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@@ -1,126 +0,0 @@
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-/*
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- Simple DirectMedia Layer
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- Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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-
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- This software is provided 'as-is', without any express or implied
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- warranty. In no event will the authors be held liable for any damages
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- arising from the use of this software.
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-
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- Permission is granted to anyone to use this software for any purpose,
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- including commercial applications, and to alter it and redistribute it
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- freely, subject to the following restrictions:
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-
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- 1. The origin of this software must not be misrepresented; you must not
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- claim that you wrote the original software. If you use this software
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- in a product, an acknowledgment in the product documentation would be
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- appreciated but is not required.
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- 2. Altered source versions must be plainly marked as such, and must not be
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- misrepresented as being the original software.
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- 3. This notice may not be removed or altered from any source distribution.
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-*/
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-#include "SDL_config.h"
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-
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-#ifdef SDL_THREAD_BEOS
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-
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-/* BeOS thread management routines for SDL */
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-
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-#include <stdio.h>
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-#include <signal.h>
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-#include <be/kernel/OS.h>
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-
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-#include "SDL_mutex.h"
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-#include "SDL_thread.h"
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-#include "../SDL_thread_c.h"
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-#include "../SDL_systhread.h"
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-
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-
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-static int sig_list[] = {
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- SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0
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-};
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-
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-void
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-SDL_MaskSignals(sigset_t * omask)
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-{
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- sigset_t mask;
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- int i;
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-
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- sigemptyset(&mask);
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- for (i = 0; sig_list[i]; ++i) {
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- sigaddset(&mask, sig_list[i]);
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- }
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- sigprocmask(SIG_BLOCK, &mask, omask);
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-}
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-
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-void
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-SDL_UnmaskSignals(sigset_t * omask)
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-{
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- sigprocmask(SIG_SETMASK, omask, NULL);
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-}
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-
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-static int32
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-RunThread(void *data)
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-{
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- SDL_RunThread(data);
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- return (0);
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-}
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-
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-int
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-SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
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-{
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- /* The docs say the thread name can't be longer than B_OS_NAME_LENGTH. */
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- const char *threadname = thread->name ? thread->name : "SDL Thread";
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- char name[B_OS_NAME_LENGTH];
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- SDL_snprintf(name, sizeof (name), "%s", threadname);
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- name[sizeof (name) - 1] = '\0';
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-
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- /* Create the thread and go! */
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- thread->handle = spawn_thread(RunThread, name, B_NORMAL_PRIORITY, args);
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- if ((thread->handle == B_NO_MORE_THREADS) ||
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- (thread->handle == B_NO_MEMORY)) {
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- return SDL_SetError("Not enough resources to create thread");
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- }
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- resume_thread(thread->handle);
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- return (0);
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-}
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-
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-void
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-SDL_SYS_SetupThread(const char *name)
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-{
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- /* We set the thread name during SDL_SYS_CreateThread(). */
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- /* Mask asynchronous signals for this thread */
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- SDL_MaskSignals(NULL);
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-}
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-
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-SDL_threadID
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-SDL_ThreadID(void)
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-{
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- return ((SDL_threadID) find_thread(NULL));
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-}
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-
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-int
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-SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
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-{
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- int32 value;
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-
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- if (priority == SDL_THREAD_PRIORITY_LOW) {
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- value = B_LOW_PRIORITY;
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- } else if (priority == SDL_THREAD_PRIORITY_HIGH) {
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- value = B_URGENT_DISPLAY_PRIORITY;
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- } else {
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- value = B_NORMAL_PRIORITY;
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- }
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- set_thread_priority(find_thread(NULL), value);
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- return 0;
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-}
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-
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-void
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-SDL_SYS_WaitThread(SDL_Thread * thread)
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-{
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- status_t the_status;
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-
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- wait_for_thread(thread->handle, &the_status);
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-}
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-
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-#endif /* SDL_THREAD_BEOS */
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-
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-/* vi: set ts=4 sw=4 expandtab: */
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