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@@ -643,7 +643,7 @@ static void SetDrawState(SDL_Surface *surface, SW_DrawStateCache *drawstate)
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const SDL_Rect *cliprect = drawstate->cliprect;
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SDL_assert_release(viewport != NULL); /* the higher level should have forced a SDL_RENDERCMD_SETVIEWPORT */
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- if (cliprect) {
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+ if (cliprect && viewport) {
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SDL_Rect clip_rect;
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clip_rect.x = cliprect->x + viewport->x;
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clip_rect.y = cliprect->y + viewport->y;
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