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@@ -118,6 +118,7 @@ typedef enum
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* \sa SDL_SetWindowResizable()
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* \sa SDL_SetWindowTitle()
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* \sa SDL_ShowWindow()
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+ * \sa SDL_ShowWindowSystemMenu()
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*/
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typedef struct SDL_Window SDL_Window;
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@@ -1675,6 +1676,28 @@ extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window *modal_window, SDL_
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*/
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extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window *window);
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+/**
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+ * Display the system-level window menu.
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+ *
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+ * This default window menu is provided by the system and on some platforms
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+ * provides functionality for setting or changing privileged state on the
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+ * window, such as moving it between workspaces or displays, or toggling the
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+ * always-on-top property.
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+ *
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+ * On platforms or desktops where this is unsupported, this function
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+ * does nothing.
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+ *
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+ * \param window the window for which the menu will be displayed
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+ * \param x the x coordinate of the menu, relative to the origin (top-left) of the client area
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+ * \param y the y coordinate of the menu, relative to the origin (top-left) of the client area
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+ * \returns 0 on success or a negative error code on failure; call
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+ * SDL_GetError() for more information.
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ */
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+extern DECLSPEC int SDLCALL SDL_ShowWindowSystemMenu(SDL_Window *window, int x, int y);
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+
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/**
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* Possible return values from the SDL_HitTest callback.
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*
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