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@@ -38,6 +38,10 @@
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/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
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#include <AvailabilityMacros.h>
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+#ifndef MAC_OS_X_VERSION_10_13
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+#define NSAppKitVersionNumber10_12 1504
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+#endif
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+
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static void
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Cocoa_ToggleMenuBar(const BOOL show)
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@@ -100,15 +104,64 @@ CG_SetError(const char *prefix, CGDisplayErr result)
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}
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static SDL_bool
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-GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CVDisplayLinkRef link, SDL_DisplayMode *mode)
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+GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CFArrayRef modelist, CVDisplayLinkRef link, SDL_DisplayMode *mode)
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{
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SDL_DisplayModeData *data;
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- int width = 0;
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- int height = 0;
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+ bool usableForDesktop = CGDisplayModeIsUsableForDesktopGUI(vidmode);
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+ int width = (int) CGDisplayModeGetWidth(vidmode);
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+ int height = (int) CGDisplayModeGetHeight(vidmode);
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int bpp = 0;
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int refreshRate = 0;
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CFStringRef fmt;
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+ /* If a list of possible diplay modes is passed in, use it to filter out
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+ * modes that have duplicate sizes. We don't just rely on SDL's higher level
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+ * duplicate filtering because this code can choose what properties are
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+ * prefered.
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+ * CGDisplayModeGetPixelWidth and friends are only available in 10.8+. */
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+#ifdef MAC_OS_X_VERSION_10_8
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+ if (modelist != NULL && floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_7) {
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+ int pixelW = (int) CGDisplayModeGetPixelWidth(vidmode);
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+ int pixelH = (int) CGDisplayModeGetPixelHeight(vidmode);
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+
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+ if (width == pixelW && height == pixelH) {
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+ CFIndex modescount = CFArrayGetCount(modelist);
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+
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+ for (int i = 0; i < modescount; i++) {
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+ CGDisplayModeRef othermode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modelist, i);
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+
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+ if (CFEqual(vidmode, othermode)) {
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+ continue;
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+ }
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+
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+ int otherW = (int) CGDisplayModeGetWidth(othermode);
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+ int otherH = (int) CGDisplayModeGetHeight(othermode);
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+
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+ int otherpixelW = (int) CGDisplayModeGetPixelWidth(othermode);
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+ int otherpixelH = (int) CGDisplayModeGetPixelHeight(othermode);
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+
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+ /* Ignore this mode if it's low-dpi (@1x) and we have a high-dpi
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+ * mode in the list with the same size in points.
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+ */
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+ if (width == otherW && height == otherH
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+ && (otherpixelW != otherW || otherpixelH != otherH)) {
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+ return SDL_FALSE;
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+ }
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+
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+ /* Ignore this mode if it's not usable for desktop UI and its
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+ * pixel and point dimensions are equal to another GUI-capable
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+ * mode in the list.
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+ */
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+ if (width == otherW && height == otherH && pixelW == otherpixelW
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+ && pixelH == otherpixelH && usableForDesktop
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+ && CGDisplayModeIsUsableForDesktopGUI(othermode)) {
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+ return SDL_FALSE;
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+ }
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+ }
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+ }
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+ }
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+#endif
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+
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data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
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if (!data) {
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return SDL_FALSE;
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@@ -116,8 +169,6 @@ GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CVDisplayLinkRef link, SDL_Displ
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data->moderef = vidmode;
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fmt = CGDisplayModeCopyPixelEncoding(vidmode);
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- width = (int) CGDisplayModeGetWidth(vidmode);
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- height = (int) CGDisplayModeGetHeight(vidmode);
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refreshRate = (int) (CGDisplayModeGetRefreshRate(vidmode) + 0.5);
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if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
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@@ -244,7 +295,7 @@ Cocoa_InitModes(_THIS)
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SDL_zero(display);
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/* this returns a stddup'ed string */
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display.name = (char *)Cocoa_GetDisplayName(displays[i]);
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- if (!GetDisplayMode(_this, moderef, link, &mode)) {
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+ if (!GetDisplayMode(_this, moderef, NULL, link, &mode)) {
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CVDisplayLinkRelease(link);
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CGDisplayModeRelease(moderef);
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SDL_free(display.name);
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@@ -341,6 +392,7 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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CGDisplayModeRef desktopmoderef;
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SDL_DisplayMode desktopmode;
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CFArrayRef modes;
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+ CFDictionaryRef dict = NULL;
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CVDisplayLinkCreateWithCGDisplay(data->display, &link);
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@@ -352,7 +404,7 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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* sure there are no duplicates so it's safe to always add the desktop mode
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* even in cases where it is in the CopyAllDisplayModes list.
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*/
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- if (desktopmoderef && GetDisplayMode(_this, desktopmoderef, link, &desktopmode)) {
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+ if (desktopmoderef && GetDisplayMode(_this, desktopmoderef, NULL, link, &desktopmode)) {
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if (!SDL_AddDisplayMode(display, &desktopmode)) {
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CGDisplayModeRelease(desktopmoderef);
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SDL_free(desktopmode.driverdata);
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@@ -361,7 +413,35 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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CGDisplayModeRelease(desktopmoderef);
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}
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- modes = CGDisplayCopyAllDisplayModes(data->display, NULL);
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+ /* By default, CGDisplayCopyAllDisplayModes will only get a subset of the
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+ * system's available modes. For example on a 15" 2016 MBP, users can
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+ * choose 1920x1080@2x in System Preferences but it won't show up here,
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+ * unless we specify the option below.
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+ * The display modes returned by CGDisplayCopyAllDisplayModes are also not
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+ * high dpi-capable unless this option is set.
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+ * kCGDisplayShowDuplicateLowResolutionModes exists since 10.8, but macOS
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+ * 10.11 and 10.12 have bugs with the modes returned when it's used:
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+ * https://bugzilla.libsdl.org/show_bug.cgi?id=3949
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+ * macOS 10.15 also seems to have a bug where entering, exiting, and
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+ * re-entering exclusive fullscreen with a low dpi display mode can cause
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+ * the content of the screen to move up, which this setting avoids:
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+ * https://bugzilla.libsdl.org/show_bug.cgi?id=4822
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+ */
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+#ifdef MAC_OS_X_VERSION_10_8
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+ if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_12) {
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+ const CFStringRef dictkeys[] = {kCGDisplayShowDuplicateLowResolutionModes};
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+ const CFBooleanRef dictvalues[] = {kCFBooleanTrue};
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+ dict = CFDictionaryCreate(NULL,
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+ (const void **)dictkeys,
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+ (const void **)dictvalues,
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+ 1,
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+ &kCFCopyStringDictionaryKeyCallBacks,
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+ &kCFTypeDictionaryValueCallBacks);
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+ }
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+#endif
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+
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+ modes = CGDisplayCopyAllDisplayModes(data->display, dict);
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+ CFRelease(dict);
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if (modes) {
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CFIndex i;
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@@ -371,7 +451,7 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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CGDisplayModeRef moderef = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
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SDL_DisplayMode mode;
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- if (GetDisplayMode(_this, moderef, link, &mode)) {
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+ if (GetDisplayMode(_this, moderef, modes, link, &mode)) {
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if (SDL_AddDisplayMode(display, &mode)) {
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CGDisplayModeRetain(moderef);
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} else {
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