Browse Source

blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`.

They were documented backwards.

Fixes #8910.

(cherry picked from commit ecbbef8b8df954da96829c06bac4ad208f83dddd)
Ryan C. Gordon 1 year ago
parent
commit
5f6a4fe643
1 changed files with 2 additions and 2 deletions
  1. 2 2
      include/SDL_blendmode.h

+ 2 - 2
include/SDL_blendmode.h

@@ -65,8 +65,8 @@ typedef enum
 typedef enum
 {
     SDL_BLENDOPERATION_ADD              = 0x1,  /**< dst + src: supported by all renderers */
-    SDL_BLENDOPERATION_SUBTRACT         = 0x2,  /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
-    SDL_BLENDOPERATION_REV_SUBTRACT     = 0x3,  /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
+    SDL_BLENDOPERATION_SUBTRACT         = 0x2,  /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
+    SDL_BLENDOPERATION_REV_SUBTRACT     = 0x3,  /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
     SDL_BLENDOPERATION_MINIMUM          = 0x4,  /**< min(dst, src) : supported by D3D9, D3D11 */
     SDL_BLENDOPERATION_MAXIMUM          = 0x5   /**< max(dst, src) : supported by D3D9, D3D11 */
 } SDL_BlendOperation;