Browse Source

Removed SDL_EVENTS_DISABLED

Events are a core part of the SDL API, and shouldn't be disabled
Sam Lantinga 1 year ago
parent
commit
52d6587084

+ 0 - 1
CMakeLists.txt

@@ -243,7 +243,6 @@ set(SDL_SUBSYSTEMS
   Audio
   Video
   Render
-  Events
   Joystick
   Haptic
   Hidapi

+ 0 - 1
include/build_config/SDL_build_config.h.cmake

@@ -259,7 +259,6 @@
 #cmakedefine SDL_ATOMIC_DISABLED @SDL_ATOMIC_DISABLED@
 #cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@
 #cmakedefine SDL_CPUINFO_DISABLED @SDL_CPUINFO_DISABLED@
-#cmakedefine SDL_EVENTS_DISABLED @SDL_EVENTS_DISABLED@
 #cmakedefine SDL_FILE_DISABLED @SDL_FILE_DISABLED@
 #cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@
 #cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@

+ 0 - 7
src/SDL.c

@@ -204,7 +204,6 @@ int SDL_InitSubSystem(Uint32 flags)
 
     /* Initialize the event subsystem */
     if (flags & SDL_INIT_EVENTS) {
-#ifndef SDL_EVENTS_DISABLED
         if (SDL_ShouldInitSubsystem(SDL_INIT_EVENTS)) {
             SDL_IncrementSubsystemRefCount(SDL_INIT_EVENTS);
             if (SDL_InitEvents() < 0) {
@@ -215,10 +214,6 @@ int SDL_InitSubSystem(Uint32 flags)
             SDL_IncrementSubsystemRefCount(SDL_INIT_EVENTS);
         }
         flags_initialized |= SDL_INIT_EVENTS;
-#else
-        SDL_SetError("SDL not built with events support");
-        goto quit_and_error;
-#endif
     }
 
     /* Initialize the timer subsystem */
@@ -452,14 +447,12 @@ void SDL_QuitSubSystem(Uint32 flags)
         SDL_DecrementSubsystemRefCount(SDL_INIT_TIMER);
     }
 
-#ifndef SDL_EVENTS_DISABLED
     if (flags & SDL_INIT_EVENTS) {
         if (SDL_ShouldQuitSubsystem(SDL_INIT_EVENTS)) {
             SDL_QuitEvents();
         }
         SDL_DecrementSubsystemRefCount(SDL_INIT_EVENTS);
     }
-#endif
 }
 
 Uint32 SDL_WasInit(Uint32 flags)

+ 1 - 17
src/joystick/SDL_gamepad.c

@@ -31,10 +31,8 @@
 #include "controller_type.h"
 #include "usb_ids.h"
 #include "hidapi/SDL_hidapi_nintendo.h"
-
-#ifndef SDL_EVENTS_DISABLED
 #include "../events/SDL_events_c.h"
-#endif
+
 
 #ifdef __ANDROID__
 #endif
@@ -3635,7 +3633,6 @@ static int SDL_SendGamepadAxis(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_Gamep
 
     /* translate the event, if desired */
     posted = 0;
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_EventEnabled(SDL_EVENT_GAMEPAD_AXIS_MOTION)) {
         SDL_Event event;
         event.type = SDL_EVENT_GAMEPAD_AXIS_MOTION;
@@ -3645,7 +3642,6 @@ static int SDL_SendGamepadAxis(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_Gamep
         event.gaxis.value = value;
         posted = SDL_PushEvent(&event) == 1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
     return posted;
 }
 
@@ -3655,7 +3651,6 @@ static int SDL_SendGamepadAxis(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_Gamep
 static int SDL_SendGamepadButton(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_GamepadButton button, Uint8 state)
 {
     int posted;
-#ifndef SDL_EVENTS_DISABLED
     SDL_Event event;
 
     SDL_AssertJoysticksLocked();
@@ -3675,7 +3670,6 @@ static int SDL_SendGamepadButton(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_Gam
         /* Invalid state -- bail */
         return 0;
     }
-#endif /* !SDL_EVENTS_DISABLED */
 
     if (button == SDL_GAMEPAD_BUTTON_GUIDE) {
         Uint64 now = SDL_GetTicks();
@@ -3697,7 +3691,6 @@ static int SDL_SendGamepadButton(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_Gam
 
