(cherry picked from commit 62266dbd4fa79090025317a71473eb764b2e1abe) (SDL3 audio backends don't have the LockDevice interfaces, so this just ended up being a comment.)
@@ -32,6 +32,7 @@
static dspHookCookie dsp_hook;
static SDL_AudioDevice *audio_device;
+// fully local functions related to the wavebufs / DSP, not the same as the `device->lock` SDL_Mutex!
static SDL_INLINE void contextLock(SDL_AudioDevice *device)
{
LightLock_Lock(&device->hidden->lock);