|
@@ -225,7 +225,7 @@ typedef enum SDL_EventType
|
|
|
/* Internal events */
|
|
|
SDL_EVENT_POLL_SENTINEL = 0x7F00, /**< Signals the end of an event poll cycle */
|
|
|
|
|
|
- /** Events ::SDL_EVENT_USER through ::SDL_EVENT_LAST are for your use,
|
|
|
+ /** Events SDL_EVENT_USER through SDL_EVENT_LAST are for your use,
|
|
|
* and should be allocated with SDL_RegisterEvents()
|
|
|
*/
|
|
|
SDL_EVENT_USER = 0x8000,
|
|
@@ -259,7 +259,7 @@ typedef struct SDL_CommonEvent
|
|
|
*/
|
|
|
typedef struct SDL_DisplayEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_DISPLAYEVENT_* */
|
|
|
+ SDL_EventType type; /**< SDL_DISPLAYEVENT_* */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_DisplayID displayID;/**< The associated display */
|
|
@@ -273,7 +273,7 @@ typedef struct SDL_DisplayEvent
|
|
|
*/
|
|
|
typedef struct SDL_WindowEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_WINDOWEVENT_* */
|
|
|
+ SDL_EventType type; /**< SDL_WINDOWEVENT_* */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The associated window */
|
|
@@ -288,7 +288,7 @@ typedef struct SDL_WindowEvent
|
|
|
*/
|
|
|
typedef struct SDL_KeyboardDeviceEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_KEYBOARD_ADDED or ::SDL_EVENT_KEYBOARD_REMOVED */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_KEYBOARD_ADDED or SDL_EVENT_KEYBOARD_REMOVED */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_KeyboardID which; /**< The keyboard instance id */
|
|
@@ -301,12 +301,12 @@ typedef struct SDL_KeyboardDeviceEvent
|
|
|
*/
|
|
|
typedef struct SDL_KeyboardEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_KEY_DOWN or ::SDL_EVENT_KEY_UP */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_KEY_DOWN or SDL_EVENT_KEY_UP */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with keyboard focus, if any */
|
|
|
SDL_KeyboardID which; /**< The keyboard instance id, or 0 if unknown or virtual */
|
|
|
- Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
|
|
+ Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
|
|
Uint8 repeat; /**< Non-zero if this is a key repeat */
|
|
|
Uint8 padding2;
|
|
|
Uint8 padding3;
|
|
@@ -323,7 +323,7 @@ typedef struct SDL_KeyboardEvent
|
|
|
*/
|
|
|
typedef struct SDL_TextEditingEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_TEXT_EDITING */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_TEXT_EDITING */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with keyboard focus, if any */
|
|
@@ -342,7 +342,7 @@ typedef struct SDL_TextEditingEvent
|
|
|
*/
|
|
|
typedef struct SDL_TextInputEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_TEXT_INPUT */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_TEXT_INPUT */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with keyboard focus, if any */
|
|
@@ -356,7 +356,7 @@ typedef struct SDL_TextInputEvent
|
|
|
*/
|
|
|
typedef struct SDL_MouseDeviceEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_MOUSE_ADDED or ::SDL_EVENT_MOUSE_REMOVED */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_MOUSE_ADDED or SDL_EVENT_MOUSE_REMOVED */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_MouseID which; /**< The mouse instance id */
|
|
@@ -369,7 +369,7 @@ typedef struct SDL_MouseDeviceEvent
|
|
|
*/
|
|
|
typedef struct SDL_MouseMotionEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_MOUSE_MOTION */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_MOUSE_MOTION */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with mouse focus, if any */
|
|
@@ -388,13 +388,13 @@ typedef struct SDL_MouseMotionEvent
|
|
|
*/
|
|
|
typedef struct SDL_MouseButtonEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_MOUSE_BUTTON_DOWN or ::SDL_EVENT_MOUSE_BUTTON_UP */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_MOUSE_BUTTON_DOWN or SDL_EVENT_MOUSE_BUTTON_UP */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with mouse focus, if any */
|
|
|
SDL_MouseID which; /**< The mouse instance id, SDL_TOUCH_MOUSEID, or SDL_PEN_MOUSEID */
|
|
|
Uint8 button; /**< The mouse button index */
|
|
|
- Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
|
|
+ Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
|
|
Uint8 clicks; /**< 1 for single-click, 2 for double-click, etc. */
|
|
|
Uint8 padding;
|
|
|
float x; /**< X coordinate, relative to window */
|
|
@@ -408,7 +408,7 @@ typedef struct SDL_MouseButtonEvent
|
|
|
*/
|
|
|
typedef struct SDL_MouseWheelEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_MOUSE_WHEEL */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_MOUSE_WHEEL */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with mouse focus, if any */
|
|
@@ -427,7 +427,7 @@ typedef struct SDL_MouseWheelEvent
|
|
|
*/
|
|
|
typedef struct SDL_JoyAxisEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_AXIS_MOTION */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_JOYSTICK_AXIS_MOTION */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
@@ -446,7 +446,7 @@ typedef struct SDL_JoyAxisEvent
|
|
|
*/
|
|
|
typedef struct SDL_JoyBallEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_BALL_MOTION */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_JOYSTICK_BALL_MOTION */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
@@ -465,15 +465,15 @@ typedef struct SDL_JoyBallEvent
|
|
|
*/
|
|
|
typedef struct SDL_JoyHatEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_HAT_MOTION */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_JOYSTICK_HAT_MOTION */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
|
Uint8 hat; /**< The joystick hat index */
|
|
|
Uint8 value; /**< The hat position value.
