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Fixed compiler warning on iOS

Sam Lantinga 7 years ago
parent
commit
556a854438

+ 2 - 2
src/joystick/steam/SDL_steamcontroller.c

@@ -37,7 +37,7 @@ void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats)
     *nhats = 0;
 }
 
-void SDL_UpdateSteamControllers()
+void SDL_UpdateSteamControllers(void)
 {
 }
 
@@ -45,7 +45,7 @@ void SDL_UpdateSteamController(SDL_Joystick *joystick)
 {
 }
 
-void SDL_QuitSteamControllers()
+void SDL_QuitSteamControllers(void)
 {
 }
 

+ 2 - 2
src/joystick/steam/SDL_steamcontroller.h

@@ -26,8 +26,8 @@ typedef void (*SteamControllerDisconnectedCallback_t)(int device_instance);
 void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback,
                               SteamControllerDisconnectedCallback_t disconnectedCallback);
 void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats);
-void SDL_UpdateSteamControllers();
+void SDL_UpdateSteamControllers(void);
 void SDL_UpdateSteamController(SDL_Joystick *joystick);
-void SDL_QuitSteamControllers();
+void SDL_QuitSteamControllers(void);
 
 /* vi: set ts=4 sw=4 expandtab: */