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@@ -412,8 +412,8 @@ typedef struct SDL_TouchFingerEvent
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SDL_FingerID fingerId;
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float x; /**< Normalized in the range 0...1 */
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float y; /**< Normalized in the range 0...1 */
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- float dx; /**< Normalized in the range 0...1 */
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- float dy; /**< Normalized in the range 0...1 */
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+ float dx; /**< Normalized in the range -1...1 */
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+ float dy; /**< Normalized in the range -1...1 */
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float pressure; /**< Normalized in the range 0...1 */
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} SDL_TouchFingerEvent;
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