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More non C89 compliant comments

Gabriel Jacobo 11 ani în urmă
părinte
comite
552b04c58a

+ 2 - 2
include/SDL_config_psp.h

@@ -99,8 +99,8 @@
 #define HAVE_SQRT   1
 #define HAVE_SETJMP 1
 #define HAVE_NANOSLEEP  1
-//#define HAVE_SYSCONF  1
-//#define HAVE_SIGACTION    1
+/*#define HAVE_SYSCONF  1*/
+/*#define HAVE_SIGACTION    1*/
 
 
 /* PSP isn't that sophisticated */

+ 6 - 6
include/SDL_test_harness.h

@@ -43,30 +43,30 @@ extern "C" {
 #endif
 
 
-//! Definitions for test case structures
+/*! Definitions for test case structures*/
 #define TEST_ENABLED  1
 #define TEST_DISABLED 0
 
-//! Definition of all the possible test return values of the test case method
+/*! Definition of all the possible test return values of the test case method*/
 #define TEST_ABORTED        -1
 #define TEST_STARTED         0
 #define TEST_COMPLETED       1
 #define TEST_SKIPPED         2
 
-//! Definition of all the possible test results for the harness
+/*! Definition of all the possible test results for the harness*/
 #define TEST_RESULT_PASSED              0
 #define TEST_RESULT_FAILED              1
 #define TEST_RESULT_NO_ASSERT           2
 #define TEST_RESULT_SKIPPED             3
 #define TEST_RESULT_SETUP_FAILURE       4
 
-//!< Function pointer to a test case setup function (run before every test)
+/*!< Function pointer to a test case setup function (run before every test)*/
 typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
 
-//!< Function pointer to a test case function
+/*!< Function pointer to a test case function*/
 typedef int (*SDLTest_TestCaseFp)(void *arg);
 
-//!< Function pointer to a test case teardown function (run after every test)
+/*!< Function pointer to a test case teardown function (run after every test)*/
 typedef void  (*SDLTest_TestCaseTearDownFp)(void *arg);
 
 /**

+ 1 - 1
src/audio/directsound/SDL_directsound.c

@@ -510,7 +510,7 @@ DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
     if (!valid_format) {
         DSOUND_CloseDevice(this);
         if (tried_format) {
-            return -1;  // CreateSecondary() should have called SDL_SetError().
+            return -1;  /* CreateSecondary() should have called SDL_SetError(). */
         }
         return SDL_SetError("DirectSound: Unsupported audio format");
     }

+ 4 - 4
src/audio/psp/SDL_pspaudio.c

@@ -63,7 +63,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
     this->spec.freq = 44100;
 
     /* Update the fragment size as size in bytes. */
-//  SDL_CalculateAudioSpec(this->spec); MOD
+/*  SDL_CalculateAudioSpec(this->spec); MOD*/
     switch (this->spec.format) {
     case AUDIO_U8:
         this->spec.silence = 0x80;
@@ -76,7 +76,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
     this->spec.size *= this->spec.channels;
     this->spec.size *= this->spec.samples;
 
-//==========================================
+/*==========================================*/
 
     /* Allocate the mixing buffer.  Its size and starting address must
        be a multiple of 64 bytes.  Our sample count is already a multiple of
@@ -162,7 +162,7 @@ static int
 PSPAUD_Init(SDL_AudioDriverImpl * impl)
 {
 
-    // Set the function pointers
+    /* Set the function pointers*/
     impl->OpenDevice = PSPAUD_OpenDevice;
     impl->PlayDevice = PSPAUD_PlayDevice;
     impl->WaitDevice = PSPAUD_WaitDevice;
@@ -171,7 +171,7 @@ PSPAUD_Init(SDL_AudioDriverImpl * impl)
     impl->CloseDevice = PSPAUD_CloseDevice;
     impl->ThreadInit = PSPAUD_ThreadInit;
 
-    //PSP audio device
+    /*PSP audio device*/
     impl->OnlyHasDefaultOutputDevice = 1;
 /*
     impl->HasCaptureSupport = 1;

+ 76 - 72
src/core/android/SDL_android.c

@@ -40,13 +40,13 @@
 #include <sys/types.h>
 #include <unistd.h>
 #define LOG_TAG "SDL_android"
-//#define LOGI(...)  __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
-//#define LOGE(...)  __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
+/*#define LOGI(...)  __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)*/
+/*#define LOGE(...)  __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)*/
 #define LOGI(...) do {} while (false)
 #define LOGE(...) do {} while (false)
 
 /* Uncomment this to log messages entering and exiting methods in this file */
-//#define DEBUG_JNI
+/*#define DEBUG_JNI */
 
 static void Android_JNI_ThreadDestroyed(void*);
 
@@ -64,10 +64,10 @@ static void Android_JNI_ThreadDestroyed(void*);
 static pthread_key_t mThreadKey;
 static JavaVM* mJavaVM;
 
-// Main activity
+/* Main activity */
 static jclass mActivityClass;
 
-// method signatures
+/* method signatures */
 static jmethodID midGetNativeSurface;
 static jmethodID midFlipBuffers;
 static jmethodID midAudioInit;
@@ -75,7 +75,7 @@ static jmethodID midAudioWriteShortBuffer;
 static jmethodID midAudioWriteByteBuffer;
 static jmethodID midAudioQuit;
 
-// Accelerometer data storage
+/* Accelerometer data storage */
 static float fLastAccelerometer[3];
 static bool bHasNewData;
 
@@ -83,7 +83,7 @@ static bool bHasNewData;
                  Functions called by JNI
 *******************************************************************************/
 
-// Library init
+/* Library init */
 jint JNI_OnLoad(JavaVM* vm, void* reserved)
 {
     JNIEnv *env;
@@ -107,7 +107,7 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved)
     return JNI_VERSION_1_4;
 }
 
-// Called before SDL_main() to initialize JNI bindings
+/* Called before SDL_main() to initialize JNI bindings */
 void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
 {
     __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()");
@@ -138,7 +138,7 @@ void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
     __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init() finished!");
 }
 
-// Resize
+/* Resize */
 void Java_org_libsdl_app_SDLActivity_onNativeResize(
                                     JNIEnv* env, jclass jcls,
                                     jint width, jint height, jint format)
@@ -147,7 +147,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeResize(
 }
 
 
-// Surface Created
+/* Surface Created */
 void Java_org_libsdl_app_SDLActivity_onNativeSurfaceChanged(JNIEnv* env, jclass jcls)
 {
     SDL_WindowData *data;
@@ -173,7 +173,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeSurfaceChanged(JNIEnv* env, jclass
     
 }
 
-// Surface Destroyed
+/* Surface Destroyed */
 void Java_org_libsdl_app_SDLActivity_onNativeSurfaceDestroyed(JNIEnv* env, jclass jcls)
 {
     /* We have to clear the current context and destroy the egl surface here
@@ -205,21 +205,21 @@ void Java_org_libsdl_app_SDLActivity_nativeFlipBuffers(JNIEnv* env, jclass jcls)
     SDL_GL_SwapWindow(Android_Window);
 }
 
-// Keydown
+/* Keydown */
 void Java_org_libsdl_app_SDLActivity_onNativeKeyDown(
                                     JNIEnv* env, jclass jcls, jint keycode)
 {
     Android_OnKeyDown(keycode);
 }
 
-// Keyup
+/* Keyup */
 void Java_org_libsdl_app_SDLActivity_onNativeKeyUp(
                                     JNIEnv* env, jclass jcls, jint keycode)
 {
     Android_OnKeyUp(keycode);
 }
 
-// Keyboard Focus Lost
+/* Keyboard Focus Lost */
 void Java_org_libsdl_app_SDLActivity_onNativeKeyboardFocusLost(
                                     JNIEnv* env, jclass jcls)
 {
@@ -228,7 +228,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeKeyboardFocusLost(
 }
 
 
-// Touch
+/* Touch */
 void Java_org_libsdl_app_SDLActivity_onNativeTouch(
                                     JNIEnv* env, jclass jcls,
                                     jint touch_device_id_in, jint pointer_finger_id_in,
@@ -237,7 +237,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeTouch(
     Android_OnTouch(touch_device_id_in, pointer_finger_id_in, action, x, y, p);
 }
 
-// Accelerometer
+/* Accelerometer */
 void Java_org_libsdl_app_SDLActivity_onNativeAccel(
                                     JNIEnv* env, jclass jcls,
                                     jfloat x, jfloat y, jfloat z)
@@ -248,23 +248,23 @@ void Java_org_libsdl_app_SDLActivity_onNativeAccel(
     bHasNewData = true;
 }
 
-// Low memory
+/* Low memory */
 void Java_org_libsdl_app_SDLActivity_nativeLowMemory(
                                     JNIEnv* env, jclass cls)
 {
     SDL_SendAppEvent(SDL_APP_LOWMEMORY);
 }
 
-// Quit
+/* Quit */
 void Java_org_libsdl_app_SDLActivity_nativeQuit(
                                     JNIEnv* env, jclass cls)
 {
-    // Inject a SDL_QUIT event
+    /* Inject a SDL_QUIT event */
     SDL_SendQuit();
     SDL_SendAppEvent(SDL_APP_TERMINATING);
 }
 
