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dsp: Updated for new SDL3 audio API.

Ryan C. Gordon 1 vuosi sitten
vanhempi
commit
6fd71185cd
5 muutettua tiedostoa jossa 112 lisäystä ja 113 poistoa
  1. 0 1
      CMakeLists.txt
  2. 7 7
      src/audio/SDL_audiodev.c
  3. 1 1
      src/audio/SDL_audiodev_c.h
  4. 104 102
      src/audio/dsp/SDL_dspaudio.c
  5. 0 2
      src/audio/dsp/SDL_dspaudio.h

+ 0 - 1
CMakeLists.txt

@@ -353,7 +353,6 @@ set_option(SDL_CLANG_TIDY          "Run clang-tidy static analysis" OFF)
 
 set(SDL_VENDOR_INFO "" CACHE STRING "Vendor name and/or version to add to SDL_REVISION")
 
-set(SDL_OSS OFF)
 set(SDL_JACK OFF)
 set(SDL_SNDIO OFF)
 

+ 7 - 7
src/audio/SDL_audiodev.c

@@ -45,13 +45,13 @@
 #define SDL_PATH_DEV_AUDIO "/dev/audio"
 #endif
 
-static void test_device(const int iscapture, const char *fname, int flags, int (*test)(int fd))
+static void test_device(const SDL_bool iscapture, const char *fname, int flags, SDL_bool (*test)(int fd))
 {
     struct stat sb;
     if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
         const int audio_fd = open(fname, flags | O_CLOEXEC, 0);
         if (audio_fd >= 0) {
-            const int okay = test(audio_fd);
+            const SDL_bool okay = test(audio_fd);
             close(audio_fd);
             if (okay) {
                 static size_t dummyhandle = 0;
@@ -63,18 +63,18 @@ static void test_device(const int iscapture, const char *fname, int flags, int (
                  * information,  making this information inaccessible at
                  * enumeration time
                  */
-                SDL_AddAudioDevice(iscapture, fname, 0, 0, 0, (void *)(uintptr_t)dummyhandle, );
+                SDL_AddAudioDevice(iscapture, fname, NULL, (void *)(uintptr_t)dummyhandle);
             }
         }
     }
 }
 
-static int test_stub(int fd)
+static SDL_bool test_stub(int fd)
 {
-    return 1;
+    return SDL_TRUE;
 }
 
-static void SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int classic, int (*test)(int))
+static void SDL_EnumUnixAudioDevices_Internal(const SDL_bool iscapture, const SDL_bool classic, SDL_bool (*test)(int))
 {
     const int flags = iscapture ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT;
     const char *audiodev;
@@ -116,7 +116,7 @@ static void SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int cla
     }
 }
 
-void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int))
+void SDL_EnumUnixAudioDevices(const SDL_bool classic, SDL_bool (*test)(int))
 {
     SDL_EnumUnixAudioDevices_Internal(SDL_TRUE, classic, test);
     SDL_EnumUnixAudioDevices_Internal(SDL_FALSE, classic, test);

+ 1 - 1
src/audio/SDL_audiodev_c.h

@@ -36,6 +36,6 @@
 #define OPEN_FLAGS_INPUT  (O_RDONLY | O_NONBLOCK)
 #endif
 
-extern void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int));
+extern void SDL_EnumUnixAudioDevices(const SDL_bool classic, SDL_bool (*test)(int));
 
 #endif /* SDL_audiodev_c_h_ */

+ 104 - 102
src/audio/dsp/SDL_dspaudio.c

@@ -20,9 +20,9 @@
 */
 #include "SDL_internal.h"
 
-#ifdef SDL_AUDIO_DRIVER_OSS
+// !!! FIXME: clean out perror and fprintf calls in here.
 
-/* Allow access to a raw mixing buffer */
+#ifdef SDL_AUDIO_DRIVER_OSS
 
 #include <stdio.h>  /* For perror() */
 #include <string.h> /* For strerror() */
@@ -38,82 +38,69 @@
 
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
+#include "../../SDL_utils_c.h"
 #include "SDL_dspaudio.h"
 
-static void DSP_DetectDevices(void)
+static void DSP_DetectDevices(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)
 {
-    SDL_EnumUnixAudioDevices(0, NULL);
+    SDL_EnumUnixAudioDevices(SDL_FALSE, NULL);
 }
 
