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Sync SDL3 wiki -> header

[ci skip]
SDL Wiki Bot 6 months ago
parent
commit
54e52d055f
1 changed files with 7 additions and 6 deletions
  1. 7 6
      include/SDL3/SDL_events.h

+ 7 - 6
include/SDL3/SDL_events.h

@@ -549,8 +549,8 @@ typedef struct SDL_JoyButtonEvent
 /**
  * Joystick device event structure (event.jdevice.*)
  *
- * SDL will send JOYSTICK_ADDED events for devices that
- * are already plugged in during SDL_Init.
+ * SDL will send JOYSTICK_ADDED events for devices that are already plugged in
+ * during SDL_Init.
  *
  * \since This struct is available since SDL 3.0.0.
  *
@@ -620,11 +620,12 @@ typedef struct SDL_GamepadButtonEvent
 /**
  * Gamepad device event structure (event.gdevice.*)
  *
- * Joysticks that are supported gamepads receive both an SDL_JoyDeviceEvent and
- * an SDL_GamepadDeviceEvent.
+ * Joysticks that are supported gamepads receive both an SDL_JoyDeviceEvent
+ * and an SDL_GamepadDeviceEvent.
  *
- * SDL will send GAMEPAD_ADDED events for joysticks
- * that are already plugged in during SDL_Init() and are recognized as gamepads. It will also send events for joysticks that get gamepad mappings at runtime.
+ * SDL will send GAMEPAD_ADDED events for joysticks that are already plugged
+ * in during SDL_Init() and are recognized as gamepads. It will also send
+ * events for joysticks that get gamepad mappings at runtime.
  *
  * \since This struct is available since SDL 3.0.0.
  *