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@@ -893,14 +893,14 @@ output_callback(void *data)
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* and run the callback with the work buffer to keep the callback
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* firing regularly in case the audio is being used as a timer.
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*/
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- if (SDL_AtomicGet(&this->enabled)) {
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- dst = spa_buf->datas[0].data;
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- } else {
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- dst = this->work_buffer;
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- SDL_memset(spa_buf->datas[0].data, this->spec.silence, this->spec.size);
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- }
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-
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if (!SDL_AtomicGet(&this->paused)) {
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+ if (SDL_AtomicGet(&this->enabled)) {
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+ dst = spa_buf->datas[0].data;
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+ } else {
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+ dst = this->work_buffer;
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+ SDL_memset(spa_buf->datas[0].data, this->spec.silence, this->spec.size);
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+ }
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+
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if (!this->stream) {
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SDL_LockMutex(this->mixer_lock);
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this->callbackspec.callback(this->callbackspec.userdata, dst, this->callbackspec.size);
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@@ -920,8 +920,8 @@ output_callback(void *data)
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got = SDL_AudioStreamGet(this->stream, dst, this->spec.size);
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SDL_assert(got == this->spec.size);
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}
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- } else if (dst != this->work_buffer) {
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- SDL_memset(dst, this->spec.silence, this->spec.size);
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+ } else {
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+ SDL_memset(spa_buf->datas[0].data, this->spec.silence, this->spec.size);
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}
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spa_buf->datas[0].chunk->offset = 0;
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@@ -939,7 +939,6 @@ input_callback(void *data)
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Uint8 * src;
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_THIS = (SDL_AudioDevice *)data;
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struct pw_stream *stream = this->hidden->stream;
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- Uint32 offset, size;
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/* Shutting down, don't do anything */
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if (SDL_AtomicGet(&this->shutdown)) {
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@@ -957,21 +956,21 @@ input_callback(void *data)
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return;
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}
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- /* Calculate the offset and data size */
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- offset = SPA_MIN(spa_buf->datas[0].chunk->offset, spa_buf->datas[0].maxsize);
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- size = SPA_MIN(spa_buf->datas[0].chunk->size, spa_buf->datas[0].maxsize - offset);
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+ if (!SDL_AtomicGet(&this->paused)) {
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+ /* Calculate the offset and data size */
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+ const Uint32 offset = SPA_MIN(spa_buf->datas[0].chunk->offset, spa_buf->datas[0].maxsize);
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+ const Uint32 size = SPA_MIN(spa_buf->datas[0].chunk->size, spa_buf->datas[0].maxsize - offset);
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- src += offset;
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+ src += offset;
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- /* Fill the buffer with silence if the stream is disabled. */
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- if (!SDL_AtomicGet(&this->enabled)) {
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- SDL_memset(src, this->callbackspec.silence, size);
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- }
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+ /* Fill the buffer with silence if the stream is disabled. */
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+ if (!SDL_AtomicGet(&this->enabled)) {
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+ SDL_memset(src, this->callbackspec.silence, size);
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+ }
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- /* Pipewire can vary the latency, so buffer all incoming data */
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- SDL_WriteToDataQueue(this->hidden->buffer, src, size);
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+ /* Pipewire can vary the latency, so buffer all incoming data */
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+ SDL_WriteToDataQueue(this->hidden->buffer, src, size);
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- if (!SDL_AtomicGet(&this->paused)) {
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while (SDL_CountDataQueue(this->hidden->buffer) >= this->callbackspec.size) {
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SDL_ReadFromDataQueue(this->hidden->buffer, this->work_buffer, this->callbackspec.size);
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@@ -979,9 +978,9 @@ input_callback(void *data)
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this->callbackspec.callback(this->callbackspec.userdata, this->work_buffer, this->callbackspec.size);
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SDL_UnlockMutex(this->mixer_lock);
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}
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- } else { /* Keep data moving through the buffer while paused */
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- while (SDL_CountDataQueue(this->hidden->buffer) >= this->callbackspec.size) {
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- SDL_ReadFromDataQueue(this->hidden->buffer, this->work_buffer, this->callbackspec.size);
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+ } else { /* Flush the buffer when paused */
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+ if (SDL_CountDataQueue(this->hidden->buffer) != 0) {
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+ SDL_ClearDataQueue(this->hidden->buffer, this->hidden->buffer_period_size * 2);
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}
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}
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@@ -1060,10 +1059,10 @@ PIPEWIRE_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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/* The latency of source nodes can change, so buffering is required. */
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if (iscapture) {
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- const size_t period_size = adjusted_samples * priv->stride;
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+ priv->buffer_period_size = SPA_MAX(this->spec.samples, adjusted_samples) * priv->stride;
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/* A packet size of 4 periods should be more than is ever needed (no more than 2 should be queued in practice). */
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- priv->buffer = SDL_NewDataQueue(period_size * 4, period_size * 2);
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+ priv->buffer = SDL_NewDataQueue(priv->buffer_period_size * 4, priv->buffer_period_size * 2);
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if (priv->buffer == NULL) {
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return SDL_SetError("Pipewire: Failed to allocate source buffer");
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}
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