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@@ -23,11 +23,18 @@
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/* This is the iOS implementation of the SDL joystick API */
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#include "SDL_joystick.h"
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+#include "SDL_stdinc.h"
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#include "../SDL_sysjoystick.h"
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#include "../SDL_joystick_c.h"
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-#import "SDLUIAccelerationDelegate.h"
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-const char *accelerometerName = "iPhone accelerometer";
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+#import <CoreMotion/CoreMotion.h>
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+
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+/* needed for SDL_IPHONE_MAX_GFORCE macro */
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+#import "SDL_config_iphoneos.h"
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+
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+const char *accelerometerName = "iOS accelerometer";
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+
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+static CMMotionManager *motionManager = nil;
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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@@ -74,7 +81,15 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
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joystick->nhats = 0;
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joystick->nballs = 0;
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joystick->nbuttons = 0;
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- [[SDLUIAccelerationDelegate sharedDelegate] startup];
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+
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+ if (motionManager == nil) {
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+ motionManager = [[CMMotionManager alloc] init];
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+ }
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+
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+ /* Shorter times between updates can significantly increase CPU usage. */
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+ motionManager.accelerometerUpdateInterval = 0.1;
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+ [motionManager startAccelerometerUpdates];
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+
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return 0;
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}
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@@ -84,6 +99,45 @@ SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
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return SDL_TRUE;
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}
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+static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
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+{
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+ const float maxgforce = SDL_IPHONE_MAX_GFORCE;
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+ const SInt16 maxsint16 = 0x7FFF;
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+ CMAcceleration accel;
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+
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+ if (!motionManager.accelerometerActive) {
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+ return;
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+ }
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+
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+ accel = [[motionManager accelerometerData] acceleration];
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+
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+ /*
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+ Convert accelerometer data from floating point to Sint16, which is what
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+ the joystick system expects.
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+
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+ To do the conversion, the data is first clamped onto the interval
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+ [-SDL_IPHONE_MAX_G_FORCE, SDL_IPHONE_MAX_G_FORCE], then the data is multiplied
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+ by MAX_SINT16 so that it is mapped to the full range of an Sint16.
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+
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+ You can customize the clamped range of this function by modifying the
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+ SDL_IPHONE_MAX_GFORCE macro in SDL_config_iphoneos.h.
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+
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+ Once converted to Sint16, the accelerometer data no longer has coherent
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+ units. You can convert the data back to units of g-force by multiplying
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+ it in your application's code by SDL_IPHONE_MAX_GFORCE / 0x7FFF.
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+ */
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+
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+ /* clamp the data */
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+ accel.x = SDL_min(SDL_max(accel.x, -maxgforce), maxgforce);
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+ accel.y = SDL_min(SDL_max(accel.y, -maxgforce), maxgforce);
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+ accel.z = SDL_min(SDL_max(accel.z, -maxgforce), maxgforce);
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+
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+ /* pass in data mapped to range of SInt16 */
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+ SDL_PrivateJoystickAxis(joystick, 0, (accel.x / maxgforce) * maxsint16);
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+ SDL_PrivateJoystickAxis(joystick, 1, -(accel.y / maxgforce) * maxsint16);
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+ SDL_PrivateJoystickAxis(joystick, 2, (accel.z / maxgforce) * maxsint16);
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+}
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+
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/* Function to update the state of a joystick - called as a device poll.
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* This function shouldn't update the joystick structure directly,
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* but instead should call SDL_PrivateJoystick*() to deliver events
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@@ -92,37 +146,25 @@ SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
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void
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SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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{
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-
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- Sint16 orientation[3];
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-
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- if ([[SDLUIAccelerationDelegate sharedDelegate] hasNewData]) {
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-
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- [[SDLUIAccelerationDelegate sharedDelegate] getLastOrientation: orientation];
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- [[SDLUIAccelerationDelegate sharedDelegate] setHasNewData: NO];
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-
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- SDL_PrivateJoystickAxis(joystick, 0, orientation[0]);
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- SDL_PrivateJoystickAxis(joystick, 1, -orientation[1]);
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- SDL_PrivateJoystickAxis(joystick, 2, orientation[2]);
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-
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- }
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-
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- return;
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+ SDL_SYS_AccelerometerUpdate(joystick);
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}
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/* Function to close a joystick after use */
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void
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SDL_SYS_JoystickClose(SDL_Joystick * joystick)
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{
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- if ([[SDLUIAccelerationDelegate sharedDelegate] isRunning]) {
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- [[SDLUIAccelerationDelegate sharedDelegate] shutdown];
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- }
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- SDL_SetError("No joystick open with that index");
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+ [motionManager stopAccelerometerUpdates];
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+ joystick->closed = 1;
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}
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/* Function to perform any system-specific joystick related cleanup */
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void
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SDL_SYS_JoystickQuit(void)
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{
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+ if (motionManager != nil) {
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+ [motionManager release];
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+ motionManager = nil;
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+ }
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}
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SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
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