
|
- LOGI("openslES_OpenDevice( ) %s for capture", devname);
|
|
|
+ LOGI("openslES_OpenDevice() %s for capture", devname);
|
|
|
return openslES_CreatePCMRecorder(this);
|
|
|
} else {
|
|
|
- LOGI("openslES_OpenDevice( ) %s for playing", devname);
|
|
|
+ LOGI("openslES_OpenDevice() %s for playing", devname);
|
|
|
return openslES_CreatePCMPlayer(this);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
static void
|
|
|
-openslES_CloseDevice(_THIS)
|
|
|
+openslES_WaitDevice(_THIS)
|
|
|
{
|
|
|
- /* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
|
|
|
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
|
|
|
|
|
|
- if (this->iscapture) {
|
|
|
- LOGI("openslES_CloseDevice( ) for capture");
|
|
|
- openslES_DestroyPCMRecorder(this);
|
|
|
- } else {
|
|
|
- LOGI("openslES_CloseDevice( ) for playing");
|
|
|
- openslES_DestroyPCMPlayer(this);
|
|
|
- }
|
|
|
-
|
|
|
- SDL_free(this->hidden);
|
|
|
+ LOGV("openslES_WaitDevice()");
|
|
|
|
|
|
- return;
|
|
|
+ /* Wait for an audio chunk to finish */
|
|
|
+ SDL_SemWait(audiodata->playsem);
|
|
|
}
|
|
|
|
|
|
static void
|
|
|
-openslES_WaitDevice(_THIS)
|
|
|
+openslES_PlayDevice(_THIS)
|
|
|
{
|
|
|
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
|
|
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
|
|
|
+ SLresult result;
|
|
|
|
|
|
- LOGV("openslES_WaitDevice( )");
|
|
|
+ LOGV("======openslES_PlayDevice()======");
|
|
|
|
|
|
- /* Wait for an audio chunk to finish */
|
|
|
- /* WaitForSingleObject(this->hidden->audio_sem, INFINITE); */
|
|
|
- SDL_SemWait(audiodata->playsem);
|
|
|
+ /* Queue it up */
|
|
|
+ result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
|
|
|
|
|
- return;
|
|
|
+ audiodata->next_buffer++;
|
|
|
+ if (audiodata->next_buffer >= NUM_BUFFERS) {
|
|
|
+ audiodata->next_buffer = 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ /* If Enqueue fails, callback won't be called.
|
|
|
+ * Post the semphore, not to run out of buffer */
|
|
|
+ if (SL_RESULT_SUCCESS != result) {
|
|
|
+ SDL_SemPost(audiodata->playsem);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
/*/ n playn sem */
|
|
@@ -549,35 +652,54 @@ openslES_WaitDevice(_THIS)
|
|
|
static Uint8 *
|
|
|
openslES_GetDeviceBuf(_THIS)
|
|
|
{
|
|
|
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
|
|
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
|
|
|
|
|
|
- LOGV("openslES_GetDeviceBuf( )");
|
|
|
+ LOGV("openslES_GetDeviceBuf()");
|
|
|
return audiodata->pmixbuff[audiodata->next_buffer];
|
|
|
}
|
|
|
|
|
|
-static void
|
|
|
-openslES_PlayDevice(_THIS)
|
|
|
+static int
|
|
|
+openslES_CaptureFromDevice(_THIS, void *buffer, int buflen)
|
|
|
{
|
|
|
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
|
|
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
|
|
|
SLresult result;
|
|
|
|
|
|
- LOGV("======openslES_PlayDevice( )======");
|
|
|
+ /* Wait for new recorded data */
|
|
|
+ SDL_SemWait(audiodata->playsem);
|
|
|
|
|
|
- /* Queue it up */
|
|
|
- result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
|
|
+ /* Copy it to the output buffer */
|
|
|
+ SDL_assert(buflen == this->spec.size);
|
|
|
+ SDL_memcpy(buffer, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
|
|
+
|
|
|
+ /* Re-enqueue the buffer */
|
|
|
+ result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
|
|
+ if (SL_RESULT_SUCCESS != result) {
|
|
|
+ LOGE("Record enqueue buffers failed: %d", result);
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
|
|
|
audiodata->next_buffer++;
|
|
|
if (audiodata->next_buffer >= NUM_BUFFERS) {
|
|
|
audiodata->next_buffer = 0;
|
|
|
}
|
|
|
|
|
|
- /* If Enqueue fails, callback won't be called.
