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@@ -446,11 +446,10 @@ extern DECLSPEC char *SDLCALL SDL_GetGamepadInstanceMapping(SDL_JoystickID insta
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extern DECLSPEC SDL_Gamepad *SDLCALL SDL_OpenGamepad(SDL_JoystickID instance_id);
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/**
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- * Get the SDL_Gamepad associated with a joystick instance ID.
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+ * Get the SDL_Gamepad associated with a joystick instance ID, if it has been opened.
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*
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* \param instance_id the joystick instance ID of the gamepad
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- * \returns an SDL_Gamepad on success or NULL on failure; call
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- * SDL_GetError() for more information.
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+ * \returns an SDL_Gamepad on success or NULL on failure or if it hasn't been opened yet; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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