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@@ -22,34 +22,34 @@
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#ifdef SDL_AUDIO_DRIVER_DSOUND
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-/* Allow access to a raw mixing buffer */
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-
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#include "../SDL_audio_c.h"
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#include "SDL_directsound.h"
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#include <mmreg.h>
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#ifdef HAVE_MMDEVICEAPI_H
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#include "../../core/windows/SDL_immdevice.h"
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-#endif /* HAVE_MMDEVICEAPI_H */
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+#endif
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#ifndef WAVE_FORMAT_IEEE_FLOAT
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#define WAVE_FORMAT_IEEE_FLOAT 0x0003
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#endif
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-/* For Vista+, we can enumerate DSound devices with IMMDevice */
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+// For Vista+, we can enumerate DSound devices with IMMDevice
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#ifdef HAVE_MMDEVICEAPI_H
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static SDL_bool SupportsIMMDevice = SDL_FALSE;
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-#endif /* HAVE_MMDEVICEAPI_H */
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+#endif
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-/* DirectX function pointers for audio */
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+// DirectX function pointers for audio
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static void *DSoundDLL = NULL;
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typedef HRESULT(WINAPI *fnDirectSoundCreate8)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
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typedef HRESULT(WINAPI *fnDirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
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typedef HRESULT(WINAPI *fnDirectSoundCaptureCreate8)(LPCGUID, LPDIRECTSOUNDCAPTURE8 *, LPUNKNOWN);
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typedef HRESULT(WINAPI *fnDirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
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+typedef HRESULT(WINAPI *fnGetDeviceID)(LPCGUID, LPGUID);
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static fnDirectSoundCreate8 pDirectSoundCreate8 = NULL;
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static fnDirectSoundEnumerateW pDirectSoundEnumerateW = NULL;
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static fnDirectSoundCaptureCreate8 pDirectSoundCaptureCreate8 = NULL;
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static fnDirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW = NULL;
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+static fnGetDeviceID pGetDeviceID = NULL;
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static const GUID SDL_KSDATAFORMAT_SUBTYPE_PCM = { 0x00000001, 0x0000, 0x0010, { 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
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static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x0010, { 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
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@@ -60,6 +60,7 @@ static void DSOUND_Unload(void)
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pDirectSoundEnumerateW = NULL;
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pDirectSoundCaptureCreate8 = NULL;
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pDirectSoundCaptureEnumerateW = NULL;
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+ pGetDeviceID = NULL;
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if (DSoundDLL != NULL) {
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SDL_UnloadObject(DSoundDLL);
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@@ -77,18 +78,19 @@ static int DSOUND_Load(void)
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if (DSoundDLL == NULL) {
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SDL_SetError("DirectSound: failed to load DSOUND.DLL");
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} else {
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-/* Now make sure we have DirectX 8 or better... */
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+// Now make sure we have DirectX 8 or better...
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#define DSOUNDLOAD(f) \
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{ \
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p##f = (fn##f)SDL_LoadFunction(DSoundDLL, #f); \
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if (!p##f) \
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loaded = 0; \
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}
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- loaded = 1; /* will reset if necessary. */
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+ loaded = 1; // will reset if necessary.
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DSOUNDLOAD(DirectSoundCreate8);
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DSOUNDLOAD(DirectSoundEnumerateW);
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DSOUNDLOAD(DirectSoundCaptureCreate8);
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DSOUNDLOAD(DirectSoundCaptureEnumerateW);
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+ DSOUNDLOAD(GetDeviceID);
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#undef DSOUNDLOAD
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if (!loaded) {
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@@ -150,55 +152,80 @@ static int SetDSerror(const char *function, int code)
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}
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static void DSOUND_FreeDeviceHandle(SDL_AudioDevice *device)
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-{
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- SDL_free(device->handle);
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-}
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-
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-static int DSOUND_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
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{
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#ifdef HAVE_MMDEVICEAPI_H
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if (SupportsIMMDevice) {
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- return SDL_IMMDevice_GetDefaultAudioInfo(name, spec, iscapture);
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+ SDL_IMMDevice_FreeDeviceHandle(device);
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+ } else
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+#endif
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+ {
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+ SDL_free(device->handle);
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}
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-#endif /* HAVE_MMDEVICEAPI_H */
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- return SDL_Unsupported();
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}
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-static BOOL CALLBACK FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
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+// FindAllDevs is presumably only used on WinXP; Vista and later can use IMMDevice for better results.