-static void DSP_CloseDevice(SDL_AudioDevice *_this)
+static void DSP_CloseDevice(SDL_AudioDevice *device)
 {
-    if (_this->hidden->audio_fd >= 0) {
-        close(_this->hidden->audio_fd);
+    if (device->hidden) {
+        if (device->hidden->audio_fd >= 0) {
+            close(device->hidden->audio_fd);
+        }
+        SDL_free(device->hidden->mixbuf);
+        SDL_free(device->hidden);
     }
-    SDL_free(_this->hidden->mixbuf);
-    SDL_free(_this->hidden);
 }
 
-static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
+static int DSP_OpenDevice(SDL_AudioDevice *device)
 {
-    SDL_bool iscapture = _this->iscapture;
-    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
-    int format = 0;
-    int value;
-    int frag_spec;
-    SDL_AudioFormat test_format;
-    const SDL_AudioFormat *closefmts;
-
-    /* We don't care what the devname is...we'll try to open anything. */
-    /*  ...but default to first name in the list... */
-    if (devname == NULL) {
-        devname = SDL_GetAudioDeviceName(0, iscapture);
-        if (devname == NULL) {
-            return SDL_SetError("No such audio device");
-        }
+    // Make sure fragment size stays a power of 2, or OSS fails.
+    // (I don't know which of these are actually legal values, though...)
+    if (device->spec.channels > 8) {
+        device->spec.channels = 8;
+    } else if (device->spec.channels > 4) {
+        device->spec.channels = 4;
+    } else if (device->spec.channels > 2) {
+        device->spec.channels = 2;
     }
 
-    /* Make sure fragment size stays a power of 2, or OSS fails. */
-    /* I don't know which of these are actually legal values, though... */
-    if (_this->spec.channels > 8) {
-        _this->spec.channels = 8;
-    } else if (_this->spec.channels > 4) {
-        _this->spec.channels = 4;
-    } else if (_this->spec.channels > 2) {
-        _this->spec.channels = 2;
-    }
-
-    /* Initialize all variables that we clean on shutdown */
-    _this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc(sizeof(*_this->hidden));
-    if (_this->hidden == NULL) {
+    // Initialize all variables that we clean on shutdown
+    device->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof(*device->hidden));
+    if (device->hidden == NULL) {
         return SDL_OutOfMemory();
     }
-    SDL_zerop(_this->hidden);
 
-    /* Open the audio device */
-    _this->hidden->audio_fd = open(devname, flags | O_CLOEXEC, 0);
-    if (_this->hidden->audio_fd < 0) {
-        return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
+    // Open the audio device; we hardcode the device path in `device->name` for lack of better info, so use that.
+    const int flags = ((device->iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
+    device->hidden->audio_fd = open(device->name, flags | O_CLOEXEC, 0);
+    if (device->hidden->audio_fd < 0) {
+        return SDL_SetError("Couldn't open %s: %s", device->name, strerror(errno));
     }
 
-    /* Make the file descriptor use blocking i/o with fcntl() */
+    // Make the file descriptor use blocking i/o with fcntl()
     {
-        long ctlflags;
-        ctlflags = fcntl(_this->hidden->audio_fd, F_GETFL);
-        ctlflags &= ~O_NONBLOCK;
-        if (fcntl(_this->hidden->audio_fd, F_SETFL, ctlflags) < 0) {
+        const long ctlflags = fcntl(device->hidden->audio_fd, F_GETFL) & ~O_NONBLOCK;
+        if (fcntl(device->hidden->audio_fd, F_SETFL, ctlflags) < 0) {
             return SDL_SetError("Couldn't set audio blocking mode");
         }
     }
 
-    /* Get a list of supported hardware formats */
-    if (ioctl(_this->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
+    // Get a list of supported hardware formats
+    int value;
+    if (ioctl(device->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
         perror("SNDCTL_DSP_GETFMTS");
         return SDL_SetError("Couldn't get audio format list");
     }
 
     /* Try for a closest match on audio format */
-    closefmts = SDL_ClosestAudioFormats(_this->spec.format);
+    int format = 0;
+    SDL_AudioFormat test_format;
+    const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
     while ((test_format = *(closefmts++)) != 0) {
 #ifdef DEBUG_AUDIO
         fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
@@ -134,17 +121,7 @@ static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
                 format = AFMT_S16_BE;
             }
             break;
-#if 0
-/*
- * These formats are not used by any real life systems so they are not
- * needed here.
- */
-        case SDL_AUDIO_S8:
-            if (value & AFMT_S8) {
-                format = AFMT_S8;
-            }
-            break;
-#endif
+
         default:
             continue;
         }
@@ -153,40 +130,43 @@ static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
     if (format == 0) {
         return SDL_SetError("Couldn't find any hardware audio formats");
     }
-    _this->spec.format = test_format;
+    device->spec.format = test_format;
 