-// Pause
+/* Pause */
 void Java_org_libsdl_app_SDLActivity_nativePause(
                                     JNIEnv* env, jclass cls)
 {
@@ -280,7 +280,7 @@ void Java_org_libsdl_app_SDLActivity_nativePause(
     SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND);
 }
 
-// Resume
+/* Resume */
 void Java_org_libsdl_app_SDLActivity_nativeResume(
                                     JNIEnv* env, jclass cls)
 {
@@ -468,9 +468,9 @@ int Android_JNI_SetupThread(void) {
     return 1;
 }
 
-//
-// Audio support
-//
+/*
+ * Audio support
+ */
 static jboolean audioBuffer16Bit = JNI_FALSE;
 static jboolean audioBufferStereo = JNI_FALSE;
 static jobject audioBuffer = NULL;
@@ -568,8 +568,8 @@ void Android_JNI_CloseAudioDevice()
     }
 }
 
-// Test for an exception and call SDL_SetError with its detail if one occurs
-// If the parameter silent is truthy then SDL_SetError() will not be called.
+/* Test for an exception and call SDL_SetError with its detail if one occurs */
+/* If the parameter silent is truthy then SDL_SetError() will not be called. */
 static bool Android_JNI_ExceptionOccurred(bool silent)
 {
     SDL_assert(LocalReferenceHolder_IsActive());
@@ -579,7 +579,7 @@ static bool Android_JNI_ExceptionOccurred(bool silent)
     if (exception != NULL) {
         jmethodID mid;
 
-        // Until this happens most JNI operations have undefined behaviour
+        /* Until this happens most JNI operations have undefined behaviour */
         (*mEnv)->ExceptionClear(mEnv);
 
         if (!silent) {
@@ -635,13 +635,13 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
     fileNameJString = (jstring)ctx->hidden.androidio.fileNameRef;
     ctx->hidden.androidio.position = 0;
 
-    // context = SDLActivity.getContext();
+    /* context = SDLActivity.getContext(); */
     mid = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
             "getContext","()Landroid/content/Context;");
     context = (*mEnv)->CallStaticObjectMethod(mEnv, mActivityClass, mid);
 
 
-    // assetManager = context.getAssets();
+    /* assetManager = context.getAssets(); */
     mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, context),
             "getAssets", "()Landroid/content/res/AssetManager;");
     assetManager = (*mEnv)->CallObjectMethod(mEnv, context, mid);
@@ -674,18 +674,18 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
     ctx->hidden.androidio.fd = (*mEnv)->GetIntField(mEnv, fd, descriptor);
     ctx->hidden.androidio.assetFileDescriptorRef = (*mEnv)->NewGlobalRef(mEnv, inputStream);
 
-    // Seek to the correct offset in the file.
+    /* Seek to the correct offset in the file. */
     lseek(ctx->hidden.androidio.fd, (off_t)ctx->hidden.androidio.offset, SEEK_SET);
 
     if (false) {
 fallback:
-        // Disabled log message because of spam on the Nexus 7
-        //__android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file");
+        /* Disabled log message because of spam on the Nexus 7 */
+        /*__android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file");*/
 
         /* Try the old method using InputStream */
         ctx->hidden.androidio.assetFileDescriptorRef = NULL;
 
-        // inputStream = assetManager.open(<filename>);
+        /* inputStream = assetManager.open(<filename>); */
         mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager),
                 "open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
         inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /*ACCESS_RANDOM*/);
@@ -695,13 +695,14 @@ fallback:
 
         ctx->hidden.androidio.inputStreamRef = (*mEnv)->NewGlobalRef(mEnv, inputStream);
 
-        // Despite all the visible documentation on [Asset]InputStream claiming
-        // that the .available() method is not guaranteed to return the entire file
-        // size, comments in <sdk>/samples/<ver>/ApiDemos/src/com/example/ ...
-        // android/apis/content/ReadAsset.java imply that Android's
-        // AssetInputStream.available() /will/ always return the total file size
-
-        // size = inputStream.available();
+        /* Despite all the visible documentation on [Asset]InputStream claiming
+         * that the .available() method is not guaranteed to return the entire file
+         * size, comments in <sdk>/samples/<ver>/ApiDemos/src/com/example/ ...
+         * android/apis/content/ReadAsset.java imply that Android's
+         * AssetInputStream.available() /will/ always return the total file size
+        */
+        
+        /* size = inputStream.available(); */
         mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
                 "available", "()I");
         ctx->hidden.androidio.size = (long)(*mEnv)->CallIntMethod(mEnv, inputStream, mid);
@@ -709,7 +710,7 @@ fallback:
             goto failure;
         }
 
-        // readableByteChannel = Channels.newChannel(inputStream);
+        /* readableByteChannel = Channels.newChannel(inputStream); */
         channels = (*mEnv)->FindClass(mEnv, "java/nio/channels/Channels");
         mid = (*mEnv)->GetStaticMethodID(mEnv, channels,
                 "newChannel",
@@ -723,7 +724,7 @@ fallback:
         ctx->hidden.androidio.readableByteChannelRef =
             (*mEnv)->NewGlobalRef(mEnv, readableByteChannel);
 
-        // Store .read id for reading purposes
+        /* Store .read id for reading purposes */
         mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, readableByteChannel),
                 "read", "(Ljava/nio/ByteBuffer;)I");
         ctx->hidden.androidio.readMethod = mid;
@@ -819,7 +820,7 @@ size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
         jobject byteBuffer = (*mEnv)->NewDirectByteBuffer(mEnv, buffer, bytesRemaining);
 
         while (bytesRemaining > 0) {
-            // result = readableByteChannel.read(...);
+            /* result = readableByteChannel.read(...); */
             int result = (*mEnv)->CallIntMethod(mEnv, readableByteChannel, readMethod, byteBuffer);
 
             if (Android_JNI_ExceptionOccurred(false)) {
@@ -877,7 +878,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
         else {
             jobject inputStream = (jobject)ctx->hidden.androidio.inputStreamRef;
 
-            // inputStream.close();
+            /* inputStream.close();*/
             jmethodID mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
                     "close", "()V");
             (*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
@@ -956,7 +957,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
         if (movement > 0) {
             unsigned char buffer[4096];
 
-            // The easy case where we're seeking forwards
+            /* The easy case where we're seeking forwards */
             while (movement > 0) {
                 Sint64 amount = sizeof (buffer);
                 if (amount > movement) {
@@ -964,7 +965,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
                 }
                 size_t result = Android_JNI_FileRead(ctx, buffer, 1, amount);
                 if (result <= 0) {
-                    // Failed to read/skip the required amount, so fail
+                    /* Failed to read/skip the required amount, so fail */
                     return -1;
                 }
 
@@ -972,8 +973,8 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
             }
 
         } else if (movement < 0) {
-            // We can't seek backwards so we have to reopen the file and seek
-            // forwards which obviously isn't very efficient
+            /* We can't seek backwards so we have to reopen the file and seek */
+            /* forwards which obviously isn't very efficient */
             Internal_Android_JNI_FileClose(ctx, false);
             Internal_Android_JNI_FileOpen(ctx);
             Android_JNI_FileSeek(ctx, newPosition, RW_SEEK_SET);
@@ -989,7 +990,7 @@ int Android_JNI_FileClose(SDL_RWops* ctx)
     return Internal_Android_JNI_FileClose(ctx, true);
 }
 
-// returns a new global reference which needs to be released later
+/* returns a new global reference which needs to be released later */
 static jobject Android_JNI_GetSystemServiceObject(const char* name)
 {
     struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
@@ -1089,9 +1090,10 @@ SDL_bool Android_JNI_HasClipboardText()
 }
 
 
-// returns 0 on success or -1 on error (others undefined then)
-// returns truthy or falsy value in plugged, charged and battery
-// returns the value in seconds and percent or -1 if not available
+/* returns 0 on success or -1 on error (others undefined then)
+ * returns truthy or falsy value in plugged, charged and battery
+ * returns the value in seconds and percent or -1 if not available
+ */
 int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seconds, int* percent)
 {
     struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
@@ -1139,38 +1141,38 @@ int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seco
     (*env)->DeleteLocalRef(env, bname);
 
     if (plugged) {
-        GET_INT_EXTRA(plug, "plugged") // == BatteryManager.EXTRA_PLUGGED (API 5)
+        GET_INT_EXTRA(plug, "plugged") /* == BatteryManager.EXTRA_PLUGGED (API 5) */
         if (plug == -1) {
             LocalReferenceHolder_Cleanup(&refs);
             return -1;
         }
-        // 1 == BatteryManager.BATTERY_PLUGGED_AC
-        // 2 == BatteryManager.BATTERY_PLUGGED_USB
+        /* 1 == BatteryManager.BATTERY_PLUGGED_AC */
+        /* 2 == BatteryManager.BATTERY_PLUGGED_USB */
         *plugged = (0 < plug) ? 1 : 0;
     }
 
     if (charged) {
-        GET_INT_EXTRA(status, "status") // == BatteryManager.EXTRA_STATUS (API 5)
+        GET_INT_EXTRA(status, "status") /* == BatteryManager.EXTRA_STATUS (API 5) */
         if (status == -1) {
             LocalReferenceHolder_Cleanup(&refs);
             return -1;
         }
-        // 5 == BatteryManager.BATTERY_STATUS_FULL
+        /* 5 == BatteryManager.BATTERY_STATUS_FULL */
         *charged = (status == 5) ? 1 : 0;
     }
 
     if (battery) {
-        GET_BOOL_EXTRA(present, "present") // == BatteryManager.EXTRA_PRESENT (API 5)
+        GET_BOOL_EXTRA(present, "present") /* == BatteryManager.EXTRA_PRESENT (API 5) */
         *battery = present ? 1 : 0;
     }
 
     if (seconds) {
-        *seconds = -1; // not possible
+        *seconds = -1; /* not possible */
     }
 
     if (percent) {
-        GET_INT_EXTRA(level, "level") // == BatteryManager.EXTRA_LEVEL (API 5)
-        GET_INT_EXTRA(scale, "scale") // == BatteryManager.EXTRA_SCALE (API 5)
+        GET_INT_EXTRA(level, "level") /* == BatteryManager.EXTRA_LEVEL (API 5) */
+        GET_INT_EXTRA(scale, "scale") /* == BatteryManager.EXTRA_SCALE (API 5) */
         if ((level == -1) || (scale == -1)) {
             LocalReferenceHolder_Cleanup(&refs);
             return -1;
@@ -1184,7 +1186,7 @@ int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seco
     return 0;
 }
 