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+typedef struct FindAllDevsData
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{
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- const int iscapture = (int)((size_t)data);
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- if (guid != NULL) { /* skip default device */
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+ SDL_bool iscapture;
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+ SDL_AudioDevice **default_device;
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+ LPCGUID default_device_guid;
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+} FindAllDevsData;
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+
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+static BOOL CALLBACK FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID userdata)
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+{
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+ FindAllDevsData *data = (FindAllDevsData *) userdata;
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+ if (guid != NULL) { // skip default device
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char *str = WIN_LookupAudioDeviceName(desc, guid);
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if (str != NULL) {
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LPGUID cpyguid = (LPGUID)SDL_malloc(sizeof(GUID));
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- SDL_memcpy(cpyguid, guid, sizeof(GUID));
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-
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- /* Note that spec is NULL, because we are required to connect to the
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- * device before getting the channel mask and output format, making
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- * this information inaccessible at enumeration time
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- */
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- SDL_AddAudioDevice(iscapture, str, NULL, cpyguid);
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- SDL_free(str); /* addfn() makes a copy of this string. */
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+ if (cpyguid) {
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+ SDL_memcpy(cpyguid, guid, sizeof(GUID));
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+
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+ /* Note that spec is NULL, because we are required to connect to the
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+ * device before getting the channel mask and output format, making
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+ * this information inaccessible at enumeration time
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+ */
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+ SDL_AudioDevice *device = SDL_AddAudioDevice(data->iscapture, str, NULL, cpyguid);
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+ if (device && data->default_device && data->default_device_guid) {
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+ if (SDL_memcmp(cpyguid, data->default_device_guid, sizeof (GUID)) == 0) {
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+ *data->default_device = device;
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+ }
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+ }
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+ }
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+ SDL_free(str); // SDL_AddAudioDevice() makes a copy of this string.
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}
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}
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- return TRUE; /* keep enumerating. */
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+ return TRUE; // keep enumerating.
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}
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-static void DSOUND_DetectDevices(void)
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+static void DSOUND_DetectDevices(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)
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{
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#ifdef HAVE_MMDEVICEAPI_H
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if (SupportsIMMDevice) {
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- SDL_IMMDevice_EnumerateEndpoints(SDL_TRUE);
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- } else {
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-#endif /* HAVE_MMDEVICEAPI_H */
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- pDirectSoundCaptureEnumerateW(FindAllDevs, (void *)((size_t)1));
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- pDirectSoundEnumerateW(FindAllDevs, (void *)((size_t)0));
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-#ifdef HAVE_MMDEVICEAPI_H
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+ SDL_IMMDevice_EnumerateEndpoints(default_output, default_capture);
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+ } else
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+#endif
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+ {
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+ // Without IMMDevice, you can enumerate devices and figure out the default devices,
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+ // but you won't get device hotplug or default device change notifications. But this is
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+ // only for WinXP; Windows Vista and later should be using IMMDevice.