     /* translate the event, if desired */
     posted = 0;
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_EventEnabled(event.type)) {
         event.common.timestamp = timestamp;
         event.gbutton.which = gamepad->joystick->instance_id;
@@ -3705,11 +3698,9 @@ static int SDL_SendGamepadButton(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_Gam
         event.gbutton.state = state;
         posted = SDL_PushEvent(&event) == 1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
     return posted;
 }
 
-#ifndef SDL_EVENTS_DISABLED
 static const Uint32 SDL_gamepad_event_list[] = {
     SDL_EVENT_GAMEPAD_AXIS_MOTION,
     SDL_EVENT_GAMEPAD_BUTTON_DOWN,
@@ -3722,24 +3713,19 @@ static const Uint32 SDL_gamepad_event_list[] = {
     SDL_EVENT_GAMEPAD_TOUCHPAD_UP,
     SDL_EVENT_GAMEPAD_SENSOR_UPDATE,
 };
-#endif
 
 void SDL_SetGamepadEventsEnabled(SDL_bool enabled)
 {
-#ifndef SDL_EVENTS_DISABLED
     unsigned int i;
 
     for (i = 0; i < SDL_arraysize(SDL_gamepad_event_list); ++i) {
         SDL_SetEventEnabled(SDL_gamepad_event_list[i], enabled);
     }
-#endif /* !SDL_EVENTS_DISABLED */
 }
 
 SDL_bool SDL_GamepadEventsEnabled(void)
 {
     SDL_bool enabled = SDL_FALSE;
-
-#ifndef SDL_EVENTS_DISABLED
     unsigned int i;
 
     for (i = 0; i < SDL_arraysize(SDL_gamepad_event_list); ++i) {
@@ -3748,8 +3734,6 @@ SDL_bool SDL_GamepadEventsEnabled(void)
             break;
         }
     }
-#endif /* SDL_EVENTS_DISABLED */
-
     return enabled;
 }
 

+ 0 - 34
src/joystick/SDL_joystick.c

@@ -28,9 +28,7 @@
 #include "SDL_joystick_c.h"
 #include "SDL_steam_virtual_gamepad.h"
 
-#ifndef SDL_EVENTS_DISABLED
 #include "../events/SDL_events_c.h"
-#endif
 #include "../video/SDL_sysvideo.h"
 #include "../sensor/SDL_sensor_c.h"
 #include "hidapi/SDL_hidapijoystick_c.h"
@@ -600,11 +598,9 @@ int SDL_InitJoysticks(void)
         SDL_joystick_lock = SDL_CreateMutex();
     }
 
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0) {
         return -1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
 
     SDL_LockJoysticks();
 
@@ -1855,9 +1851,7 @@ void SDL_QuitJoysticks(void)
         SDL_joystick_player_count = 0;
     }
 
-#ifndef SDL_EVENTS_DISABLED
     SDL_QuitSubSystem(SDL_INIT_EVENTS);
-#endif
 
     SDL_QuitSteamVirtualGamepadInfo();
 
@@ -1971,7 +1965,6 @@ void SDL_PrivateJoystickAdded(SDL_JoystickID instance_id)
         SDL_SetJoystickIDForPlayerIndex(player_index, instance_id);
     }
 
-#ifndef SDL_EVENTS_DISABLED
     {
         SDL_Event event;
 
@@ -1983,7 +1976,6 @@ void SDL_PrivateJoystickAdded(SDL_JoystickID instance_id)
             SDL_PushEvent(&event);
         }
     }
-#endif /* !SDL_EVENTS_DISABLED */
 
     SDL_joystick_being_added = SDL_FALSE;
 
@@ -2032,9 +2024,7 @@ void SDL_PrivateJoystickRemoved(SDL_JoystickID instance_id)
 {
     SDL_Joystick *joystick = NULL;
     int player_index;
-#ifndef SDL_EVENTS_DISABLED
     SDL_Event event;
-#endif
 
     SDL_AssertJoysticksLocked();
 
@@ -2054,7 +2044,6 @@ void SDL_PrivateJoystickRemoved(SDL_JoystickID instance_id)
         SDL_PrivateGamepadRemoved(instance_id);
     }
 
