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@@ -1124,13 +1124,13 @@ SDLTest_CommonInit(SDLTest_CommonState *state)
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SDL_Log("Bounds: %dx%d at %d,%d\n", bounds.w, bounds.h, bounds.x, bounds.y);
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SDL_Log("Usable bounds: %dx%d at %d,%d\n", usablebounds.w, usablebounds.h, usablebounds.x, usablebounds.y);
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- SDL_Log("DPI: %fx%f\n", hdpi, vdpi);
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+ SDL_Log("DPI: %gx%g\n", hdpi, vdpi);
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SDL_GetDesktopDisplayMode(i, &mode);
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SDL_GetMasksForPixelFormatEnum(mode.format, &bpp, &Rmask, &Gmask,
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&Bmask, &Amask);
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- SDL_Log(" Current mode: %dx%d@%gHz, %d bits-per-pixel (%s)\n",
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- mode.w, mode.h, mode.refresh_rate, bpp,
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+ SDL_Log(" Current mode: %dx%d@%gHz, %d%% scale, %d bits-per-pixel (%s)\n",
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+ mode.w, mode.h, mode.refresh_rate, (int)(mode.display_scale * 100.0f), bpp,
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SDL_GetPixelFormatName(mode.format));
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if (Rmask || Gmask || Bmask) {
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SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n", Rmask);
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@@ -1151,8 +1151,8 @@ SDLTest_CommonInit(SDLTest_CommonState *state)
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SDL_GetDisplayMode(i, j, &mode);
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SDL_GetMasksForPixelFormatEnum(mode.format, &bpp, &Rmask,
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&Gmask, &Bmask, &Amask);
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- SDL_Log(" Mode %d: %dx%d@%gHz, %d bits-per-pixel (%s)\n",
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- j, mode.w, mode.h, mode.refresh_rate, bpp,
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+ SDL_Log(" Mode %d: %dx%d@%gHz, %d%% scale, %d bits-per-pixel (%s)\n",
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+ j, mode.w, mode.h, mode.refresh_rate, (int)(mode.display_scale * 100.0f), bpp,
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SDL_GetPixelFormatName(mode.format));
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if (Rmask || Gmask || Bmask) {
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SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n",
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@@ -2245,8 +2245,8 @@ void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, fl
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textY += lineHeight;
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if (0 == SDL_GetWindowDisplayMode(window, &mode)) {
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- (void)SDL_snprintf(text, sizeof text, "SDL_GetWindowDisplayMode: %dx%d@%gHz (%s)",
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- mode.w, mode.h, mode.refresh_rate, SDL_GetPixelFormatName(mode.format));
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+ (void)SDL_snprintf(text, sizeof text, "SDL_GetWindowDisplayMode: %dx%d@%gHz %d%% scale, (%s)",
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+ mode.w, mode.h, mode.refresh_rate, (int)(mode.display_scale * 100.0f), SDL_GetPixelFormatName(mode.format));
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SDLTest_DrawString(renderer, 0.0f, textY, text);
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textY += lineHeight;
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}
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@@ -2275,21 +2275,21 @@ void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, fl
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}
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if (0 == SDL_GetCurrentDisplayMode(windowDisplayIndex, &mode)) {
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- (void)SDL_snprintf(text, sizeof text, "SDL_GetCurrentDisplayMode: %dx%d@%gHz (%s)",
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- mode.w, mode.h, mode.refresh_rate, SDL_GetPixelFormatName(mode.format));
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+ (void)SDL_snprintf(text, sizeof text, "SDL_GetCurrentDisplayMode: %dx%d@%gHz %d%% scale, (%s)",
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+ mode.w, mode.h, mode.refresh_rate, (int)(mode.display_scale * 100.0f), SDL_GetPixelFormatName(mode.format));
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SDLTest_DrawString(renderer, 0.0f, textY, text);
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textY += lineHeight;
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}
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if (0 == SDL_GetDesktopDisplayMode(windowDisplayIndex, &mode)) {
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- (void)SDL_snprintf(text, sizeof text, "SDL_GetDesktopDisplayMode: %dx%d@%gHz (%s)",
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- mode.w, mode.h, mode.refresh_rate, SDL_GetPixelFormatName(mode.format));
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+ (void)SDL_snprintf(text, sizeof text, "SDL_GetDesktopDisplayMode: %dx%d@%gHz %d%% scale, (%s)",
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+ mode.w, mode.h, mode.refresh_rate, (int)(mode.display_scale * 100.0f), SDL_GetPixelFormatName(mode.format));
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SDLTest_DrawString(renderer, 0.0f, textY, text);
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textY += lineHeight;
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}
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if (0 == SDL_GetDisplayPhysicalDPI(windowDisplayIndex, &ddpi, &hdpi, &vdpi)) {
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- (void)SDL_snprintf(text, sizeof text, "SDL_GetDisplayPhysicalDPI: ddpi: %f, hdpi: %f, vdpi: %f",
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+ (void)SDL_snprintf(text, sizeof text, "SDL_GetDisplayPhysicalDPI: ddpi: %g, hdpi: %g, vdpi: %g",
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ddpi, hdpi, vdpi);
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SDLTest_DrawString(renderer, 0.0f, textY, text);
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textY += lineHeight;
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