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+ FindAllDevsData data;
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+ GUID guid;
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+
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+ data.iscapture = SDL_TRUE;
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+ data.default_device = default_capture;
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+ data.default_device_guid = (pGetDeviceID(&DSDEVID_DefaultCapture, &guid) == DS_OK) ? &guid : NULL;
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+ pDirectSoundCaptureEnumerateW(FindAllDevs, &data);
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+
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+ data.iscapture = SDL_FALSE;
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+ data.default_device = default_output;
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+ data.default_device_guid = (pGetDeviceID(&DSDEVID_DefaultPlayback, &guid) == DS_OK) ? &guid : NULL;
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+ pDirectSoundEnumerateW(FindAllDevs, &data);
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}
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-#endif /* HAVE_MMDEVICEAPI_H*/
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+
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}
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-static void DSOUND_WaitDevice(SDL_AudioDevice *_this)
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+static void DSOUND_WaitDevice(SDL_AudioDevice *device)
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{
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DWORD status = 0;
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DWORD cursor = 0;
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@@ -208,11 +235,11 @@ static void DSOUND_WaitDevice(SDL_AudioDevice *_this)
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/* Semi-busy wait, since we have no way of getting play notification
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on a primary mixing buffer located in hardware (DirectX 5.0)
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*/
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- result = IDirectSoundBuffer_GetCurrentPosition(_this->hidden->mixbuf,
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+ result = IDirectSoundBuffer_GetCurrentPosition(device->hidden->mixbuf,
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&junk, &cursor);
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if (result != DS_OK) {
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if (result == DSERR_BUFFERLOST) {
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- IDirectSoundBuffer_Restore(_this->hidden->mixbuf);
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+ IDirectSoundBuffer_Restore(device->hidden->mixbuf);
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}
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#ifdef DEBUG_SOUND
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SetDSerror("DirectSound GetCurrentPosition", result);
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@@ -220,21 +247,24 @@ static void DSOUND_WaitDevice(SDL_AudioDevice *_this)
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return;
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}
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- while ((cursor / _this->spec.size) == _this->hidden->lastchunk) {
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- /* FIXME: find out how much time is left and sleep that long */
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+ while ((cursor / device->buffer_size) == device->hidden->lastchunk) {
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+ if (SDL_AtomicGet(&device->shutdown)) {
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+ return;
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+ }
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+
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SDL_Delay(1);
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- /* Try to restore a lost sound buffer */
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- IDirectSoundBuffer_GetStatus(_this->hidden->mixbuf, &status);
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+ // Try to restore a lost sound buffer
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+ IDirectSoundBuffer_GetStatus(device->hidden->mixbuf, &status);
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if (status & DSBSTATUS_BUFFERLOST) {
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- IDirectSoundBuffer_Restore(_this->hidden->mixbuf);
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- IDirectSoundBuffer_GetStatus(_this->hidden->mixbuf, &status);
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+ IDirectSoundBuffer_Restore(device->hidden->mixbuf);
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+ IDirectSoundBuffer_GetStatus(device->hidden->mixbuf, &status);
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if (status & DSBSTATUS_BUFFERLOST) {
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break;
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}
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}
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if (!(status & DSBSTATUS_PLAYING)) {
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- result = IDirectSoundBuffer_Play(_this->hidden->mixbuf, 0, 0,
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+ result = IDirectSoundBuffer_Play(device->hidden->mixbuf, 0, 0,
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DSBPLAY_LOOPING);
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if (result == DS_OK) {
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continue;
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@@ -245,8 +275,8 @@ static void DSOUND_WaitDevice(SDL_AudioDevice *_this)
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return;
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}
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- /* Find out where we are playing */
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- result = IDirectSoundBuffer_GetCurrentPosition(_this->hidden->mixbuf,
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+ // Find out where we are playing
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+ result = IDirectSoundBuffer_GetCurrentPosition(device->hidden->mixbuf,
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&junk, &cursor);
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if (result != DS_OK) {
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SetDSerror("DirectSound GetCurrentPosition", result);
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@@ -255,102 +285,100 @@ static void DSOUND_WaitDevice(SDL_AudioDevice *_this)
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}
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}
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-static void DSOUND_PlayDevice(SDL_AudioDevice *_this)
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+static void DSOUND_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
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{
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- /* Unlock the buffer, allowing it to play */
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- if (_this->hidden->locked_buf) {
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- IDirectSoundBuffer_Unlock(_this->hidden->mixbuf,
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- _this->hidden->locked_buf,
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- _this->spec.size, NULL, 0);
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- }
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+ // Unlock the buffer, allowing it to play
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+ SDL_assert(buflen == device->buffer_size);
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+ IDirectSoundBuffer_Unlock(device->hidden->mixbuf, (LPVOID) buffer, buflen, NULL, 0);
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}
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-static Uint8 *DSOUND_GetDeviceBuf(SDL_AudioDevice *_this)
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+static Uint8 *DSOUND_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
