فهرست منبع

Don't assert or change window draggable state if SDL isn't managing hit testing

Fixes an assert if the application has set up its own hit testing on macOS
Sam Lantinga 8 ماه پیش
والد
کامیت
5637cd009a
1فایلهای تغییر یافته به همراه10 افزوده شده و 12 حذف شده
  1. 10 12
      src/video/cocoa/SDL_cocoawindow.m

+ 10 - 12
src/video/cocoa/SDL_cocoawindow.m

@@ -1526,8 +1526,6 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
 {
     SDL_Window *window = _data.window;
 
-    SDL_assert(isDragAreaRunning == [_data.nswindow isMovableByWindowBackground]);
-
     if (window->hit_test) { /* if no hit-test, skip this. */
         const NSPoint location = [theEvent locationInWindow];
         const SDL_Point point = { (int)location.x, window->h - (((int)location.y) - 1) };
@@ -1538,15 +1536,15 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
                 [_data.nswindow setMovableByWindowBackground:YES];
             }
             return YES; /* dragging! */
+        } else {
+            if (isDragAreaRunning) {
+                isDragAreaRunning = NO;
+                [_data.nswindow setMovableByWindowBackground:NO];
+                return YES; /* was dragging, drop event. */
+            }
         }
     }
 
-    if (isDragAreaRunning) {
-        isDragAreaRunning = NO;
-        [_data.nswindow setMovableByWindowBackground:NO];
-        return YES; /* was dragging, drop event. */
-    }
-
     return NO; /* not a special area, carry on. */
 }
 
@@ -2381,16 +2379,16 @@ void Cocoa_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
         /* isZoomed always returns true if the window is not resizable */
         if (!(window->flags & SDL_WINDOW_RESIZABLE) || !Cocoa_IsZoomed(window)) {
             if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
-				int x, y;
-				NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
+                int x, y;
+                NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
 
                 /* Cocoa will resize the window from the bottom-left rather than the
                  * top-left when -[nswindow setContentSize:] is used, so we must set the
                  * entire frame based on the new size, in order to preserve the position.
                  */
                 SDL_RelativeToGlobalForWindow(window, window->floating.x, window->floating.y, &x, &y);
-				rect.origin.x = x;
-				rect.origin.y = y;
+                rect.origin.x = x;
+                rect.origin.y = y;
                 rect.size.width = window->floating.w;
                 rect.size.height = window->floating.h;
                 ConvertNSRect(&rect);