-    /* Set the audio format */
+    // Set the audio format
     value = format;
-    if ((ioctl(_this->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
+    if ((ioctl(device->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
         (value != format)) {
         perror("SNDCTL_DSP_SETFMT");
         return SDL_SetError("Couldn't set audio format");
     }
 
-    /* Set the number of channels of output */
-    value = _this->spec.channels;
-    if (ioctl(_this->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) {
+    // Set the number of channels of output
+    value = device->spec.channels;
+    if (ioctl(device->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) {
         perror("SNDCTL_DSP_CHANNELS");
         return SDL_SetError("Cannot set the number of channels");
     }
-    _this->spec.channels = value;
+    device->spec.channels = value;
 
-    /* Set the DSP frequency */
-    value = _this->spec.freq;
-    if (ioctl(_this->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
+    // Set the DSP frequency
+    value = device->spec.freq;
+    if (ioctl(device->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
         perror("SNDCTL_DSP_SPEED");
         return SDL_SetError("Couldn't set audio frequency");
     }
-    _this->spec.freq = value;
+    device->spec.freq = value;
 
     /* Calculate the final parameters for this audio specification */
-    SDL_CalculateAudioSpec(&_this->spec);
+    SDL_UpdatedAudioDeviceFormat(device);
 
-    /* Determine the power of two of the fragment size */
-    for (frag_spec = 0; (0x01U << frag_spec) < _this->spec.size; ++frag_spec) {
-    }
-    if ((0x01U << frag_spec) != _this->spec.size) {
-        return SDL_SetError("Fragment size must be a power of two");
+    /* Determine the power of two of the fragment size
+       Since apps don't control this in SDL3, and this driver only accepts 8, 16
+       bit formats and 1, 2, 4, 8 channels, this should always be a power of 2 already. */
+    SDL_assert(SDL_powerof2(device->buffer_size) == device->buffer_size);
+
+    int frag_spec = 0;
+    while ((0x01U << frag_spec) < device->buffer_size) {
+        frag_spec++;
     }
     frag_spec |= 0x00020000; /* two fragments, for low latency */
 
@@ -195,13 +175,13 @@ static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
     fprintf(stderr, "Requesting %d fragments of size %d\n",
             (frag_spec >> 16), 1 << (frag_spec & 0xFFFF));
 #endif
-    if (ioctl(_this->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
+    if (ioctl(device->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
         perror("SNDCTL_DSP_SETFRAGMENT");
     }
 #ifdef DEBUG_AUDIO
     {
         audio_buf_info info;
-        ioctl(_this->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info);
+        ioctl(device->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info);
         fprintf(stderr, "fragments = %d\n", info.fragments);
         fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
         fprintf(stderr, "fragsize = %d\n", info.fragsize);
@@ -210,44 +190,64 @@ static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
 #endif
 
     /* Allocate mixing buffer */
-    if (!iscapture) {
-        _this->hidden->mixlen = _this->spec.size;
-        _this->hidden->mixbuf = (Uint8 *)SDL_malloc(_this->hidden->mixlen);
-        if (_this->hidden->mixbuf == NULL) {
+    if (!device->iscapture) {
+        device->hidden->mixbuf = (Uint8 *)SDL_malloc(device->buffer_size);
+        if (device->hidden->mixbuf == NULL) {
             return SDL_OutOfMemory();
         }
-        SDL_memset(_this->hidden->mixbuf, _this->spec.silence, _this->spec.size);
+        SDL_memset(device->hidden->mixbuf, device->silence_value, device->buffer_size);
     }
 
-    /* We're ready to rock and roll. :-) */
-    return 0;
+    return 0;  // We're ready to rock and roll. :-)
+}
+
+static void DSP_WaitDevice(SDL_AudioDevice *device)
+{
+    const unsigned long ioctlreq = device->iscapture ? SNDCTL_DSP_GETISPACE : SNDCTL_DSP_GETOSPACE;
+    struct SDL_PrivateAudioData *h = device->hidden;
+
+    while (!SDL_AtomicGet(&device->shutdown)) {
+        audio_buf_info info;
+        const int rc = ioctl(h->audio_fd, ioctlreq, &info);
+        if ((rc < 0) && (errno != EAGAIN)) { // Hmm, not much we can do - abort
+            fprintf(stderr, "dsp WaitDevice ioctl failed (unrecoverable): %s\n", strerror(errno));
+            SDL_AudioDeviceDisconnected(device);
+            return;
+        } else if (info.bytes < device->buffer_size) {
+//SDL_Log("DSP NEED=%d HAVE=%d", (int) device->buffer_size, (int) info.bytes);
+            SDL_Delay(10);
+        } else {
+//SDL_Log("DSP NEED=%d HAVE=%d", (int) device->buffer_size, (int) info.bytes);
+            break; /* ready to go! */
+        }
+    }
 }
 
