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Fixed the hat_map to avoid segmentation fault

happyharryh 2 years ago
parent
commit
57e78f4cf5
1 changed files with 1 additions and 0 deletions
  1. 1 0
      src/joystick/windows/SDL_rawinputjoystick.c

+ 1 - 0
src/joystick/windows/SDL_rawinputjoystick.c

@@ -1396,6 +1396,7 @@ static void RAWINPUT_HandleStatePacket(SDL_Joystick *joystick, Uint8 *data, int
         (1 << SDL_GAMEPAD_BUTTON_DPAD_DOWN) | (1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
         (1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
         (1 << SDL_GAMEPAD_BUTTON_DPAD_UP) | (1 << SDL_GAMEPAD_BUTTON_DPAD_LEFT),
+        0,
     };
     Uint64 match_state = ctx->match_state;
     /* Update match_state with button bit, then fall through */