@@ -306,7 +306,7 @@ static int SetupWindowData(_THIS, SDL_Window *window, Window w, BOOL created)
window->w = attrib.width;
window->h = attrib.height;
if (attrib.map_state != IsUnmapped) {
- window->flags &= SDL_WINDOW_HIDDEN;
+ window->flags &= ~SDL_WINDOW_HIDDEN;
} else {
window->flags |= SDL_WINDOW_HIDDEN;
}