-static void DSP_PlayDevice(SDL_AudioDevice *_this)
+static void DSP_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
 {
-    struct SDL_PrivateAudioData *h = _this->hidden;
-    if (write(h->audio_fd, h->mixbuf, h->mixlen) == -1) {
+    struct SDL_PrivateAudioData *h = device->hidden;
+    if (write(h->audio_fd, buffer, buflen) == -1) {
         perror("Audio write");
-        SDL_OpenedAudioDeviceDisconnected(_this);
+        SDL_AudioDeviceDisconnected(device);
     }
 #ifdef DEBUG_AUDIO
     fprintf(stderr, "Wrote %d bytes of audio data\n", h->mixlen);
 #endif
 }
 
-static Uint8 *DSP_GetDeviceBuf(SDL_AudioDevice *_this)
+static Uint8 *DSP_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
 {
-    return _this->hidden->mixbuf;
+    return device->hidden->mixbuf;
 }
 
-static int DSP_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int buflen)
+static int DSP_CaptureFromDevice(SDL_AudioDevice *device, void *buffer, int buflen)
 {
-    return (int)read(_this->hidden->audio_fd, buffer, buflen);
+    return (int)read(device->hidden->audio_fd, buffer, buflen);
 }
 
-static void DSP_FlushCapture(SDL_AudioDevice *_this)
+static void DSP_FlushCapture(SDL_AudioDevice *device)
 {
-    struct SDL_PrivateAudioData *h = _this->hidden;
+    struct SDL_PrivateAudioData *h = device->hidden;
     audio_buf_info info;
     if (ioctl(h->audio_fd, SNDCTL_DSP_GETISPACE, &info) == 0) {
         while (info.bytes > 0) {
@@ -263,17 +263,17 @@ static void DSP_FlushCapture(SDL_AudioDevice *_this)
 }
 
 static SDL_bool InitTimeDevicesExist = SDL_FALSE;
-static int look_for_devices_test(int fd)
+static SDL_bool look_for_devices_test(int fd)
 {
     InitTimeDevicesExist = SDL_TRUE; /* note that _something_ exists. */
     /* Don't add to the device list, we're just seeing if any devices exist. */
-    return 0;
+    return SDL_FALSE;
 }
 
 static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
 {
     InitTimeDevicesExist = SDL_FALSE;
-    SDL_EnumUnixAudioDevices(0, look_for_devices_test);
+    SDL_EnumUnixAudioDevices(SDL_FALSE, look_for_devices_test);
     if (!InitTimeDevicesExist) {
         SDL_SetError("dsp: No such audio device");
         return SDL_FALSE; /* maybe try a different backend. */
@@ -282,9 +282,11 @@ static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
     /* Set the function pointers */
     impl->DetectDevices = DSP_DetectDevices;
     impl->OpenDevice = DSP_OpenDevice;
+    impl->WaitDevice = DSP_WaitDevice;
     impl->PlayDevice = DSP_PlayDevice;
     impl->GetDeviceBuf = DSP_GetDeviceBuf;
     impl->CloseDevice = DSP_CloseDevice;
+    impl->WaitCaptureDevice = DSP_WaitDevice;
     impl->CaptureFromDevice = DSP_CaptureFromDevice;
     impl->FlushCapture = DSP_FlushCapture;
 
@@ -295,7 +297,7 @@ static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
 }
 
 AudioBootStrap DSP_bootstrap = {
-    "dsp", "OSS /dev/dsp standard audio", DSP_Init, SDL_FALSE
+    "dsp", "Open Sound System (/dev/dsp)", DSP_Init, SDL_FALSE
 };
 
 #endif /* SDL_AUDIO_DRIVER_OSS */

+ 0 - 2
src/audio/dsp/SDL_dspaudio.h

@@ -32,8 +32,6 @@ struct SDL_PrivateAudioData
 
     /* Raw mixing buffer */
     Uint8 *mixbuf;
-    int mixlen;
 };
-#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
 
 #endif /* SDL_dspaudio_h_ */