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@@ -283,23 +283,6 @@ int SDL_SetKeyboardFocus(SDL_Window *window)
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/* See if the current window has lost focus */
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if (keyboard->focus && keyboard->focus != window) {
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-
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- /* new window shouldn't think it has mouse captured. */
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- SDL_assert(window == NULL || !(window->flags & SDL_WINDOW_MOUSE_CAPTURE));
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-
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- /* old window must lose an existing mouse capture. */
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- if (keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE) {
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- SDL_Mouse *mouse = SDL_GetMouse();
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-
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- if (mouse->CaptureMouse) {
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- SDL_CaptureMouse(SDL_FALSE); /* drop the capture. */
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- SDL_UpdateMouseCapture(SDL_TRUE);
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- SDL_assert(!(keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE));
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- } else {
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- keyboard->focus->flags &= ~SDL_WINDOW_MOUSE_CAPTURE;
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- }
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- }
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-
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SDL_SendWindowEvent(keyboard->focus, SDL_EVENT_WINDOW_FOCUS_LOST, 0, 0);
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/* Ensures IME compositions are committed */
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