-// sends message to be handled on the UI event dispatch thread
+/* sends message to be handled on the UI event dispatch thread */
 int Android_JNI_SendMessage(int command, int param)
 {
     JNIEnv *env = Android_JNI_GetEnv();
@@ -1219,15 +1221,17 @@ void Android_JNI_ShowTextInput(SDL_Rect *inputRect)
 
 void Android_JNI_HideTextInput()
 {
-    // has to match Activity constant
+    /* has to match Activity constant */
     const int COMMAND_TEXTEDIT_HIDE = 3;
     Android_JNI_SendMessage(COMMAND_TEXTEDIT_HIDE, 0);
 }
 
+/*
 //////////////////////////////////////////////////////////////////////////////
 //
 // Functions exposed to SDL applications in SDL_system.h
-//
+//////////////////////////////////////////////////////////////////////////////
+*/
 
 void *SDL_AndroidGetJNIEnv()
 {
@@ -1247,7 +1251,7 @@ void *SDL_AndroidGetActivity()
         return NULL;
     }
 
-    // return SDLActivity.getContext();
+    /* return SDLActivity.getContext(); */
     mid = (*env)->GetStaticMethodID(env, mActivityClass,
             "getContext","()Landroid/content/Context;");
     return (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
@@ -1271,12 +1275,12 @@ const char * SDL_AndroidGetInternalStoragePath()
             return NULL;
         }
 
-        // context = SDLActivity.getContext();
+        /* context = SDLActivity.getContext(); */
         mid = (*env)->GetStaticMethodID(env, mActivityClass,
                 "getContext","()Landroid/content/Context;");
         context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
 
-        // fileObj = context.getFilesDir();
+        /* fileObj = context.getFilesDir(); */
         mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
                 "getFilesDir", "()Ljava/io/File;");
         fileObject = (*env)->CallObjectMethod(env, context, mid);
@@ -1286,7 +1290,7 @@ const char * SDL_AndroidGetInternalStoragePath()
             return NULL;
         }
 
-        // path = fileObject.getAbsolutePath();
+        /* path = fileObject.getAbsolutePath(); */
         mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
                 "getAbsolutePath", "()Ljava/lang/String;");
         pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);
@@ -1322,7 +1326,7 @@ int SDL_AndroidGetExternalStorageState()
 
     state = (*env)->GetStringUTFChars(env, stateString, NULL);
 
-    // Print an info message so people debugging know the storage state
+    /* Print an info message so people debugging know the storage state */
     __android_log_print(ANDROID_LOG_INFO, "SDL", "external storage state: %s", state);
 
     if (SDL_strcmp(state, "mounted") == 0) {
@@ -1357,12 +1361,12 @@ const char * SDL_AndroidGetExternalStoragePath()
             return NULL;
         }
 
-        // context = SDLActivity.getContext();
+        /* context = SDLActivity.getContext(); */
         mid = (*env)->GetStaticMethodID(env, mActivityClass,
                 "getContext","()Landroid/content/Context;");
         context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
 
-        // fileObj = context.getExternalFilesDir();
+        /* fileObj = context.getExternalFilesDir(); */
         mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
                 "getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
         fileObject = (*env)->CallObjectMethod(env, context, mid, NULL);
@@ -1372,7 +1376,7 @@ const char * SDL_AndroidGetExternalStoragePath()
             return NULL;
         }
 
-        // path = fileObject.getAbsolutePath();
+        /* path = fileObject.getAbsolutePath(); */
         mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
                 "getAbsolutePath", "()Ljava/lang/String;");
         pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);

+ 18 - 18
src/events/scancodes_windows.h

@@ -26,30 +26,30 @@
 /* *INDENT-OFF* */
 static const SDL_Scancode windows_scancode_table[] = 
 { 
-	//	0						1							2							3							4						5							6							7 
-	//	8						9							A							B							C						D							E							F 
-	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_ESCAPE,		SDL_SCANCODE_1,				SDL_SCANCODE_2,				SDL_SCANCODE_3,			SDL_SCANCODE_4,				SDL_SCANCODE_5,				SDL_SCANCODE_6,			// 0
-	SDL_SCANCODE_7,				SDL_SCANCODE_8,				SDL_SCANCODE_9,				SDL_SCANCODE_0,				SDL_SCANCODE_MINUS,		SDL_SCANCODE_EQUALS,		SDL_SCANCODE_BACKSPACE,		SDL_SCANCODE_TAB,		// 0 
+	/*	0						1							2							3							4						5							6							7 */
+	/*	8						9							A							B							C						D							E							F */
+	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_ESCAPE,		SDL_SCANCODE_1,				SDL_SCANCODE_2,				SDL_SCANCODE_3,			SDL_SCANCODE_4,				SDL_SCANCODE_5,				SDL_SCANCODE_6,			/* 0 */
+	SDL_SCANCODE_7,				SDL_SCANCODE_8,				SDL_SCANCODE_9,				SDL_SCANCODE_0,				SDL_SCANCODE_MINUS,		SDL_SCANCODE_EQUALS,		SDL_SCANCODE_BACKSPACE,		SDL_SCANCODE_TAB,		/* 0 */
 
-	SDL_SCANCODE_Q,				SDL_SCANCODE_W,				SDL_SCANCODE_E,				SDL_SCANCODE_R,				SDL_SCANCODE_T,			SDL_SCANCODE_Y,				SDL_SCANCODE_U,				SDL_SCANCODE_I,			// 1
-	SDL_SCANCODE_O,				SDL_SCANCODE_P,				SDL_SCANCODE_LEFTBRACKET,	SDL_SCANCODE_RIGHTBRACKET,	SDL_SCANCODE_RETURN,	SDL_SCANCODE_LCTRL,			SDL_SCANCODE_A,				SDL_SCANCODE_S,			// 1 
+	SDL_SCANCODE_Q,				SDL_SCANCODE_W,				SDL_SCANCODE_E,				SDL_SCANCODE_R,				SDL_SCANCODE_T,			SDL_SCANCODE_Y,				SDL_SCANCODE_U,				SDL_SCANCODE_I,			/* 1 */
+	SDL_SCANCODE_O,				SDL_SCANCODE_P,				SDL_SCANCODE_LEFTBRACKET,	SDL_SCANCODE_RIGHTBRACKET,	SDL_SCANCODE_RETURN,	SDL_SCANCODE_LCTRL,			SDL_SCANCODE_A,				SDL_SCANCODE_S,			/* 1 */
 
-	SDL_SCANCODE_D,				SDL_SCANCODE_F,				SDL_SCANCODE_G,				SDL_SCANCODE_H,				SDL_SCANCODE_J,			SDL_SCANCODE_K,				SDL_SCANCODE_L,				SDL_SCANCODE_SEMICOLON,	// 2 
-	SDL_SCANCODE_APOSTROPHE,	SDL_SCANCODE_GRAVE,			SDL_SCANCODE_LSHIFT,		SDL_SCANCODE_BACKSLASH,		SDL_SCANCODE_Z,			SDL_SCANCODE_X,				SDL_SCANCODE_C,				SDL_SCANCODE_V,			// 2 
+	SDL_SCANCODE_D,				SDL_SCANCODE_F,				SDL_SCANCODE_G,				SDL_SCANCODE_H,				SDL_SCANCODE_J,			SDL_SCANCODE_K,				SDL_SCANCODE_L,				SDL_SCANCODE_SEMICOLON,	/* 2 */
+	SDL_SCANCODE_APOSTROPHE,	SDL_SCANCODE_GRAVE,			SDL_SCANCODE_LSHIFT,		SDL_SCANCODE_BACKSLASH,		SDL_SCANCODE_Z,			SDL_SCANCODE_X,				SDL_SCANCODE_C,				SDL_SCANCODE_V,			/* 2 */
 