|
|
|
- * \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP
|
|
|
- * \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT
|
|
|
- * \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN
|
|
|
+ * \sa SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP
|
|
|
+ * \sa SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT
|
|
|
+ * \sa SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN
|
|
|
*
|
|
|
* Note that zero means the POV is centered.
|
|
|
*/
|
|
@@ -488,12 +488,12 @@ typedef struct SDL_JoyHatEvent
|
|
|
*/
|
|
|
typedef struct SDL_JoyButtonEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_BUTTON_DOWN or ::SDL_EVENT_JOYSTICK_BUTTON_UP */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_JOYSTICK_BUTTON_DOWN or SDL_EVENT_JOYSTICK_BUTTON_UP */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
|
Uint8 button; /**< The joystick button index */
|
|
|
- Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
|
|
+ Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
|
|
Uint8 padding1;
|
|
|
Uint8 padding2;
|
|
|
} SDL_JoyButtonEvent;
|
|
@@ -505,7 +505,7 @@ typedef struct SDL_JoyButtonEvent
|
|
|
*/
|
|
|
typedef struct SDL_JoyDeviceEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_ADDED or ::SDL_EVENT_JOYSTICK_REMOVED or ::SDL_EVENT_JOYSTICK_UPDATE_COMPLETE */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_JOYSTICK_ADDED or SDL_EVENT_JOYSTICK_REMOVED or SDL_EVENT_JOYSTICK_UPDATE_COMPLETE */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
@@ -518,7 +518,7 @@ typedef struct SDL_JoyDeviceEvent
|
|
|
*/
|
|
|
typedef struct SDL_JoyBatteryEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_BATTERY_UPDATED */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_JOYSTICK_BATTERY_UPDATED */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
@@ -533,7 +533,7 @@ typedef struct SDL_JoyBatteryEvent
|
|
|
*/
|
|
|
typedef struct SDL_GamepadAxisEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_AXIS_MOTION */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_GAMEPAD_AXIS_MOTION */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
@@ -553,12 +553,12 @@ typedef struct SDL_GamepadAxisEvent
|
|
|
*/
|
|
|
typedef struct SDL_GamepadButtonEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_BUTTON_DOWN or ::SDL_EVENT_GAMEPAD_BUTTON_UP */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_GAMEPAD_BUTTON_DOWN or SDL_EVENT_GAMEPAD_BUTTON_UP */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
|
Uint8 button; /**< The gamepad button (SDL_GamepadButton) */
|
|
|
- Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
|
|
+ Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
|
|
Uint8 padding1;
|
|
|
Uint8 padding2;
|
|
|
} SDL_GamepadButtonEvent;
|
|
@@ -571,7 +571,7 @@ typedef struct SDL_GamepadButtonEvent
|
|
|
*/
|
|
|
typedef struct SDL_GamepadDeviceEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_ADDED, ::SDL_EVENT_GAMEPAD_REMOVED, or ::SDL_EVENT_GAMEPAD_REMAPPED, ::SDL_EVENT_GAMEPAD_UPDATE_COMPLETE or ::SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_GAMEPAD_ADDED, SDL_EVENT_GAMEPAD_REMOVED, or SDL_EVENT_GAMEPAD_REMAPPED, SDL_EVENT_GAMEPAD_UPDATE_COMPLETE or SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
@@ -584,7 +584,7 @@ typedef struct SDL_GamepadDeviceEvent
|
|
|
*/
|
|
|
typedef struct SDL_GamepadTouchpadEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN or ::SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION or ::SDL_EVENT_GAMEPAD_TOUCHPAD_UP */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN or SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION or SDL_EVENT_GAMEPAD_TOUCHPAD_UP */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
@@ -602,11 +602,11 @@ typedef struct SDL_GamepadTouchpadEvent
|
|
|
*/
|
|
|
typedef struct SDL_GamepadSensorEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_SENSOR_UPDATE */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_GAMEPAD_SENSOR_UPDATE */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_JoystickID which; /**< The joystick instance id */
