Fixes link errors when building with -DSDL_LIBC=OFF
@@ -911,7 +911,7 @@ static SDL_GLContext OPENVR_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window
OPENVR_SetupFrame(_this, window);
- SDL_GLContext result = malloc(sizeof(struct SDL_GLContextState));
+ SDL_GLContext result = SDL_malloc(sizeof(struct SDL_GLContextState));
if (!result) {
return NULL;
}