@@ -161,7 +161,7 @@ int
SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_display)
{
void *dll_handle = NULL, *egl_dll_handle = NULL; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */
- char *path = NULL;
+ const char *path = NULL;
#if SDL_VIDEO_DRIVER_WINDOWS || SDL_VIDEO_DRIVER_WINRT
const char *d3dcompiler;
#endif