|
|
|
- Sint32 sensor; /**< The type of the sensor, one of the values of ::SDL_SensorType */
|
|
|
+ Sint32 sensor; /**< The type of the sensor, one of the values of SDL_SensorType */
|
|
|
float data[3]; /**< Up to 3 values from the sensor, as defined in SDL_sensor.h */
|
|
|
Uint64 sensor_timestamp; /**< The timestamp of the sensor reading in nanoseconds, not necessarily synchronized with the system clock */
|
|
|
} SDL_GamepadSensorEvent;
|
|
@@ -618,7 +618,7 @@ typedef struct SDL_GamepadSensorEvent
|
|
|
*/
|
|
|
typedef struct SDL_AudioDeviceEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_AUDIO_DEVICE_ADDED, or ::SDL_EVENT_AUDIO_DEVICE_REMOVED, or ::SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_AUDIO_DEVICE_ADDED, or SDL_EVENT_AUDIO_DEVICE_REMOVED, or SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_AudioDeviceID which; /**< SDL_AudioDeviceID for the device being added or removed or changing */
|
|
@@ -635,7 +635,7 @@ typedef struct SDL_AudioDeviceEvent
|
|
|
*/
|
|
|
typedef struct SDL_CameraDeviceEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_CAMERA_DEVICE_ADDED, ::SDL_EVENT_CAMERA_DEVICE_REMOVED, ::SDL_EVENT_CAMERA_DEVICE_APPROVED, ::SDL_EVENT_CAMERA_DEVICE_DENIED */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_CAMERA_DEVICE_ADDED, SDL_EVENT_CAMERA_DEVICE_REMOVED, SDL_EVENT_CAMERA_DEVICE_APPROVED, SDL_EVENT_CAMERA_DEVICE_DENIED */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_CameraDeviceID which; /**< SDL_CameraDeviceID for the device being added or removed or changing */
|
|
@@ -648,7 +648,7 @@ typedef struct SDL_CameraDeviceEvent
|
|
|
*/
|
|
|
typedef struct SDL_TouchFingerEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_FINGER_MOTION or ::SDL_EVENT_FINGER_DOWN or ::SDL_EVENT_FINGER_UP */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_FINGER_MOTION or SDL_EVENT_FINGER_DOWN or SDL_EVENT_FINGER_UP */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_TouchID touchID; /**< The touch device id */
|
|
@@ -669,17 +669,17 @@ typedef struct SDL_TouchFingerEvent
|
|
|
*/
|
|
|
typedef struct SDL_PenTipEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_PEN_DOWN or ::SDL_EVENT_PEN_UP */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_PEN_DOWN or SDL_EVENT_PEN_UP */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with pen focus, if any */
|
|
|
SDL_PenID which; /**< The pen instance id */
|
|
|
- Uint8 tip; /**< ::SDL_PEN_TIP_INK when using a regular pen tip, or ::SDL_PEN_TIP_ERASER if the pen is being used as an eraser (e.g., flipped to use the eraser tip) */
|
|
|
- Uint8 state; /**< ::SDL_PRESSED on ::SDL_EVENT_PEN_DOWN and ::SDL_RELEASED on ::SDL_EVENT_PEN_UP */
|
|
|
- Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
+ Uint8 tip; /**< SDL_PEN_TIP_INK when using a regular pen tip, or SDL_PEN_TIP_ERASER if the pen is being used as an eraser (e.g., flipped to use the eraser tip) */
|
|
|
+ Uint8 state; /**< SDL_PRESSED on SDL_EVENT_PEN_DOWN and SDL_RELEASED on SDL_EVENT_PEN_UP */
|
|
|
+ Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
float x; /**< X coordinate, relative to window */
|
|
|
float y; /**< Y coordinate, relative to window */
|
|
|
- float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
|
|
|
+ float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per SDL_PenAxis) */
|
|
|
} SDL_PenTipEvent;
|
|
|
|
|
|
/**
|
|
@@ -690,17 +690,17 @@ typedef struct SDL_PenTipEvent
|
|
|
*/
|
|
|
typedef struct SDL_PenMotionEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_PEN_MOTION */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_PEN_MOTION */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with pen focus, if any */
|
|
|
SDL_PenID which; /**< The pen instance id */
|
|
|
Uint8 padding1;
|
|
|
Uint8 padding2;
|
|
|
- Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
+ Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
float x; /**< X coordinate, relative to window */
