@@ -106,7 +106,7 @@ VITA_GL_CreateContext(_THIS, SDL_Window * window)
attribs[i++] = EGL_ALPHA_SIZE;
attribs[i++] = 8;
attribs[i++] = EGL_STENCIL_SIZE;
- attribs[i++] = 0;;
+ attribs[i++] = 0;
attribs[i++] = EGL_SURFACE_TYPE;
attribs[i++] = 5;