-	SDL_SCANCODE_B,				SDL_SCANCODE_N,				SDL_SCANCODE_M,				SDL_SCANCODE_COMMA,			SDL_SCANCODE_PERIOD,	SDL_SCANCODE_SLASH,			SDL_SCANCODE_RSHIFT,		SDL_SCANCODE_PRINTSCREEN,// 3
-	SDL_SCANCODE_LALT,			SDL_SCANCODE_SPACE,			SDL_SCANCODE_CAPSLOCK,		SDL_SCANCODE_F1,			SDL_SCANCODE_F2,		SDL_SCANCODE_F3,			SDL_SCANCODE_F4,			SDL_SCANCODE_F5,		// 3 
+	SDL_SCANCODE_B,				SDL_SCANCODE_N,				SDL_SCANCODE_M,				SDL_SCANCODE_COMMA,			SDL_SCANCODE_PERIOD,	SDL_SCANCODE_SLASH,			SDL_SCANCODE_RSHIFT,		SDL_SCANCODE_PRINTSCREEN,/* 3 */
+	SDL_SCANCODE_LALT,			SDL_SCANCODE_SPACE,			SDL_SCANCODE_CAPSLOCK,		SDL_SCANCODE_F1,			SDL_SCANCODE_F2,		SDL_SCANCODE_F3,			SDL_SCANCODE_F4,			SDL_SCANCODE_F5,		/* 3 */
 
-	SDL_SCANCODE_F6,			SDL_SCANCODE_F7,			SDL_SCANCODE_F8,			SDL_SCANCODE_F9,			SDL_SCANCODE_F10,		SDL_SCANCODE_NUMLOCKCLEAR,	SDL_SCANCODE_SCROLLLOCK,	SDL_SCANCODE_HOME,		// 4
-	SDL_SCANCODE_UP,			SDL_SCANCODE_PAGEUP,		SDL_SCANCODE_KP_MINUS,		SDL_SCANCODE_LEFT,			SDL_SCANCODE_KP_5,		SDL_SCANCODE_RIGHT,			SDL_SCANCODE_KP_PLUS,		SDL_SCANCODE_END,		// 4 
+	SDL_SCANCODE_F6,			SDL_SCANCODE_F7,			SDL_SCANCODE_F8,			SDL_SCANCODE_F9,			SDL_SCANCODE_F10,		SDL_SCANCODE_NUMLOCKCLEAR,	SDL_SCANCODE_SCROLLLOCK,	SDL_SCANCODE_HOME,		/* 4 */
+	SDL_SCANCODE_UP,			SDL_SCANCODE_PAGEUP,		SDL_SCANCODE_KP_MINUS,		SDL_SCANCODE_LEFT,			SDL_SCANCODE_KP_5,		SDL_SCANCODE_RIGHT,			SDL_SCANCODE_KP_PLUS,		SDL_SCANCODE_END,		/* 4 */
 
-	SDL_SCANCODE_DOWN,			SDL_SCANCODE_PAGEDOWN,		SDL_SCANCODE_INSERT,		SDL_SCANCODE_DELETE,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_NONUSBACKSLASH,SDL_SCANCODE_F11,		// 5
-	SDL_SCANCODE_F12,			SDL_SCANCODE_PAUSE,			SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_LGUI,			SDL_SCANCODE_RGUI,		SDL_SCANCODE_APPLICATION,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	// 5
+	SDL_SCANCODE_DOWN,			SDL_SCANCODE_PAGEDOWN,		SDL_SCANCODE_INSERT,		SDL_SCANCODE_DELETE,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_NONUSBACKSLASH,SDL_SCANCODE_F11,		/* 5 */
+	SDL_SCANCODE_F12,			SDL_SCANCODE_PAUSE,			SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_LGUI,			SDL_SCANCODE_RGUI,		SDL_SCANCODE_APPLICATION,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	/* 5 */
 
-	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_F13,		SDL_SCANCODE_F14,			SDL_SCANCODE_F15,			SDL_SCANCODE_F16,		// 6
-	SDL_SCANCODE_F17,			SDL_SCANCODE_F18,			SDL_SCANCODE_F19,			SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	// 6 
+	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_F13,		SDL_SCANCODE_F14,			SDL_SCANCODE_F15,			SDL_SCANCODE_F16,		/* 6 */
+	SDL_SCANCODE_F17,			SDL_SCANCODE_F18,			SDL_SCANCODE_F19,			SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	/* 6 */
 	
-	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	// 7
-	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN	// 7 
+	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	/* 7 */
+	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,	SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN,		SDL_SCANCODE_UNKNOWN	/* 7 */
 };
 /* *INDENT-ON* */

+ 2 - 2
src/joystick/windows/SDL_dxjoystick.c

@@ -433,8 +433,8 @@ BOOL IsXInputDevice( const GUID* pGuidProductFromDirectInput )
         return SDL_FALSE;
     }
 
-    // Check for well known XInput device GUIDs
-    // We need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list.
+    /* Check for well known XInput device GUIDs */
+    /* We need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list. */
     for ( iDevice = 0; iDevice < SDL_arraysize(s_XInputProductGUID); ++iDevice ) {
         if (SDL_memcmp(pGuidProductFromDirectInput, s_XInputProductGUID[iDevice], sizeof(GUID)) == 0) {
             return SDL_TRUE;

+ 3 - 3
src/main/android/SDL_android_main.c

@@ -11,10 +11,10 @@
 *******************************************************************************/
 #include <jni.h>
 
-// Called before SDL_main() to initialize JNI bindings in SDL library
+/* Called before SDL_main() to initialize JNI bindings in SDL library */
 extern void SDL_Android_Init(JNIEnv* env, jclass cls);
 
-// Start up the SDL app
+/* Start up the SDL app */
 void Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject obj)
 {
     /* This interface could expand with ABI negotiation, calbacks, etc. */
@@ -30,7 +30,7 @@ void Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject
     status = SDL_main(1, argv);
 
     /* Do not issue an exit or the whole application will terminate instead of just the SDL thread */
-    //exit(status);
+    /*exit(status);*/
 }
 
 #endif /* __ANDROID__ */

+ 1 - 1
src/render/direct3d/SDL_render_d3d.c

@@ -1033,7 +1033,7 @@ D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
     HRESULT result;
 
     if (data->yuv) {
-        // It's more efficient to upload directly...
+        /* It's more efficient to upload directly... */
         if (!data->pixels) {
             data->pitch = texture->w;
             data->pixels = (Uint8 *)SDL_malloc((texture->h * data->pitch * 3) / 2);

+ 9 - 9
src/render/psp/SDL_render_psp.c

@@ -458,7 +458,7 @@ PSP_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
 static int
 PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
 {
-//      PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata;
+/*      PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata;*/
     PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));;
 
     if(!psp_texture)
@@ -528,7 +528,7 @@ static int
 PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
                    const SDL_Rect * rect, const void *pixels, int pitch)
 {
-//  PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;
+/*  PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;*/
     const Uint8 *src;
     Uint8 *dst;
     int row, length,dpitch;
@@ -895,8 +895,8 @@ PSP_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
         sceGuColor(0xFFFFFFFF);
     }
 
-//      x += width * 0.5f;
-//      y += height * 0.5f;
+/*      x += width * 0.5f;*/
+/*      y += height * 0.5f;*/
     x += centerx;
     y += centery;
 
@@ -904,8 +904,8 @@ PSP_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
 
     MathSincos(degToRad(angle), &s, &c);
 
-//      width *= 0.5f;
-//      height *= 0.5f;
+/*      width *= 0.5f;*/
+/*      height *= 0.5f;*/
     width  -= centerx;
     height -= centery;
 
@@ -968,7 +968,7 @@ PSP_RenderPresent(SDL_Renderer * renderer)
     sceGuFinish();
     sceGuSync(0,0);
 
-//  if(data->vsync)
+/*  if(data->vsync)*/
         sceDisplayWaitVblankStart();
 
     data->backbuffer = data->frontbuffer;
@@ -1007,8 +1007,8 @@ PSP_DestroyRenderer(SDL_Renderer * renderer)
         StartDrawing(renderer);
 
         sceGuTerm();
-//      vfree(data->backbuffer);
-//      vfree(data->frontbuffer);
+/*      vfree(data->backbuffer);*/
+/*      vfree(data->frontbuffer);*/
 
         data->initialized = SDL_FALSE;
         data->displayListAvail = SDL_FALSE;

+ 4 - 4
src/video/bwindow/SDL_BWin.h

@@ -353,7 +353,7 @@ class SDL_BWin:public BDirectWindow
                - CTRL+Q to close window (and other shortcuts)
                - PrintScreen to make screenshot into /boot/home
                - etc.. */
-            //BDirectWindow::DispatchMessage(msg, target);
+            /*BDirectWindow::DispatchMessage(msg, target);*/
             break;
         }
 
@@ -461,9 +461,9 @@ private:
         msg.AddBool("focusGained", focusGained);
         _PostWindowEvent(msg);
 
-//FIXME: Why were these here?
-// if false: be_app->SetCursor(B_HAND_CURSOR);
-// if true:  SDL_SetCursor(NULL);
+/*FIXME: Why were these here?
+ if false: be_app->SetCursor(B_HAND_CURSOR);
+ if true:  SDL_SetCursor(NULL);*/
     }
 
     void _MouseButtonEvent(int32 buttons) {

+ 5 - 5
src/video/bwindow/SDL_bopengl.h

@@ -29,13 +29,13 @@ extern "C" {
 #include "../SDL_sysvideo.h"
 
