@@ -274,7 +274,7 @@ static void
SDL_FillRect2(Uint8 * pixels, int pitch, Uint32 color, int w, int h)
{
int n;
- Uint8 *p = NULL;
+ Uint16 *p = NULL;
while (h--) {
n = w;
@@ -90,7 +90,7 @@ int
X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
SDL_ShapeData *data = NULL;
SDL_WindowData *windowdata = NULL;
- Pixmap shapemask = NULL;
+ Pixmap shapemask;
if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
return -1;