-#ifndef SDL_EVENTS_DISABLED
     event.type = SDL_EVENT_JOYSTICK_REMOVED;
     event.common.timestamp = 0;
 
@@ -2062,7 +2051,6 @@ void SDL_PrivateJoystickRemoved(SDL_JoystickID instance_id)
         event.jdevice.which = instance_id;
         SDL_PushEvent(&event);
     }
-#endif /* !SDL_EVENTS_DISABLED */
 
     player_index = SDL_GetPlayerIndexForJoystickID(instance_id);
     if (player_index >= 0) {
@@ -2125,7 +2113,6 @@ int SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis, S
 
     /* Post the event, if desired */
     posted = 0;
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_AXIS_MOTION)) {
         SDL_Event event;
         event.type = SDL_EVENT_JOYSTICK_AXIS_MOTION;
@@ -2135,7 +2122,6 @@ int SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis, S
         event.jaxis.value = value;
         posted = SDL_PushEvent(&event) == 1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
     return posted;
 }
 
@@ -2169,7 +2155,6 @@ int SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat, Uin
 
     /* Post the event, if desired */
     posted = 0;
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_HAT_MOTION)) {
         SDL_Event event;
         event.type = SDL_EVENT_JOYSTICK_HAT_MOTION;
@@ -2179,14 +2164,12 @@ int SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat, Uin
         event.jhat.value = value;
         posted = SDL_PushEvent(&event) == 1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
     return posted;
 }
 
 int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 button, Uint8 state)
 {
     int posted;
-#ifndef SDL_EVENTS_DISABLED
     SDL_Event event;
 
     SDL_AssertJoysticksLocked();
@@ -2202,7 +2185,6 @@ int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 butto
         /* Invalid state -- bail */
         return 0;
     }
-#endif /* !SDL_EVENTS_DISABLED */
 
     SDL_AssertJoysticksLocked();
 
@@ -2229,7 +2211,6 @@ int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 butto
 
     /* Post the event, if desired */
     posted = 0;
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_EventEnabled(event.type)) {
         event.common.timestamp = timestamp;
         event.jbutton.which = joystick->instance_id;
@@ -2237,7 +2218,6 @@ int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 butto
         event.jbutton.state = state;
         posted = SDL_PushEvent(&event) == 1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
     return posted;
 }
 
@@ -2352,7 +2332,6 @@ void SDL_UpdateJoysticks(void)
     SDL_UnlockJoysticks();
 }
 
-#ifndef SDL_EVENTS_DISABLED
 static const Uint32 SDL_joystick_event_list[] = {
     SDL_EVENT_JOYSTICK_AXIS_MOTION,
     SDL_EVENT_JOYSTICK_HAT_MOTION,
@@ -2362,24 +2341,19 @@ static const Uint32 SDL_joystick_event_list[] = {
     SDL_EVENT_JOYSTICK_REMOVED,
     SDL_EVENT_JOYSTICK_BATTERY_UPDATED
 };
-#endif
 
 void SDL_SetJoystickEventsEnabled(SDL_bool enabled)
 {
-#ifndef SDL_EVENTS_DISABLED
     unsigned int i;
 
     for (i = 0; i < SDL_arraysize(SDL_joystick_event_list); ++i) {
         SDL_SetEventEnabled(SDL_joystick_event_list[i], enabled);
     }
-#endif /* SDL_EVENTS_DISABLED */
 }
 
 SDL_bool SDL_JoystickEventsEnabled(void)
 {
     SDL_bool enabled = SDL_FALSE;
-
-#ifndef SDL_EVENTS_DISABLED
     unsigned int i;
 
     for (i = 0; i < SDL_arraysize(SDL_joystick_event_list); ++i) {
@@ -2388,8 +2362,6 @@ SDL_bool SDL_JoystickEventsEnabled(void)
             break;
         }
     }
-#endif /* !SDL_EVENTS_DISABLED */
-
     return enabled;
 }
 
@@ -3369,7 +3341,6 @@ void SDL_SendJoystickBatteryLevel(SDL_Joystick *joystick, SDL_JoystickPowerLevel
 
