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@@ -19,18 +19,17 @@ in the file "LICENSE.txt".
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Information on building SDL with CMake is available in [README-cmake.md](README-cmake.md)
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The best way to learn how to use SDL is to check out the header files in
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-the "include" subdirectory and the programs in the "test" subdirectory.
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+the "include" subdirectory and the programs in the "examples" subdirectory.
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The header files and test programs are well commented and always up to date.
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Information on reporting bugs and contributing is available in [README-contributing.md](README-contributing.md)
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More documentation and FAQs are available online at [the wiki](http://wiki.libsdl.org/)
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-- [High DPI Support](README-highdpi.md)
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-- [main()](README-main-functions.md)
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-- [Porting information](README-porting.md)
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- [Migrating from SDL 2.0](README-migration.md)
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- [Supported Platforms](README-platforms.md)
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+- [main()](README-main-functions.md)
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+- [High DPI Support](README-highdpi.md)
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- [Touch](README-touch.md)
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- [Versions](README-versions.md)
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- [Visual Studio](README-visualc.md)
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@@ -48,6 +47,7 @@ More documentation and FAQs are available online at [the wiki](http://wiki.libsd
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- [RISC OS](README-riscos.md)
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- [Windows GDK](README-gdk.md)
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- [Windows](README-windows.md)
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+- [Porting information](README-porting.md)
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If you need help with the library, or just want to discuss SDL related
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issues, you can join the [SDL Discourse](https://discourse.libsdl.org/),
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