|
|
|
- * Post the semphore, not to run out of buffer */
|
|
|
- if (SL_RESULT_SUCCESS != result) {
|
|
|
- SDL_SemPost(audiodata->playsem);
|
|
|
+ return this->spec.size;
|
|
|
+}
|
|
|
+
|
|
|
+static void
|
|
|
+openslES_CloseDevice(_THIS)
|
|
|
+{
|
|
|
+ /* struct SDL_PrivateAudioData *audiodata = this->hidden; */
|
|
|
+
|
|
|
+ if (this->iscapture) {
|
|
|
+ LOGI("openslES_CloseDevice() for capture");
|
|
|
+ openslES_DestroyPCMRecorder(this);
|
|
|
+ } else {
|
|
|
+ LOGI("openslES_CloseDevice() for playing");
|
|
|
+ openslES_DestroyPCMPlayer(this);
|
|
|
}
|
|
|
|
|
|
- return;
|
|
|
+ SDL_free(this->hidden);
|
|
|
}
|
|
|
|
|
|
static int
|
|
@@ -594,18 +716,19 @@ openslES_Init(SDL_AudioDriverImpl * impl)
|
|
|
/* Set the function pointers */
|
|
|
/* impl->DetectDevices = openslES_DetectDevices; */
|
|
|
impl->OpenDevice = openslES_OpenDevice;
|
|
|
- impl->CloseDevice = openslES_CloseDevice;
|
|
|
+ impl->WaitDevice = openslES_WaitDevice;
|
|
|
impl->PlayDevice = openslES_PlayDevice;
|
|
|
impl->GetDeviceBuf = openslES_GetDeviceBuf;
|
|
|
+ impl->CaptureFromDevice = openslES_CaptureFromDevice;
|
|
|
+ impl->CloseDevice = openslES_CloseDevice;
|
|
|
impl->Deinitialize = openslES_DestroyEngine;
|
|
|
- impl->WaitDevice = openslES_WaitDevice;
|
|
|
|
|
|
/* and the capabilities */
|
|
|
- impl->HasCaptureSupport = 0; /* TODO */
|
|
|
- impl->OnlyHasDefaultOutputDevice = 1;
|
|
|
- /* impl->OnlyHasDefaultInputDevice = 1; */
|
|
|
+ impl->HasCaptureSupport = 1;
|
|
|
+ impl->OnlyHasDefaultOutputDevice = 1;
|
|
|
+ impl->OnlyHasDefaultCaptureDevice = 1;
|
|
|
|
|
|
- LOGI("openslES_Init() - succes");
|
|
|
+ LOGI("openslES_Init() - success");
|
|
|
|
|
|
/* this audio target is available. */
|
|
|
return 1;
|
|
@@ -615,24 +738,24 @@ AudioBootStrap openslES_bootstrap = {
|
|
|
"openslES", "opensl ES audio driver", openslES_Init, 0
|
|
|
};
|
|
|
|
|
|
-void openslES_ResumeDevices()
|
|
|
+void openslES_ResumeDevices(void)
|
|
|
{
|
|
|
if (bqPlayerPlay != NULL) {
|
|
|
/* set the player's state to 'playing' */
|
|
|
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- SDL_SetError("openslES_ResumeDevices failed");
|
|
|
+ LOGE("openslES_ResumeDevices failed: %d", result);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-void openslES_PauseDevices()
|
|
|
+void openslES_PauseDevices(void)
|
|
|
{
|
|
|
if (bqPlayerPlay != NULL) {
|
|
|
/* set the player's state to 'paused' */
|
|
|
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PAUSED);
|
|
|
if (SL_RESULT_SUCCESS != result) {
|
|
|
- SDL_SetError("openslES_PauseDevices failed");
|
|
|
+ LOGE("openslES_PauseDevices failed: %d", result);
|
|
|
}
|
|
|
}
|
|
|
}
|