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@@ -230,7 +230,7 @@ typedef struct SDL_WindowEvent
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{
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Uint32 type; /**< ::SDL_WINDOWEVENT_* */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The associated window */
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+ SDL_WindowID windowID;/**< The associated window */
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Sint32 data1; /**< event dependent data */
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Sint32 data2; /**< event dependent data */
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} SDL_WindowEvent;
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@@ -242,7 +242,7 @@ typedef struct SDL_KeyboardEvent
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{
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Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The window with keyboard focus, if any */
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+ SDL_WindowID windowID;/**< The window with keyboard focus, if any */
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Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
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Uint8 repeat; /**< Non-zero if this is a key repeat */
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Uint8 padding2;
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@@ -258,7 +258,7 @@ typedef struct SDL_TextEditingEvent
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{
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Uint32 type; /**< ::SDL_TEXTEDITING */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The window with keyboard focus, if any */
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+ SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
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Sint32 start; /**< The start cursor of selected editing text */
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Sint32 length; /**< The length of selected editing text */
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@@ -272,7 +272,7 @@ typedef struct SDL_TextEditingExtEvent
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{
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Uint32 type; /**< ::SDL_TEXTEDITING_EXT */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The window with keyboard focus, if any */
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+ SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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char* text; /**< The editing text, which should be freed with SDL_free(), and will not be NULL */
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Sint32 start; /**< The start cursor of selected editing text */
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Sint32 length; /**< The length of selected editing text */
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@@ -286,7 +286,7 @@ typedef struct SDL_TextInputEvent
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{
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Uint32 type; /**< ::SDL_TEXTINPUT */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The window with keyboard focus, if any */
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+ SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
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} SDL_TextInputEvent;
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@@ -297,7 +297,7 @@ typedef struct SDL_MouseMotionEvent
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{
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Uint32 type; /**< ::SDL_MOUSEMOTION */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The window with mouse focus, if any */
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+ SDL_WindowID windowID;/**< The window with mouse focus, if any */
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SDL_MouseID which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
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Uint32 state; /**< The current button state */
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float x; /**< X coordinate, relative to window */
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@@ -313,7 +313,7 @@ typedef struct SDL_MouseButtonEvent
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{
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Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The window with mouse focus, if any */
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+ SDL_WindowID windowID;/**< The window with mouse focus, if any */
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SDL_MouseID which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
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Uint8 button; /**< The mouse button index */
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Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
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@@ -330,7 +330,7 @@ typedef struct SDL_MouseWheelEvent
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{
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Uint32 type; /**< ::SDL_MOUSEWHEEL */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The window with mouse focus, if any */
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+ SDL_WindowID windowID;/**< The window with mouse focus, if any */
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SDL_MouseID which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
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float x; /**< The amount scrolled horizontally, positive to the right and negative to the left */
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float y; /**< The amount scrolled vertically, positive away from the user and negative toward the user */
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@@ -509,7 +509,7 @@ typedef struct SDL_TouchFingerEvent
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float dx; /**< Normalized in the range -1...1 */
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float dy; /**< Normalized in the range -1...1 */
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float pressure; /**< Normalized in the range 0...1 */
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- Uint32 windowID; /**< The window underneath the finger, if any */
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+ SDL_WindowID windowID;/**< The window underneath the finger, if any */
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} SDL_TouchFingerEvent;
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@@ -523,7 +523,7 @@ typedef struct SDL_DropEvent
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Uint32 type; /**< ::SDL_DROPBEGIN or ::SDL_DROPFILE or ::SDL_DROPTEXT or ::SDL_DROPCOMPLETE */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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char *file; /**< The file name, which should be freed with SDL_free(), is NULL on begin/complete */
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- Uint32 windowID; /**< The window that was dropped on, if any */
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+ SDL_WindowID windowID;/**< The window that was dropped on, if any */
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} SDL_DropEvent;
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@@ -564,7 +564,7 @@ typedef struct SDL_UserEvent
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{
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Uint32 type; /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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- Uint32 windowID; /**< The associated window if any */
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+ SDL_WindowID windowID;/**< The associated window if any */
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Sint32 code; /**< User defined event code */
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void *data1; /**< User defined data pointer */
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void *data2; /**< User defined data pointer */
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