 
-extern int BE_GL_LoadLibrary(_THIS, const char *path);                  //FIXME
-extern void *BE_GL_GetProcAddress(_THIS, const char *proc);             //FIXME
-extern void BE_GL_UnloadLibrary(_THIS);                                 //TODO
+extern int BE_GL_LoadLibrary(_THIS, const char *path);                  /*FIXME*/
+extern void *BE_GL_GetProcAddress(_THIS, const char *proc);             /*FIXME*/
+extern void BE_GL_UnloadLibrary(_THIS);                                 /*TODO*/
 extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
                               SDL_GLContext context);
-extern int BE_GL_SetSwapInterval(_THIS, int interval);                  //TODO
-extern int BE_GL_GetSwapInterval(_THIS);                                //TODO
+extern int BE_GL_SetSwapInterval(_THIS, int interval);                  /*TODO*/
+extern int BE_GL_GetSwapInterval(_THIS);                                /*TODO*/
 extern void BE_GL_SwapWindow(_THIS, SDL_Window * window);
 extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
 extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);

+ 1 - 1
src/video/windows/SDL_windowsevents.c

@@ -533,7 +533,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
                 break;
             }
         }
-        // no break
+        /* no break */
     case WM_CHAR:
         {
             char text[5];

+ 1 - 1
src/video/windows/SDL_windowswindow.c

@@ -157,7 +157,7 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
             int w = rect.right;
             int h = rect.bottom;
             if ((window->w && window->w != w) || (window->h && window->h != h)) {
-                // We tried to create a window larger than the desktop and Windows didn't allow it.  Override!
+                /* We tried to create a window larger than the desktop and Windows didn't allow it.  Override! */
                 WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
             } else {
                 window->w = w;

+ 8 - 8
test/testautomation_main.c

@@ -79,16 +79,16 @@ static int main_testImpliedJoystickInit (void *arg)
 #else
     int initialized_system;
 
-    // First initialize the controller
+    /* First initialize the controller */
     SDLTest_AssertCheck( (SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller" );
     SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER)" );
 
-    // Then make sure this implicitly initialized the joystick subsystem
+    /* Then make sure this implicitly initialized the joystick subsystem */
     initialized_system = SDL_WasInit(joy_and_controller);
     SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system );
 
-    // Then quit the controller, and make sure that implicitly also quits the
-    // joystick subsystem
+    /* Then quit the controller, and make sure that implicitly also quits the */
+    /* joystick subsystem */
     SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
     initialized_system = SDL_WasInit(joy_and_controller);
     SDLTest_AssertCheck( (initialized_system & joy_and_controller) == 0, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system );
@@ -104,17 +104,17 @@ static int main_testImpliedJoystickQuit (void *arg)
 #else
     int initialized_system;
 
-    // First initialize the controller and the joystick (explicitly)
+    /* First initialize the controller and the joystick (explicitly) */
     SDLTest_AssertCheck( (SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller" );
     SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_JOYSTICK) == 0, "SDL_InitSubSystem(SDL_INIT_JOYSTICK)" );
     SDLTest_AssertCheck( SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) == 0, "SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER)" );
 
-    // Then make sure they're both initialized properly
+    /* Then make sure they're both initialized properly */
     initialized_system = SDL_WasInit(joy_and_controller);
     SDLTest_AssertCheck( (initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system );
 
-    // Then quit the controller, and make sure that it does NOT quit the
-    // explicitly initialized joystick subsystem.
+    /* Then quit the controller, and make sure that it does NOT quit the */
+    /* explicitly initialized joystick subsystem. */
     SDL_QuitSubSystem(SDL_INIT_GAMECONTROLLER);
     initialized_system = SDL_WasInit(joy_and_controller);
     SDLTest_AssertCheck( (initialized_system & joy_and_controller) == SDL_INIT_JOYSTICK, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system );

+ 9 - 9
test/testautomation_platform.c

@@ -168,7 +168,7 @@ int platform_testHasFunctions (void *arg)
 {
    int ret;
 
-   // TODO: independently determine and compare values as well
+   /* TODO: independently determine and compare values as well */
 
    ret = SDL_HasRDTSC();
    SDLTest_AssertPass("SDL_HasRDTSC()");
@@ -315,7 +315,7 @@ int platform_testGetSetClearError(void *arg)
              lastError);
    }
 
-   // Clean up
+   /* Clean up */
    SDL_ClearError();
    SDLTest_AssertPass("SDL_ClearError()");
 
@@ -351,7 +351,7 @@ int platform_testSetErrorEmptyInput(void *arg)
              lastError);
    }
 
-   // Clean up
+   /* Clean up */
    SDL_ClearError();
    SDLTest_AssertPass("SDL_ClearError()");
 
@@ -370,11 +370,11 @@ int platform_testSetErrorInvalidInput(void *arg)
    char *lastError;
    int len;
 
-   // Reset
+   /* Reset */
    SDL_ClearError();
    SDLTest_AssertPass("SDL_ClearError()");
 
-   // Check for no-op
+   /* Check for no-op */
    SDL_SetError(testError);
    SDLTest_AssertPass("SDL_SetError()");
    lastError = (char *)SDL_GetError();
@@ -392,11 +392,11 @@ int platform_testSetErrorInvalidInput(void *arg)
              lastError);
    }
 
-   // Set
+   /* Set */
    SDL_SetError(probeError);
    SDLTest_AssertPass("SDL_SetError()");
 
-   // Check for no-op
+   /* Check for no-op */
    SDL_SetError(testError);
    SDLTest_AssertPass("SDL_SetError()");
    lastError = (char *)SDL_GetError();
@@ -415,7 +415,7 @@ int platform_testSetErrorInvalidInput(void *arg)
              lastError);
    }
 
-   // Clean up
+   /* Clean up */
    SDL_ClearError();
    SDLTest_AssertPass("SDL_ClearError()");
 
@@ -472,7 +472,7 @@ int platform_testGetPowerInfo(void *arg)
          pct);
    }
 
-   // Partial return value variations
+   /* Partial return value variations */
    stateAgain = SDL_GetPowerInfo(&secsAgain, NULL);
    SDLTest_AssertCheck(
         state==stateAgain,

+ 43 - 43
test/testautomation_rect.c

@@ -423,7 +423,7 @@ int rect_testIntersectRectInside (void *arg)
     SDL_Rect result;
     SDL_bool intersection;
 
-    // rectB fully contained in rectA
+    /* rectB fully contained in rectA */
     refRectB.x = 0;
     refRectB.y = 0;
     refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
@@ -451,7 +451,7 @@ int rect_testIntersectRectOutside (void *arg)
     SDL_Rect result;
     SDL_bool intersection;
 
-    // rectB fully outside of rectA
+    /* rectB fully outside of rectA */
     refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
     refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
     refRectB.w = refRectA.w;
@@ -480,7 +480,7 @@ int rect_testIntersectRectPartial (void *arg)
     SDL_Rect expectedResult;
     SDL_bool intersection;
 
-    // rectB partially contained in rectA
+    /* rectB partially contained in rectA */
     refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
     refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
     refRectB.w = refRectA.w;
@@ -494,7 +494,7 @@ int rect_testIntersectRectPartial (void *arg)
     intersection = SDL_IntersectRect(&rectA, &rectB, &result);
     _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
 
-    // rectB right edge
+    /* rectB right edge */
     refRectB.x = rectA.w - 1;
     refRectB.y = rectA.y;
     refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@@ -508,7 +508,7 @@ int rect_testIntersectRectPartial (void *arg)
     intersection = SDL_IntersectRect(&rectA, &rectB, &result);
     _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
 
-    // rectB left edge
+    /* rectB left edge */
     refRectB.x = 1 - rectA.w;
     refRectB.y = rectA.y;
     refRectB.w = refRectA.w;
@@ -522,7 +522,7 @@ int rect_testIntersectRectPartial (void *arg)
     intersection = SDL_IntersectRect(&rectA, &rectB, &result);
     _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
 
-    // rectB bottom edge
+    /* rectB bottom edge */
     refRectB.x = rectA.x;
     refRectB.y = rectA.h - 1;
     refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@@ -536,7 +536,7 @@ int rect_testIntersectRectPartial (void *arg)
     intersection = SDL_IntersectRect(&rectA, &rectB, &result);
     _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &expectedResult);
 
-    // rectB top edge
+    /* rectB top edge */
     refRectB.x = rectA.x;
     refRectB.y = 1 - rectA.h;
     refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@@ -569,7 +569,7 @@ int rect_testIntersectRectPoint (void *arg)
     SDL_bool intersection;
     int offsetX, offsetY;
 
-    // intersecting pixels
+    /* intersecting pixels */
     refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
     refRectB.x = refRectA.x;
@@ -579,7 +579,7 @@ int rect_testIntersectRectPoint (void *arg)
     intersection = SDL_IntersectRect(&rectA, &rectB, &result);
     _validateIntersectRectResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB, &result, &refRectA);
 
-    // non-intersecting pixels cases
+    /* non-intersecting pixels cases */
     for (offsetX = -1; offsetX <= 1; offsetX++) {
         for (offsetY = -1; offsetY <= 1; offsetY++) {
             if (offsetX != 0 || offsetY != 0) {
@@ -616,7 +616,7 @@ int rect_testIntersectRectEmpty (void *arg)
     SDL_bool intersection;
     SDL_bool empty;
 