|
|
|
float y; /**< Y coordinate, relative to window */
|
|
|
- float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
|
|
|
+ float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per SDL_PenAxis) */
|
|
|
} SDL_PenMotionEvent;
|
|
|
|
|
|
/**
|
|
@@ -710,17 +710,17 @@ typedef struct SDL_PenMotionEvent
|
|
|
*/
|
|
|
typedef struct SDL_PenButtonEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_PEN_BUTTON_DOWN or ::SDL_EVENT_PEN_BUTTON_UP */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_PEN_BUTTON_DOWN or SDL_EVENT_PEN_BUTTON_UP */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window with pen focus, if any */
|
|
|
SDL_PenID which; /**< The pen instance id */
|
|
|
Uint8 button; /**< The pen button index (1 represents the pen tip for compatibility with mouse events) */
|
|
|
- Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
|
|
- Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
+ Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
|
|
+ Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
float x; /**< X coordinate, relative to window */
|
|
|
float y; /**< Y coordinate, relative to window */
|
|
|
- float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
|
|
|
+ float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per SDL_PenAxis) */
|
|
|
} SDL_PenButtonEvent;
|
|
|
|
|
|
/**
|
|
@@ -734,7 +734,7 @@ typedef struct SDL_PenButtonEvent
|
|
|
*/
|
|
|
typedef struct SDL_DropEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_DROP_BEGIN or ::SDL_EVENT_DROP_FILE or ::SDL_EVENT_DROP_TEXT or ::SDL_EVENT_DROP_COMPLETE or ::SDL_EVENT_DROP_POSITION */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_DROP_BEGIN or SDL_EVENT_DROP_FILE or SDL_EVENT_DROP_TEXT or SDL_EVENT_DROP_COMPLETE or SDL_EVENT_DROP_POSITION */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The window that was dropped on, if any */
|
|
@@ -752,7 +752,7 @@ typedef struct SDL_DropEvent
|
|
|
*/
|
|
|
typedef struct SDL_ClipboardEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_CLIPBOARD_UPDATE */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_CLIPBOARD_UPDATE */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
} SDL_ClipboardEvent;
|
|
@@ -764,7 +764,7 @@ typedef struct SDL_ClipboardEvent
|
|
|
*/
|
|
|
typedef struct SDL_SensorEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_SENSOR_UPDATE */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_SENSOR_UPDATE */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_SensorID which; /**< The instance ID of the sensor */
|
|
@@ -779,7 +779,7 @@ typedef struct SDL_SensorEvent
|
|
|
*/
|
|
|
typedef struct SDL_QuitEvent
|
|
|
{
|
|
|
- SDL_EventType type; /**< ::SDL_EVENT_QUIT */
|
|
|
+ SDL_EventType type; /**< SDL_EVENT_QUIT */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
} SDL_QuitEvent;
|
|
@@ -797,7 +797,7 @@ typedef struct SDL_QuitEvent
|
|
|
*/
|
|
|
typedef struct SDL_UserEvent
|
|
|
{
|
|
|
- Uint32 type; /**< ::SDL_EVENT_USER through ::SDL_EVENT_LAST-1, Uint32 because these are not in the SDL_EventType enumeration */
|
|
|
+ Uint32 type; /**< SDL_EVENT_USER through SDL_EVENT_LAST-1, Uint32 because these are not in the SDL_EventType enumeration */
|
|
|
Uint32 reserved;
|
|
|
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
|
|
|
SDL_WindowID windowID; /**< The associated window if any */
|
|
@@ -1195,7 +1195,7 @@ typedef int (SDLCALL *SDL_EventFilter)(void *userdata, SDL_Event *event);
|
|
|
* interrupt signal (e.g. pressing Ctrl-C), it will be delivered to the
|
|
|
* application at the next event poll.
|
|
|
*
|
|
|
- * There is one caveat when dealing with the ::SDL_QuitEvent event type. The
|
|
|
+ * There is one caveat when dealing with the SDL_QuitEvent event type. The
|
|
|
* event filter is only called when the window manager desires to close the
|
|
|
* application window. If the event filter returns 1, then the window will be
|
|
|
* closed, otherwise the window will remain open if possible.
|