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+/*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+*/
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+
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+/**
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+ * \file SDL_storage.h
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+ *
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+ * Include file for storage container SDL API functions
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+ */
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+
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+#ifndef SDL_storage_h_
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+#define SDL_storage_h_
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+
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+#include <SDL3/SDL_stdinc.h>
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+#include <SDL3/SDL_mutex.h>
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+#include <SDL3/SDL_properties.h>
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+
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+#include <SDL3/SDL_begin_code.h>
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+
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+/* Set up for C function definitions, even when using C++ */
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+#ifdef __cplusplus
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+extern "C" {
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+#endif
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+
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+/* !!! FIXME: Don't let this ship without async R/W support!!! */
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+
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+typedef struct SDL_StorageInterface
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+{
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+ int (SDLCALL *close)(void *userdata);
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+
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+ SDL_bool (SDLCALL *ready)(void *userdata);
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+
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+ int (SDLCALL *fileSize)(void *userdata, const char *path, Uint64 *length);
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+
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+ int (SDLCALL *readFile)(void *userdata, const char *path, void *destination, Uint64 length);
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+
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+ int (SDLCALL *writeFile)(void *userdata, const char *path, const void *source, Uint64 length);
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+
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+ Uint64 (SDLCALL *spaceRemaining)(void *userdata);
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+} SDL_StorageInterface;
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+
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+typedef struct SDL_Storage SDL_Storage;
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+
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+/**
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+ * Opens up a read-only container for the application's filesystem.
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+ *
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+ * \param override a path to override the backend's default title root
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+ * \param props a property list that may contain backend-specific information
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+ * \returns a title storage container on success or NULL on failure; call
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+ * SDL_GetError() for more information.
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenUserStorage
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+ * \sa SDL_OpenStorage
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+ * \sa SDL_TitleStorageReady
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+ * \sa SDL_CloseStorage
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+ * \sa SDL_StorageReady
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+ * \sa SDL_StorageFileSize
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+ * \sa SDL_StorageReadFile
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+ * \sa SDL_StorageWriteFile
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+ * \sa SDL_StorageSpaceRemaining
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+ */
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+extern DECLSPEC SDL_Storage *SDLCALL SDL_OpenTitleStorage(const char *override, SDL_PropertiesID props);
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+
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+/**
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+ * Opens up a container for a user's unique read/write filesystem.
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+ *
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+ * While title storage can generally be kept open throughout runtime, user
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+ * storage should only be opened when the client is ready to read/write files.
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+ * This allows the backend to properly batch R/W operations and flush them when
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+ * the container has been closed; ensuring safe and optimal save I/O.
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+ *
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+ * \param org the name of your organization
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+ * \param app the name of your application
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+ * \param props a property list that may contain backend-specific information
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+ * \returns a user storage container on success or NULL on failure; call
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+ * SDL_GetError() for more information.
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenTitleStorage
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+ * \sa SDL_OpenStorage
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+ * \sa SDL_CloseStorage
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+ * \sa SDL_StorageReady
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+ * \sa SDL_StorageFileSize
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+ * \sa SDL_StorageReadFile
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+ * \sa SDL_StorageWriteFile
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+ * \sa SDL_StorageSpaceRemaining
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+ */
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+extern DECLSPEC SDL_Storage *SDLCALL SDL_OpenUserStorage(const char *org, const char *app, SDL_PropertiesID props);
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+
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+/**
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+ * Opens up a container using a client-provided storage interface.
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+ *
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+ * Applications do not need to use this function unless they are providing
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+ * their own SDL_Storage implementation. If you just need an
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+ * SDL_Storage, you should use the built-in implementations in SDL,
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+ * like SDL_OpenTitleStorage() or SDL_OpenUserStorage().
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+ *
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+ * \param iface the function table to be used by this container
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+ * \param userdata the pointer that will be passed to the store interface
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+ * \returns a storage container on success or NULL on failure; call
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+ * SDL_GetError() for more information.
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenTitleStorage
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+ * \sa SDL_OpenUserStorage
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+ * \sa SDL_CloseStorage
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+ * \sa SDL_StorageReady
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+ * \sa SDL_StorageFileSize
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+ * \sa SDL_StorageReadFile
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+ * \sa SDL_StorageWriteFile
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+ * \sa SDL_StorageSpaceRemaining
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+ */
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+extern DECLSPEC SDL_Storage *SDLCALL SDL_OpenStorage(const SDL_StorageInterface *iface, void *userdata);
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+
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+/**
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+ * Closes and frees a storage container.
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+ *
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+ * \param storage a storage container to close
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+ * \returns 0 if the container was freed with no errors, a negative value
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+ * otherwise; call SDL_GetError() for more information. Even if the
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+ * function returns an error, the container data will be freed; the
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+ * error is only for informational purposes.