-    // Rect A empty
+    /* Rect A empty */
     result.w = SDLTest_RandomIntegerInRange(1, 100);
     result.h = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
@@ -633,7 +633,7 @@ int rect_testIntersectRectEmpty (void *arg)
     empty = (SDL_bool)SDL_RectEmpty(&result);
     SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
 
-    // Rect B empty
+    /* Rect B empty */
     result.w = SDLTest_RandomIntegerInRange(1, 100);
     result.h = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
@@ -650,7 +650,7 @@ int rect_testIntersectRectEmpty (void *arg)
     empty = (SDL_bool)SDL_RectEmpty(&result);
     SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE");
 
-    // Rect A and B empty
+    /* Rect A and B empty */
     result.w = SDLTest_RandomIntegerInRange(1, 100);
     result.h = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
@@ -685,7 +685,7 @@ int rect_testIntersectRectParam(void *arg)
     SDL_Rect result;
     SDL_bool intersection;
 
-    // invalid parameter combinations
+    /* invalid parameter combinations */
     intersection = SDL_IntersectRect((SDL_Rect *)NULL, &rectB, &result);
     SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
     intersection = SDL_IntersectRect(&rectA, (SDL_Rect *)NULL, &result);
@@ -716,7 +716,7 @@ int rect_testHasIntersectionInside (void *arg)
     SDL_Rect rectB;
     SDL_bool intersection;
 
-    // rectB fully contained in rectA
+    /* rectB fully contained in rectA */
     refRectB.x = 0;
     refRectB.y = 0;
     refRectB.w = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
@@ -743,7 +743,7 @@ int rect_testHasIntersectionOutside (void *arg)
     SDL_Rect rectB;
     SDL_bool intersection;
 
-    // rectB fully outside of rectA
+    /* rectB fully outside of rectA */
     refRectB.x = refRectA.x + refRectA.w + SDLTest_RandomIntegerInRange(1, 10);
     refRectB.y = refRectA.y + refRectA.h + SDLTest_RandomIntegerInRange(1, 10);
     refRectB.w = refRectA.w;
@@ -770,7 +770,7 @@ int rect_testHasIntersectionPartial (void *arg)
     SDL_Rect rectB;
     SDL_bool intersection;
 
-    // rectB partially contained in rectA
+    /* rectB partially contained in rectA */
     refRectB.x = SDLTest_RandomIntegerInRange(refRectA.x + 1, refRectA.x + refRectA.w - 1);
     refRectB.y = SDLTest_RandomIntegerInRange(refRectA.y + 1, refRectA.y + refRectA.h - 1);
     refRectB.w = refRectA.w;
@@ -780,7 +780,7 @@ int rect_testHasIntersectionPartial (void *arg)
     intersection = SDL_HasIntersection(&rectA, &rectB);
     _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
 
-    // rectB right edge
+    /* rectB right edge */
     refRectB.x = rectA.w - 1;
     refRectB.y = rectA.y;
     refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@@ -790,7 +790,7 @@ int rect_testHasIntersectionPartial (void *arg)
     intersection = SDL_HasIntersection(&rectA, &rectB);
     _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
 
-    // rectB left edge
+    /* rectB left edge */
     refRectB.x = 1 - rectA.w;
     refRectB.y = rectA.y;
     refRectB.w = refRectA.w;
@@ -800,7 +800,7 @@ int rect_testHasIntersectionPartial (void *arg)
     intersection = SDL_HasIntersection(&rectA, &rectB);
     _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
 
-    // rectB bottom edge
+    /* rectB bottom edge */
     refRectB.x = rectA.x;
     refRectB.y = rectA.h - 1;
     refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@@ -810,7 +810,7 @@ int rect_testHasIntersectionPartial (void *arg)
     intersection = SDL_HasIntersection(&rectA, &rectB);
     _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
 
-    // rectB top edge
+    /* rectB top edge */
     refRectB.x = rectA.x;
     refRectB.y = 1 - rectA.h;
     refRectB.w = SDLTest_RandomIntegerInRange(1, refRectA.w - 1);
@@ -838,7 +838,7 @@ int rect_testHasIntersectionPoint (void *arg)
     SDL_bool intersection;
     int offsetX, offsetY;
 
-    // intersecting pixels
+    /* intersecting pixels */
     refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
     refRectB.x = refRectA.x;
@@ -848,7 +848,7 @@ int rect_testHasIntersectionPoint (void *arg)
     intersection = SDL_HasIntersection(&rectA, &rectB);
     _validateHasIntersectionResults(intersection, SDL_TRUE, &rectA, &rectB, &refRectA, &refRectB);
 
-    // non-intersecting pixels cases
+    /* non-intersecting pixels cases */
     for (offsetX = -1; offsetX <= 1; offsetX++) {
         for (offsetY = -1; offsetY <= 1; offsetY++) {
             if (offsetX != 0 || offsetY != 0) {
@@ -883,7 +883,7 @@ int rect_testHasIntersectionEmpty (void *arg)
     SDL_Rect rectB;
     SDL_bool intersection;
 
-    // Rect A empty
+    /* Rect A empty */
     refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
@@ -896,7 +896,7 @@ int rect_testHasIntersectionEmpty (void *arg)
     intersection = SDL_HasIntersection(&rectA, &rectB);
     _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
 
-    // Rect B empty
+    /* Rect B empty */
     refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
@@ -909,7 +909,7 @@ int rect_testHasIntersectionEmpty (void *arg)
     intersection = SDL_HasIntersection(&rectA, &rectB);
     _validateHasIntersectionResults(intersection, SDL_FALSE, &rectA, &rectB, &refRectA, &refRectB);
 
-    // Rect A and B empty
+    /* Rect A and B empty */
     refRectA.x = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.y = SDLTest_RandomIntegerInRange(1, 100);
     refRectA.w = SDLTest_RandomIntegerInRange(1, 100);
@@ -939,7 +939,7 @@ int rect_testHasIntersectionParam(void *arg)
     SDL_Rect rectB;
     SDL_bool intersection;
 
-    // invalid parameter combinations
+    /* invalid parameter combinations */
     intersection = SDL_HasIntersection((SDL_Rect *)NULL, &rectB);
     SDLTest_AssertCheck(intersection == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
     intersection = SDL_HasIntersection(&rectA, (SDL_Rect *)NULL);
@@ -969,7 +969,7 @@ int rect_testEnclosePoints(void *arg)
     int minx = 0, maxx = 0, miny = 0, maxy = 0;
     int i;
 
-    // Create input data, tracking result
+    /* Create input data, tracking result */
     for (i=0; i<numPoints; i++) {
         newx = SDLTest_RandomIntegerInRange(-1024, 1024);
         newy = SDLTest_RandomIntegerInRange(-1024, 1024);
@@ -990,7 +990,7 @@ int rect_testEnclosePoints(void *arg)
         }
     }
 
-    // Call function and validate - special case: no result requested
+    /* Call function and validate - special case: no result requested */
     anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
     SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
         "Check expected return value %s, got %s",
@@ -1002,7 +1002,7 @@ int rect_testEnclosePoints(void *arg)
             i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
     }
 
-    // Call function and validate
+    /* Call function and validate */
     anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
     SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
         "Check return value %s, got %s",
@@ -1040,7 +1040,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
     int minx = 0, maxx = 0, miny = 0, maxy = 0;
     int i;
 
-    // Create input data, tracking result
+    /* Create input data, tracking result */
     for (i=0; i<numPoints; i++) {
         if (i < halfPoints) {
             newx = SDLTest_RandomIntegerInRange(-1024, 1024);
@@ -1066,7 +1066,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
         }
     }
 
-    // Call function and validate - special case: no result requested
+    /* Call function and validate - special case: no result requested */
     anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, (SDL_Rect *)NULL);
     SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
         "Check return value %s, got %s",
@@ -1078,7 +1078,7 @@ int rect_testEnclosePointsRepeatedInput(void *arg)
             i, refPoints[i].x, refPoints[i].y, points[i].x, points[i].y);
     }
 
-    // Call function and validate
+    /* Call function and validate */
     anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)NULL, &result);
     SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
         "Check return value %s, got %s",
@@ -1117,13 +1117,13 @@ int rect_testEnclosePointsWithClipping(void *arg)
     int minx = 0, maxx = 0, miny = 0, maxy = 0;
     int i;
 
-    // Setup clipping rectangle
+    /* Setup clipping rectangle */
     refClip.x = SDLTest_RandomIntegerInRange(-1024, 1024);
     refClip.y = SDLTest_RandomIntegerInRange(-1024, 1024);
     refClip.w = SDLTest_RandomIntegerInRange(1, 1024);
     refClip.h = SDLTest_RandomIntegerInRange(1, 1024);
 
-    // Create input data, tracking result
+    /* Create input data, tracking result */
     for (i=0; i<numPoints; i++) {
         newx = SDLTest_RandomIntegerInRange(-1024, 1024);
         newy = SDLTest_RandomIntegerInRange(-1024, 1024);
@@ -1148,7 +1148,7 @@ int rect_testEnclosePointsWithClipping(void *arg)
         }
     }
 
