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@@ -33,12 +33,11 @@ static void SDLCALL FeedTheAudioStreamMore(void *userdata, SDL_AudioStream *astr
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const int total = SDL_min(additional_amount, SDL_arraysize(samples));
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int i;
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+ /* generate a 440Hz pure tone */
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for (i = 0; i < total; i++) {
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- /* You don't have to care about this math; we're just generating a simple sine wave as we go.
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- https://en.wikipedia.org/wiki/Sine_wave */
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- const double time = total_samples_generated / 8000.0;
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- const int sine_freq = 500; /* run the wave at 500Hz */
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- samples[i] = (float)SDL_sin(6.283185 * sine_freq * time);
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+ const int freq = 440;
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+ const int phase = (total_samples_generated * freq) % 8000;
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+ samples[i] = (float)SDL_sin(phase * 2 * SDL_PI_D / 8000.0);
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total_samples_generated++;
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}
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