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x11: Don't send duplicate events when reconciling the keyboard state

Failing to check if a key was known to be pressed by SDL was causing
SDL_SendKeyboardKey to send duplicate key pressed events with the repeat
property set to true.

Fixes Bugzilla #3637.
Bastien Bouclet 8 жил өмнө
parent
commit
545fba7886

+ 10 - 4
src/video/x11/SDL_x11events.c

@@ -348,6 +348,7 @@ X11_ReconcileKeyboardState(_THIS)
     Window junk_window;
     int x, y;
     unsigned int mask;
+    const Uint8 *keyboardState;
 
     X11_XQueryKeymap(display, keys);
 
@@ -357,11 +358,16 @@ X11_ReconcileKeyboardState(_THIS)
         SDL_ToggleModState(KMOD_NUM, (mask & X11_GetNumLockModifierMask(_this)) != 0);
     }
 
+    keyboardState = SDL_GetKeyboardState(0);
     for (keycode = 0; keycode < 256; ++keycode) {
-        if (keys[keycode / 8] & (1 << (keycode % 8))) {
-            SDL_SendKeyboardKey(SDL_PRESSED, viddata->key_layout[keycode]);
-        } else {
-            SDL_SendKeyboardKey(SDL_RELEASED, viddata->key_layout[keycode]);
+        SDL_Scancode scancode = viddata->key_layout[keycode];
+        SDL_bool x11KeyPressed = (keys[keycode / 8] & (1 << (keycode % 8))) != 0;
+        SDL_bool sdlKeyPressed = keyboardState[scancode] == SDL_PRESSED;
+
+        if (x11KeyPressed && !sdlKeyPressed) {
+            SDL_SendKeyboardKey(SDL_PRESSED, scancode);
+        } else if (!x11KeyPressed && sdlKeyPressed) {
+            SDL_SendKeyboardKey(SDL_RELEASED, scancode);
         }
     }
 }