     SDL_assert(joystick->ref_count); /* make sure we are calling this only for update, not for initialization */
     if (ePowerLevel != joystick->epowerlevel) {
-#ifndef SDL_EVENTS_DISABLED
         if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_BATTERY_UPDATED)) {
             SDL_Event event;
             event.type = SDL_EVENT_JOYSTICK_BATTERY_UPDATED;
@@ -3378,7 +3349,6 @@ void SDL_SendJoystickBatteryLevel(SDL_Joystick *joystick, SDL_JoystickPowerLevel
             event.jbattery.level = ePowerLevel;
             SDL_PushEvent(&event);
         }
-#endif /* !SDL_EVENTS_DISABLED */
         joystick->epowerlevel = ePowerLevel;
     }
 }
@@ -3475,7 +3445,6 @@ int SDL_SendJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick, int touch
 
     /* Post the event, if desired */
     posted = 0;
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_EventEnabled(event_type)) {
         SDL_Event event;
         event.type = event_type;
@@ -3488,7 +3457,6 @@ int SDL_SendJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick, int touch
         event.gtouchpad.pressure = pressure;
         posted = SDL_PushEvent(&event) == 1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
     return posted;
 }
 
@@ -3516,7 +3484,6 @@ int SDL_SendJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick, SDL_SensorT
                 joystick->update_complete = timestamp;
 
                 /* Post the event, if desired */
-#ifndef SDL_EVENTS_DISABLED
                 if (SDL_EventEnabled(SDL_EVENT_GAMEPAD_SENSOR_UPDATE)) {
                     SDL_Event event;
                     event.type = SDL_EVENT_GAMEPAD_SENSOR_UPDATE;
@@ -3532,7 +3499,6 @@ int SDL_SendJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick, SDL_SensorT
                     event.gsensor.sensor_timestamp = sensor_timestamp;
                     posted = SDL_PushEvent(&event) == 1;
                 }
-#endif /* !SDL_EVENTS_DISABLED */
             }
             break;
         }

+ 1 - 3
src/joystick/apple/SDL_mfijoystick.m

@@ -25,12 +25,10 @@
 #include "../SDL_joystick_c.h"
 #include "../hidapi/SDL_hidapijoystick_c.h"
 #include "../usb_ids.h"
+#include "../../events/SDL_events_c.h"
 
 #include "SDL_mfijoystick_c.h"
 
-#ifndef SDL_EVENTS_DISABLED
-#include "../../events/SDL_events_c.h"
-#endif
 
 #if TARGET_OS_IOS
 #define SDL_JOYSTICK_iOS_ACCELEROMETER

+ 0 - 8
src/sensor/SDL_sensor.c

@@ -24,9 +24,7 @@
 
 #include "SDL_syssensor.h"
 
-#ifndef SDL_EVENTS_DISABLED
 #include "../events/SDL_events_c.h"
-#endif
 #include "../joystick/SDL_gamepad_c.h"
 
 static SDL_SensorDriver *SDL_sensor_drivers[] = {
@@ -132,11 +130,9 @@ int SDL_InitSensors(void)
         SDL_sensor_lock = SDL_CreateMutex();
     }
 
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0) {
         return -1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
 
     SDL_LockSensors();
 
@@ -553,9 +549,7 @@ void SDL_QuitSensors(void)
         SDL_sensor_drivers[i]->Quit();
     }
 
-#ifndef SDL_EVENTS_DISABLED
     SDL_QuitSubSystem(SDL_INIT_EVENTS);
-#endif
 
     SDL_sensors_initialized = SDL_FALSE;
 
@@ -578,7 +572,6 @@ int SDL_SendSensorUpdate(Uint64 timestamp, SDL_Sensor *sensor, Uint64 sensor_tim
 
     /* Post the event, if desired */
     posted = 0;
-#ifndef SDL_EVENTS_DISABLED
     if (SDL_EventEnabled(SDL_EVENT_SENSOR_UPDATE)) {
         SDL_Event event;
         event.type = SDL_EVENT_SENSOR_UPDATE;
@@ -590,7 +583,6 @@ int SDL_SendSensorUpdate(Uint64 timestamp, SDL_Sensor *sensor, Uint64 sensor_tim
         event.sensor.sensor_timestamp = sensor_timestamp;
         posted = SDL_PushEvent(&event) == 1;
     }
-#endif /* !SDL_EVENTS_DISABLED */
 
     SDL_GamepadSensorWatcher(timestamp, sensor->instance_id, sensor_timestamp, data, num_values);