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Fixed creating an Android game controller mapping for HIDAPI devices on initialization

Sam Lantinga 6 years ago
parent
commit
59a2d12cc3
3 changed files with 23 additions and 5 deletions
  1. 4 4
      src/joystick/SDL_gamecontroller.c
  2. 13 1
      src/joystick/SDL_joystick.c
  3. 6 0
      src/joystick/SDL_joystick_c.h

+ 4 - 4
src/joystick/SDL_gamecontroller.c

@@ -432,12 +432,12 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickG
         pSupportedController = pSupportedController->next;
     }
     if (!exact_match) {
-        if (guid->data[14] == 'h') {
+        if (SDL_IsJoystickHIDAPI(*guid)) {
             /* This is a HIDAPI device */
             return s_pHIDAPIMapping;
         }
 #if SDL_JOYSTICK_XINPUT
-        if (guid->data[14] == 'x') {
+        if (SDL_IsJoystickXInput(*guid)) {
             /* This is an XInput device */
             return s_pXInputMapping;
         }
@@ -1026,8 +1026,8 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
         }
     }
 #ifdef __ANDROID__
-    if (!mapping) {
-        mapping = SDL_CreateMappingForAndroidController(name, guid);
+    if (!mapping && name && !SDL_IsJoystickHIDAPI(guid)) {
+		mapping = SDL_CreateMappingForAndroidController(name, guid);
     }
 #endif
     if (!mapping) {

+ 13 - 1
src/joystick/SDL_joystick.c

@@ -1157,6 +1157,18 @@ SDL_IsJoystickXboxOne(Uint16 vendor, Uint16 product)
     return (GuessControllerType(vendor, product) == k_eControllerType_XBoxOneController);
 }
 
+SDL_bool
+SDL_IsJoystickXInput(SDL_JoystickGUID guid)
+{
+    return (guid.data[14] == 'x') ? SDL_TRUE : SDL_FALSE;
+}
+
+SDL_bool
+SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid)
+{
+    return (guid.data[14] == 'h') ? SDL_TRUE : SDL_FALSE;
+}
+
 static SDL_bool SDL_IsJoystickProductWheel(Uint32 vidpid)
 {
     static Uint32 wheel_joysticks[] = {
@@ -1222,7 +1234,7 @@ static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_JoystickGUID guid)
     Uint16 product;
     Uint32 vidpid;
 
-    if (guid.data[14] == 'x') {
+    if (SDL_IsJoystickXInput(guid)) {
         /* XInput GUID, get the type based on the XInput device subtype */
         switch (guid.data[15]) {
         case 0x01:  /* XINPUT_DEVSUBTYPE_GAMEPAD */

+ 6 - 0
src/joystick/SDL_joystick_c.h

@@ -62,6 +62,12 @@ extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id);
 /* Function to return whether a joystick is an Xbox One controller */
 extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
 
+/* Function to return whether a joystick guid comes from the XInput driver */
+extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);
+
+/* Function to return whether a joystick guid comes from the HIDAPI driver */
+extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid);
+
 /* Function to return whether a joystick should be ignored */
 extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);