@@ -748,10 +748,8 @@ static void SDL_PrivateSendMouseMotion(Uint64 timestamp, SDL_Window *window, SDL
// modify internal state
{
- if (relative) {
- mouse->x_accu += xrel;
- mouse->y_accu += yrel;
- }
+ mouse->x_accu += xrel;
+ mouse->y_accu += yrel;
if (relative && mouse->has_position) {
mouse->x += xrel;