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SDL_GameControllerGetAppleSFSymbolsNameForAxis() returns NULL if the symbol isn't found

Sam Lantinga 1 year ago
parent
commit
627e15871a
1 changed files with 4 additions and 3 deletions
  1. 4 3
      src/joystick/SDL_gamecontroller.c

+ 4 - 3
src/joystick/SDL_gamecontroller.c

@@ -3280,10 +3280,11 @@ const char *SDL_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *g
     }
     SDL_UnlockJoysticks();
 
-    return retval;
-#else
-    return NULL;
+    if (retval && *retval) {
+        return retval;
+    }
 #endif
+    return NULL;
 }
 
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