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Rename SDL_mslibc_x64.asm -> SDL_mslibc_x64.masm

The .masm suffix should give meson sufficient info about the file
being MASM instead of NASM/YASM.
Anonymous Maarten 1 year ago
parent
commit
5cbdeab799

+ 1 - 1
CMakeLists.txt

@@ -497,7 +497,7 @@ sdl_glob_sources(
 if(MSVC AND TARGET SDL3-shared)
   if(SDL_CPU_X64)
     enable_language(ASM_MASM)
-    set(asm_src "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc_x64.asm")
+    set(asm_src "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc_x64.masm")
     target_compile_options(SDL3-shared PRIVATE "$<$<COMPILE_LANGUAGE:ASM_MASM>:/nologo>")
     set_property(SOURCE "${asm_src}" PROPERTY LANGUAGE "ASM_MASM")
     target_sources(SDL3-shared PRIVATE "${asm_src}")

+ 1 - 1
VisualC-GDK/SDL/SDL.vcxproj

@@ -733,7 +733,7 @@
     <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
-    <MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.asm" >
+    <MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm" >
       <PrecompiledHeader>NotUsing</PrecompiledHeader>
     </MASM>
     <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />

+ 1 - 1
VisualC-GDK/SDL/SDL.vcxproj.filters

@@ -1397,7 +1397,7 @@
     <ClCompile Include="..\..\src\stdlib\SDL_mslibc.c">
       <Filter>stdlib</Filter>
     </ClCompile>
-    <MASM Include="..\..\src\stdlib\SDL_mslibc_x64.asm">
+    <MASM Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
       <Filter>stdlib</Filter>
     </MASM>
     <ClCompile Include="..\..\src\core\gdk\SDL_gdk.cpp">

+ 1 - 1
VisualC-WinRT/SDL-UWP.vcxproj

@@ -419,7 +419,7 @@
     <ClCompile Include="..\src\stdlib\SDL_iconv.c" />
     <ClCompile Include="..\src\stdlib\SDL_malloc.c" />
     <ClCompile Include="..\src\stdlib\SDL_mslibc.c" />
-    <MASM Condition="'$(Platform)'=='x64'" Include="..\src\stdlib\SDL_mslibc_x64.asm" >
+    <MASM Condition="'$(Platform)'=='x64'" Include="..\src\stdlib\SDL_mslibc_x64.masm" >
       <PrecompiledHeader>NotUsing</PrecompiledHeader>
     </MASM>
     <ClCompile Include="..\src\stdlib\SDL_qsort.c" />

+ 1 - 1
VisualC-WinRT/SDL-UWP.vcxproj.filters

@@ -899,7 +899,7 @@
     <ClCompile Include="..\src\stdlib\SDL_mslibc.c">
       <Filter>Source Files</Filter>
     </ClCompile>
-    <MASM Include="..\src\stdlib\SDL_mslibc_x64.asm">
+    <MASM Include="..\src\stdlib\SDL_mslibc_x64.masm">
       <Filter>stdlib</Filter>
     </MASM>
     <ClCompile Include="..\src\core\windows\pch.c">

+ 1 - 1
VisualC/SDL/SDL.vcxproj

@@ -613,7 +613,7 @@
     <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
-    <MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.asm" >
+    <MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm" >
       <PrecompiledHeader>NotUsing</PrecompiledHeader>
     </MASM>
     <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />

+ 1 - 1
VisualC/SDL/SDL.vcxproj.filters

@@ -1387,7 +1387,7 @@
     <ClCompile Include="..\..\src\stdlib\SDL_mslibc.c">
       <Filter>stdlib</Filter>
     </ClCompile>
-    <MASM Include="..\..\src\stdlib\SDL_mslibc_x64.asm">
+    <MASM Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
       <Filter>stdlib</Filter>
     </MASM>
   </ItemGroup>

+ 0 - 0
src/stdlib/SDL_mslibc_x64.asm → src/stdlib/SDL_mslibc_x64.masm