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@@ -726,13 +726,18 @@ extern "C" {
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#define SDL_HINT_BMP_SAVE_LEGACY_FORMAT "SDL_BMP_SAVE_LEGACY_FORMAT"
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/**
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- * \brief Tell SDL not to name threads on Windows.
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+ * \brief Tell SDL not to name threads on Windows with the 0x406D1388 Exception.
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+ * The 0x406D1388 Exception is a trick used to inform Visual Studio of a
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+ * thread's name, but it tends to cause problems with other debuggers,
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+ * and the .NET runtime. Note that SDL 2.0.6 and later will still use
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+ * the (safer) SetThreadDescription API, introduced in the Windows 10
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+ * Creators Update, if available.
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*
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* The variable can be set to the following values:
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* "0" - SDL will raise the 0x406D1388 Exception to name threads.
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- * This is the default behavior of SDL <= 2.0.4. (default)
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- * "1" - SDL will not raise this exception, and threads will be unnamed.
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- * For .NET languages this is required when running under a debugger.
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+ * This is the default behavior of SDL <= 2.0.4.
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+ * "1" - SDL will not raise this exception, and threads will be unnamed. (default)
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+ * This is necessary with .NET languages or debuggers that aren't Visual Studio.
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*/
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#define SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING "SDL_WINDOWS_DISABLE_THREAD_NAMING"
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