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenTitleStorage
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+ * \sa SDL_OpenUserStorage
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+ * \sa SDL_OpenStorage
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+ * \sa SDL_StorageReady
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+ * \sa SDL_StorageFileSize
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+ * \sa SDL_StorageReadFile
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+ * \sa SDL_StorageWriteFile
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+ * \sa SDL_StorageSpaceRemaining
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+ */
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+extern DECLSPEC int SDLCALL SDL_CloseStorage(SDL_Storage *storage);
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+
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+/**
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+ * Checks if the storage container is ready to use.
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+ *
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+ * This function should be called in regular intervals until it returns
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+ * SDL_TRUE - however, it is not recommended to spinwait on this call, as
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+ * the backend may depend on a synchronous message loop.
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+ *
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+ * \param storage a storage container to query
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+ * \returns SDL_TRUE if the container is ready, SDL_FALSE otherwise
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenTitleStorage
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+ * \sa SDL_OpenUserStorage
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+ * \sa SDL_OpenStorage
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+ * \sa SDL_CloseStorage
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+ * \sa SDL_StorageFileSize
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+ * \sa SDL_StorageReadFile
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+ * \sa SDL_StorageWriteFile
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+ * \sa SDL_StorageSpaceRemaining
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+ */
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+extern DECLSPEC SDL_bool SDLCALL SDL_StorageReady(SDL_Storage *storage);
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+
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+/**
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+ * Query the size of a file within a storage container.
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+ *
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+ * \param storage a storage container to query
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+ * \param path the relative path of the file to query
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+ * \param length a pointer to be filled with the file's length
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+ * \returns 0 if the file could be queried, a negative value otherwise; call
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+ * SDL_GetError() for more information.
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenTitleStorage
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+ * \sa SDL_OpenUserStorage
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+ * \sa SDL_OpenStorage
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+ * \sa SDL_CloseStorage
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+ * \sa SDL_StorageReady
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+ * \sa SDL_StorageReadFile
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+ * \sa SDL_StorageWriteFile
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+ * \sa SDL_StorageSpaceRemaining
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+ */
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+extern DECLSPEC int SDLCALL SDL_StorageFileSize(SDL_Storage *storage, const char *path, Uint64 *length);
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+
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+/**
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+ * Synchronously read a file from a storage container into a client-provided buffer.
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+ *
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+ * \param storage a storage container to read from
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+ * \param path the relative path of the file to read
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+ * \param destination a client-provided buffer to read the file into
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+ * \param length the length of the destination buffer
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+ * \returns 0 if the file was read, a negative value otherwise; call
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+ * SDL_GetError() for more information.
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenTitleStorage
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+ * \sa SDL_OpenUserStorage
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+ * \sa SDL_OpenStorage
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+ * \sa SDL_CloseStorage
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+ * \sa SDL_StorageReady
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+ * \sa SDL_StorageFileSize
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+ * \sa SDL_StorageWriteFile
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+ * \sa SDL_StorageSpaceRemaining
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+ */
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+extern DECLSPEC int SDLCALL SDL_StorageReadFile(SDL_Storage *storage, const char *path, void *destination, Uint64 length);
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+
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+/**
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+ * Synchronously write a file from client memory into a storage container.
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+ *
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+ * \param storage a storage container to write to
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+ * \param path the relative path of the file to write
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+ * \param source a client-provided buffer to write from
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+ * \param length the length of the source buffer
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+ * \returns 0 if the file was written, a negative value otherwise; call
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+ * SDL_GetError() for more information.
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenTitleStorage
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+ * \sa SDL_OpenUserStorage
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+ * \sa SDL_OpenStorage
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+ * \sa SDL_CloseStorage
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+ * \sa SDL_StorageReady
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+ * \sa SDL_StorageFileSize
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+ * \sa SDL_StorageReadFile
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+ * \sa SDL_StorageSpaceRemaining
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+ */
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+extern DECLSPEC int SDL_StorageWriteFile(SDL_Storage *storage, const char *path, const void *source, Uint64 length);
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+
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+/**
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+ * Queries the remaining space in a storage container.
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+ *
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+ * \param storage a storage container to query
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+ * \returns the amount of remaining space, in bytes
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+ *
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+ * \since This function is available since SDL 3.0.0.
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+ *
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+ * \sa SDL_OpenTitleStorage
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+ * \sa SDL_OpenUserStorage
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+ * \sa SDL_OpenStorage
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+ * \sa SDL_CloseStorage
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+ * \sa SDL_StorageReady
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+ * \sa SDL_StorageFileSize
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+ * \sa SDL_StorageReadFile
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+ * \sa SDL_StorageReadFileAsync
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+ * \sa SDL_StorageWriteFile
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+ * \sa SDL_StorageWriteFileAsync
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+ */
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+extern DECLSPEC Uint64 SDLCALL SDL_StorageSpaceRemaining(SDL_Storage *storage);
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+
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+/* Ends C function definitions when using C++ */
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+#ifdef __cplusplus
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+}
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+#endif
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+#include <SDL3/SDL_close_code.h>
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+
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+#endif /* SDL_storage_h_ */
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