|
@@ -1,5 +1,5 @@
|
|
|
WinRT
|
|
|
-================================================================================
|
|
|
+=====
|
|
|
|
|
|
SDL/WinRT layer allows SDL2-based applications to run on many of Microsoft's
|
|
|
platforms that utilize the "Windows Runtime" (aka "WinRT") APIs. WinRT apps
|
|
@@ -15,9 +15,9 @@ To note, WinRT applications that run on Windows 8.x and/or Windows RT are often
|
|
|
called "Windows Store" apps.
|
|
|
|
|
|
|
|
|
---------------------------------------------------------------------------------
|
|
|
Requirements
|
|
|
---------------------------------------------------------------------------------
|
|
|
+------------
|
|
|
+
|
|
|
- Microsoft Visual C++ 2012 -- Free, "Express" editions may be used, so long
|
|
|
as they include support for either "Windows Store" or "Windows Phone" apps.
|
|
|
(NOTE: MSVC 2013 support is pending. 2012 projects may be converted to 2013
|
|
@@ -26,9 +26,9 @@ Requirements
|
|
|
rather by Microsoft's Visual C++ toolchain.
|
|
|
|
|
|
|
|
|
---------------------------------------------------------------------------------
|
|
|
TODO
|
|
|
---------------------------------------------------------------------------------
|
|
|
+----
|
|
|
+
|
|
|
- Finish adding support for MSVC 2013, and "Universal" WinRT apps, which
|
|
|
support Windows 8.1, Windows Phone 8.1, and in the future, Xbox One and
|
|
|
Windows Desktop.
|