|
@@ -1037,7 +1037,7 @@ int SDL_GetAudioStreamData(SDL_AudioStream *stream, void *voidbuf, int len)
|
|
|
|
|
|
int retval = 0;
|
|
|
while (len > 0) { // didn't ask for a whole sample frame, nothing to do
|
|
|
- const int chunk_size = 1024 * 1024; // !!! FIXME: a megabyte might be overly-aggressive.
|
|
|
+ const int chunk_size = 32 * 1024;
|
|
|
const int rc = GetAudioStreamDataInternal(stream, buf, SDL_min(len, chunk_size));
|
|
|
|
|
|
if (rc == -1) {
|