-    // Call function and validate - special case: no result requested
+    /* Call function and validate - special case: no result requested */
     clip = refClip;
     anyEnclosedNoResult = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, (SDL_Rect *)NULL);
     SDLTest_AssertCheck(expectedEnclosed==anyEnclosedNoResult,
@@ -1163,7 +1163,7 @@ int rect_testEnclosePointsWithClipping(void *arg)
     SDLTest_AssertCheck(refClip.x==clip.x && refClip.y==clip.y && refClip.w==clip.w && refClip.h==clip.h,
         "Check that source clipping rectangle was not modified");
 
-    // Call function and validate
+    /* Call function and validate */
     anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, numPoints, (const SDL_Rect *)&clip, &result);
     SDLTest_AssertCheck(expectedEnclosed==anyEnclosed,
         "Check return value %s, got %s",
@@ -1209,7 +1209,7 @@ int rect_testEnclosePointsParam(void *arg)
     SDL_Rect result;
     SDL_bool anyEnclosed;
 
-    // invalid parameter combinations
+    /* invalid parameter combinations */
     anyEnclosed = SDL_EnclosePoints((SDL_Point *)NULL, 1, (const SDL_Rect *)&clip, &result);
     SDLTest_AssertCheck(anyEnclosed == SDL_FALSE, "Check that functions returns SDL_FALSE when 1st parameter is NULL");
     anyEnclosed = SDL_EnclosePoints((const SDL_Point *)points, 0, (const SDL_Rect *)&clip, &result);
@@ -1434,7 +1434,7 @@ int rect_testUnionRectParam(void *arg)
     SDL_Rect rectA, rectB;
     SDL_Rect result;
 
-    // invalid parameter combinations
+    /* invalid parameter combinations */
     SDL_UnionRect((SDL_Rect *)NULL, &rectB, &result);
     SDLTest_AssertPass("Check that function returns when 1st parameter is NULL");
     SDL_UnionRect(&rectA, (SDL_Rect *)NULL, &result);
@@ -1465,7 +1465,7 @@ int rect_testRectEmpty(void *arg)
     SDL_bool result;
     int w, h;
 
-    // Non-empty case
+    /* Non-empty case */
     refRect.x=SDLTest_RandomIntegerInRange(-1024, 1024);
     refRect.y=SDLTest_RandomIntegerInRange(-1024, 1024);
     refRect.w=SDLTest_RandomIntegerInRange(256, 1024);
@@ -1475,7 +1475,7 @@ int rect_testRectEmpty(void *arg)
     result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)&rect);
     _validateRectEmptyResults(result, expectedResult, &rect, &refRect);
 
-    // Empty case
+    /* Empty case */
     for (w=-1; w<2; w++) {
         for (h=-1; h<2; h++) {
             if ((w != 1) || (h != 1)) {
@@ -1504,7 +1504,7 @@ int rect_testRectEmptyParam(void *arg)
 {
     SDL_bool result;
 
-    // invalid parameter combinations
+    /* invalid parameter combinations */
     result = (SDL_bool)SDL_RectEmpty((const SDL_Rect *)NULL);
     SDLTest_AssertCheck(result == SDL_TRUE, "Check that function returns TRUE when 1st parameter is NULL");
 
@@ -1526,7 +1526,7 @@ int rect_testRectEquals(void *arg)
     SDL_bool expectedResult;
     SDL_bool result;
 
-    // Equals
+    /* Equals */
     refRectA.x=SDLTest_RandomIntegerInRange(-1024, 1024);
     refRectA.y=SDLTest_RandomIntegerInRange(-1024, 1024);
     refRectA.w=SDLTest_RandomIntegerInRange(1, 1024);
@@ -1563,7 +1563,7 @@ int rect_testRectEqualsParam(void *arg)
     rectB.w=SDLTest_RandomIntegerInRange(1, 1024);
     rectB.h=SDLTest_RandomIntegerInRange(1, 1024);
 
-    // invalid parameter combinations
+    /* invalid parameter combinations */
     result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)NULL, (const SDL_Rect *)&rectB);
     SDLTest_AssertCheck(result == SDL_FALSE, "Check that function returns SDL_FALSE when 1st parameter is NULL");
     result = (SDL_bool)SDL_RectEquals((const SDL_Rect *)&rectA, (const SDL_Rect *)NULL);

+ 3 - 3
test/testautomation_rwops.c

@@ -305,7 +305,7 @@ rwops_testFileRead(void)
    SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"r\") succeeded");
    SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in read mode does not return NULL");
 
-   // Bail out if NULL
+   /* Bail out if NULL */
    if (rw == NULL) return TEST_ABORTED;
 
    /* Check type */
@@ -352,7 +352,7 @@ rwops_testFileWrite(void)
    SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"w+\") succeeded");
    SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in write mode does not return NULL");
 
-   // Bail out if NULL
+   /* Bail out if NULL */
    if (rw == NULL) return TEST_ABORTED;
 
    /* Check type */
@@ -642,7 +642,7 @@ rwops_testFileWriteReadEndian(void)
      SDLTest_AssertPass("Call to SDL_RWFromFile(..,\"w+\")");
      SDLTest_AssertCheck(rw != NULL, "Verify opening file with SDL_RWFromFile in write mode does not return NULL");
 
-     // Bail out if NULL
+     /* Bail out if NULL */
      if (rw == NULL) return TEST_ABORTED;
 
      /* Write test data */

+ 2 - 2
test/testautomation_suites.h

@@ -8,7 +8,7 @@
 
 #include "SDL_test.h"
 
-// Test collections
+/* Test collections */
 extern SDLTest_TestSuiteReference audioTestSuite;
 extern SDLTest_TestSuiteReference clipboardTestSuite;
 extern SDLTest_TestSuiteReference eventsTestSuite;
@@ -27,7 +27,7 @@ extern SDLTest_TestSuiteReference syswmTestSuite;
 extern SDLTest_TestSuiteReference timerTestSuite;
 extern SDLTest_TestSuiteReference videoTestSuite;
 
-// All test suites
+/* All test suites */
 SDLTest_TestSuiteReference *testSuites[] =  {
     &audioTestSuite,
     &clipboardTestSuite,

+ 1 - 1
test/testfile.c

@@ -12,7 +12,7 @@
 
 /* sanity tests on SDL_rwops.c (usefull for alternative implementations of stdio rwops) */
 
-// quiet windows compiler warnings
+/* quiet windows compiler warnings */
 #define _CRT_NONSTDC_NO_WARNINGS
 
 #include <stdlib.h>

+ 8 - 8
test/testgesture.c

@@ -49,7 +49,7 @@
 #define BPP 4
 #define DEPTH 32
 
-//MUST BE A POWER OF 2!
+/*MUST BE A POWER OF 2!*/
 #define EVENT_BUF_SIZE 256
 
 
@@ -102,9 +102,9 @@ void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
   SDL_memcpy(&colour,pixmem32,screen->format->BytesPerPixel);
 
   SDL_GetRGB(colour,screen->format,&r,&g,&b);
-  //r = 0;g = 0; b = 0;
+  /*r = 0;g = 0; b = 0;*/
   a = (float)((col>>24)&0xFF);
-  if(a == 0) a = 0xFF; //Hack, to make things easier.
+  if(a == 0) a = 0xFF; /*Hack, to make things easier.*/
   a /= 0xFF;
   r = (Uint8)(r*(1-a) + ((col>>16)&0xFF)*(a));
   g = (Uint8)(g*(1-a) + ((col>> 8)&0xFF)*(a));
@@ -127,7 +127,7 @@ void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c)
   float xr;
   for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) {
     xr = (float)sqrt(r*r - ty*ty);
-    if(r > 0) { //r > 0 ==> filled circle
+    if(r > 0) { /*r > 0 ==> filled circle*/
       for(tx=-xr+.5f;tx<=xr-.5;tx++) {
     setpix(screen,x+tx,y+ty,c);
       }
@@ -157,7 +157,7 @@ void DrawScreen(SDL_Surface* screen)
     setpix(screen,(float)x,(float)y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255);
 #endif
 
-  //draw Touch History
+  /*draw Touch History*/
   for(i = eventWrite; i < eventWrite+EVENT_BUF_SIZE; ++i) {
     const SDL_Event *event = &events[i&(EVENT_BUF_SIZE-1)];
     float age = (float)(i - eventWrite) / EVENT_BUF_SIZE;
@@ -170,7 +170,7 @@ void DrawScreen(SDL_Surface* screen)
       x = event->tfinger.x;
       y = event->tfinger.y;
 
-      //draw the touch:
+      /*draw the touch:*/
       c = colors[event->tfinger.fingerId%7];
       col = ((unsigned int)(c*(.1+.85))) | (unsigned int)(0xFF*age)<<24;
 
@@ -210,7 +210,7 @@ int main(int argc, char* argv[])
   /* Enable standard application logging */
   SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
 
-  //gesture variables
+  /*gesture variables*/
   knob.r = .1f;
   knob.ang = 0;
 
@@ -225,7 +225,7 @@ int main(int argc, char* argv[])
   while(!quitting) {
     while(SDL_PollEvent(&event))
       {
-    //Record _all_ events
+    /*Record _all_ events*/
     events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
     eventWrite++;
 

