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@@ -893,7 +893,8 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetJoystickButton(SDL_Joystick *joystick,
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* Query joystick capabilities
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*
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* \param joystick The joystick to query
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- * \returns a mask of SDL_JoystickCaps values indicating the joystick capabilities.
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+ * \returns a mask of SDL_JoystickCaps values indicating the joystick
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+ * capabilities.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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@@ -951,7 +952,8 @@ extern DECLSPEC int SDLCALL SDL_RumbleJoystickTriggers(SDL_Joystick *joystick, U
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* An example of a joystick LED is the light on the back of a PlayStation 4's
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* DualShock 4 controller.
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*
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- * For joysticks with a single color LED, the maximum of the RGB values will be used as the LED brightness.
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+ * For joysticks with a single color LED, the maximum of the RGB values will
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+ * be used as the LED brightness.
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*
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* \param joystick The joystick to update
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* \param red The intensity of the red LED
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