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@@ -160,12 +160,6 @@ SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bool created)
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* heirarchy. */
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[view setSDLWindow:window];
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- /* Make this window the current mouse focus for touch input */
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- if (displaydata.uiscreen == [UIScreen mainScreen]) {
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- SDL_SetMouseFocus(window);
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- SDL_SetKeyboardFocus(window);
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- }
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-
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return 0;
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}
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@@ -255,6 +249,14 @@ UIKit_ShowWindow(_THIS, SDL_Window * window)
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@autoreleasepool {
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SDL_WindowData *data = (__bridge SDL_WindowData *) window->driverdata;
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[data.uiwindow makeKeyAndVisible];
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+
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+ /* Make this window the current mouse focus for touch input */
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+ SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
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+ SDL_DisplayData *displaydata = (__bridge SDL_DisplayData *) display->driverdata;
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+ if (displaydata.uiscreen == [UIScreen mainScreen]) {
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+ SDL_SetMouseFocus(window);
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+ SDL_SetKeyboardFocus(window);
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+ }
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}
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}
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