+ 3 - 3
test/testime.c

@@ -135,7 +135,7 @@ void _Redraw(SDL_Renderer * renderer) {
     markedRect.w = textRect.w - w;
     if (markedRect.w < 0)
     {
-        // Stop text input because we cannot hold any more characters
+        /* Stop text input because we cannot hold any more characters */
         SDL_StopTextInput();
         return;
     }
@@ -342,8 +342,8 @@ int main(int argc, char *argv[]) {
 
                     SDL_Log("text inputed: %s\n", text);
 
-                    // After text inputed, we can clear up markedText because it
-                    // is committed
+                    /* After text inputed, we can clear up markedText because it */
+                    /* is committed*/
                     markedText[0] = 0;
                     Redraw();
                     break;

+ 2 - 2
test/testmessage.c

@@ -46,12 +46,12 @@ button_messagebox(void *eventNumber)
 
     SDL_MessageBoxData data = {
         SDL_MESSAGEBOX_INFORMATION,
-        NULL, // no parent window
+        NULL, /* no parent window */
         "Custom MessageBox",
         "This is a custom messagebox",
         2,
         buttons,
-        NULL // Default color scheme
+        NULL /* Default color scheme */
     };
 
     int button = -1;

+ 1 - 1
test/testrendercopyex.c

@@ -127,7 +127,7 @@ Draw(DrawState *s)
 
     /* Update the screen! */
     SDL_RenderPresent(s->renderer);
-    //SDL_Delay(10);
+    /*SDL_Delay(10);*/
 }
 
 int

+ 3 - 3
test/testresample.c

@@ -107,12 +107,12 @@ main(int argc, char **argv)
         SDL_FreeWAV(data);
         SDL_Quit();
         return 8;
-    }                           // if
+    }                           /* if */
 
     SDL_free(cvt.buf);
     SDL_FreeWAV(data);
     SDL_Quit();
     return 0;
-}                               // main
+}                               /* main */
 
-// end of resample_test.c ...
+/* end of resample_test.c ... */

+ 29 - 29
test/testshader.c

@@ -332,19 +332,19 @@ SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord)
 }
 
 /* A general OpenGL initialization function.    Sets all of the initial parameters. */
-void InitGL(int Width, int Height)                    // We call this right after our OpenGL window is created.
+void InitGL(int Width, int Height)                    /* We call this right after our OpenGL window is created. */
 {
     GLdouble aspect;
 
     glViewport(0, 0, Width, Height);
-    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);        // This Will Clear The Background Color To Black
-    glClearDepth(1.0);                // Enables Clearing Of The Depth Buffer
-    glDepthFunc(GL_LESS);                // The Type Of Depth Test To Do
-    glEnable(GL_DEPTH_TEST);            // Enables Depth Testing
-    glShadeModel(GL_SMOOTH);            // Enables Smooth Color Shading
+    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);        /* This Will Clear The Background Color To Black */
+    glClearDepth(1.0);                /* Enables Clearing Of The Depth Buffer */
+    glDepthFunc(GL_LESS);                /* The Type Of Depth Test To Do */
+    glEnable(GL_DEPTH_TEST);            /* Enables Depth Testing */
+    glShadeModel(GL_SMOOTH);            /* Enables Smooth Color Shading */
 
     glMatrixMode(GL_PROJECTION);
-    glLoadIdentity();                // Reset The Projection Matrix
+    glLoadIdentity();                /* Reset The Projection Matrix */
 
     aspect = (GLdouble)Width / Height;
     glOrtho(-3.0, 3.0, -3.0 / aspect, 3.0 / aspect, 0.0, 1.0);
@@ -363,29 +363,29 @@ void DrawGLScene(SDL_Window *window, GLuint texture, GLfloat * texcoord)
         MAXY
     };
 
-    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);        // Clear The Screen And The Depth Buffer
-    glLoadIdentity();                // Reset The View
+    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);        /* Clear The Screen And The Depth Buffer */
+    glLoadIdentity();                /* Reset The View */
 
-    glTranslatef(-1.5f,0.0f,0.0f);        // Move Left 1.5 Units
+    glTranslatef(-1.5f,0.0f,0.0f);        /* Move Left 1.5 Units */
 
-    // draw a triangle (in smooth coloring mode)
-    glBegin(GL_POLYGON);                // start drawing a polygon
-    glColor3f(1.0f,0.0f,0.0f);            // Set The Color To Red
-    glVertex3f( 0.0f, 1.0f, 0.0f);        // Top
-    glColor3f(0.0f,1.0f,0.0f);            // Set The Color To Green
-    glVertex3f( 1.0f,-1.0f, 0.0f);        // Bottom Right
-    glColor3f(0.0f,0.0f,1.0f);            // Set The Color To Blue
-    glVertex3f(-1.0f,-1.0f, 0.0f);        // Bottom Left
-    glEnd();                    // we're done with the polygon (smooth color interpolation)
+    /* draw a triangle (in smooth coloring mode) */
+    glBegin(GL_POLYGON);                /* start drawing a polygon */
+    glColor3f(1.0f,0.0f,0.0f);            /* Set The Color To Red */
+    glVertex3f( 0.0f, 1.0f, 0.0f);        /* Top */
+    glColor3f(0.0f,1.0f,0.0f);            /* Set The Color To Green */
+    glVertex3f( 1.0f,-1.0f, 0.0f);        /* Bottom Right */
+    glColor3f(0.0f,0.0f,1.0f);            /* Set The Color To Blue */
+    glVertex3f(-1.0f,-1.0f, 0.0f);        /* Bottom Left */
+    glEnd();                    /* we're done with the polygon (smooth color interpolation) */
 
-    glTranslatef(3.0f,0.0f,0.0f);         // Move Right 3 Units
+    glTranslatef(3.0f,0.0f,0.0f);         /* Move Right 3 Units */
 
-    // Enable blending
+    /* Enable blending */
     glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
     glEnable(GL_BLEND);
     glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 
-    // draw a textured square (quadrilateral)
+    /* draw a textured square (quadrilateral) */
     glEnable(GL_TEXTURE_2D);
     glBindTexture(GL_TEXTURE_2D, texture);
     glColor3f(1.0f,1.0f,1.0f);
@@ -393,23 +393,23 @@ void DrawGLScene(SDL_Window *window, GLuint texture, GLfloat * texcoord)
         glUseProgramObjectARB(shaders[current_shader].program);
     }
 
-    glBegin(GL_QUADS);                // start drawing a polygon (4 sided)
+    glBegin(GL_QUADS);                /* start drawing a polygon (4 sided) */
     glTexCoord2f(texcoord[MINX], texcoord[MINY]);
-    glVertex3f(-1.0f, 1.0f, 0.0f);        // Top Left
+    glVertex3f(-1.0f, 1.0f, 0.0f);        /* Top Left */
     glTexCoord2f(texcoord[MAXX], texcoord[MINY]);
-    glVertex3f( 1.0f, 1.0f, 0.0f);        // Top Right
+    glVertex3f( 1.0f, 1.0f, 0.0f);        /* Top Right */
     glTexCoord2f(texcoord[MAXX], texcoord[MAXY]);
-    glVertex3f( 1.0f,-1.0f, 0.0f);        // Bottom Right
+    glVertex3f( 1.0f,-1.0f, 0.0f);        /* Bottom Right */
     glTexCoord2f(texcoord[MINX], texcoord[MAXY]);
-    glVertex3f(-1.0f,-1.0f, 0.0f);        // Bottom Left
-    glEnd();                    // done with the polygon
+    glVertex3f(-1.0f,-1.0f, 0.0f);        /* Bottom Left */
+    glEnd();                    /* done with the polygon */
 
     if (shaders_supported) {
         glUseProgramObjectARB(0);
     }
     glDisable(GL_TEXTURE_2D);
 
-    // swap buffers to display, since we're double buffered.
+    /* swap buffers to display, since we're double buffered. */
     SDL_GL_SwapWindow(window);
 }
 

+ 6 - 6
test/testshape.c

@@ -29,11 +29,11 @@ typedef struct LoadedPicture {
 
 void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions)
 {
-    //Clear render-target to blue.
+    /*Clear render-target to blue.*/
     SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff);
     SDL_RenderClear(renderer);
 
-    //Render the texture.
+    /*Render the texture.*/
     SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions);
 
     SDL_RenderPresent(renderer);
@@ -188,17 +188,17 @@ int main(int argc,char** argv)
         next_time += TICK_INTERVAL;
     }
 
-    //Free the textures.
+    /*Free the textures.*/
     for(i=0;i<num_pictures;i++)
         SDL_DestroyTexture(pictures[i].texture);
     SDL_DestroyRenderer(renderer);
-    //Destroy the window.
+    /*Destroy the window.*/
     SDL_DestroyWindow(window);
-    //Free the original surfaces backing the textures.
+    /*Free the original surfaces backing the textures.*/
     for(i=0;i<num_pictures;i++)
         SDL_FreeSurface(pictures[i].surface);
     SDL_free(pictures);
-    //Call SDL_VideoQuit() before quitting.
+    /*Call SDL_VideoQuit() before quitting.*/
     SDL_VideoQuit();
 
     return 0;

+ 1 - 1
test/testwm2.c

@@ -132,7 +132,7 @@ main(int argc, char *argv[])
     SDL_FreeCursor(cursor);
 
     quit(0);
-    // keep the compiler happy ...
+    /* keep the compiler happy ... */
     return(0);
 }