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{
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DWORD cursor = 0;
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DWORD junk = 0;
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HRESULT result = DS_OK;
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- DWORD rawlen = 0;
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- /* Figure out which blocks to fill next */
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- _this->hidden->locked_buf = NULL;
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- result = IDirectSoundBuffer_GetCurrentPosition(_this->hidden->mixbuf,
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+ SDL_assert(*buffer_size == device->buffer_size);
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+
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+ // Figure out which blocks to fill next
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+ device->hidden->locked_buf = NULL;
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+ result = IDirectSoundBuffer_GetCurrentPosition(device->hidden->mixbuf,
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&junk, &cursor);
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if (result == DSERR_BUFFERLOST) {
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- IDirectSoundBuffer_Restore(_this->hidden->mixbuf);
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- result = IDirectSoundBuffer_GetCurrentPosition(_this->hidden->mixbuf,
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+ IDirectSoundBuffer_Restore(device->hidden->mixbuf);
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+ result = IDirectSoundBuffer_GetCurrentPosition(device->hidden->mixbuf,
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&junk, &cursor);
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}
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if (result != DS_OK) {
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SetDSerror("DirectSound GetCurrentPosition", result);
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return NULL;
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}
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- cursor /= _this->spec.size;
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+ cursor /= device->buffer_size;
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#ifdef DEBUG_SOUND
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- /* Detect audio dropouts */
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+ // Detect audio dropouts
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{
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DWORD spot = cursor;
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- if (spot < _this->hidden->lastchunk) {
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- spot += _this->hidden->num_buffers;
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+ if (spot < device->hidden->lastchunk) {
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+ spot += device->hidden->num_buffers;
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}
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- if (spot > _this->hidden->lastchunk + 1) {
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+ if (spot > device->hidden->lastchunk + 1) {
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fprintf(stderr, "Audio dropout, missed %d fragments\n",
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- (spot - (_this->hidden->lastchunk + 1)));
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+ (spot - (device->hidden->lastchunk + 1)));
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}
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}
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#endif
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- _this->hidden->lastchunk = cursor;
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- cursor = (cursor + 1) % _this->hidden->num_buffers;
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- cursor *= _this->spec.size;
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-
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- /* Lock the audio buffer */
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- result = IDirectSoundBuffer_Lock(_this->hidden->mixbuf, cursor,
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- _this->spec.size,
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- (LPVOID *)&_this->hidden->locked_buf,
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+ device->hidden->lastchunk = cursor;
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+ cursor = (cursor + 1) % device->hidden->num_buffers;
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+ cursor *= device->buffer_size;
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+
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+ // Lock the audio buffer
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+ DWORD rawlen = 0;
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+ result = IDirectSoundBuffer_Lock(device->hidden->mixbuf, cursor,
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+ device->buffer_size,
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+ (LPVOID *)&device->hidden->locked_buf,
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&rawlen, NULL, &junk, 0);
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if (result == DSERR_BUFFERLOST) {
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- IDirectSoundBuffer_Restore(_this->hidden->mixbuf);
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- result = IDirectSoundBuffer_Lock(_this->hidden->mixbuf, cursor,
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- _this->spec.size,
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- (LPVOID *)&_this->hidden->locked_buf, &rawlen, NULL,
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+ IDirectSoundBuffer_Restore(device->hidden->mixbuf);
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+ result = IDirectSoundBuffer_Lock(device->hidden->mixbuf, cursor,
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+ device->buffer_size,
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+ (LPVOID *)&device->hidden->locked_buf, &rawlen, NULL,
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&junk, 0);
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}
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if (result != DS_OK) {
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SetDSerror("DirectSound Lock", result);
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return NULL;
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}
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- return _this->hidden->locked_buf;
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+ return device->hidden->locked_buf;
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}
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-static int DSOUND_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int buflen)
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+static void DSOUND_WaitCaptureDevice(SDL_AudioDevice *device)
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{
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- struct SDL_PrivateAudioData *h = _this->hidden;
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- DWORD junk, cursor, ptr1len, ptr2len;
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- VOID *ptr1, *ptr2;
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-
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- SDL_assert((Uint32)buflen == _this->spec.size);
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-
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- while (SDL_TRUE) {
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- if (SDL_AtomicGet(&_this->shutdown)) { /* in case the buffer froze... */
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- SDL_memset(buffer, _this->spec.silence, buflen);
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- return buflen;
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- }
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-
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+ struct SDL_PrivateAudioData *h = device->hidden;
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+ while (!SDL_AtomicGet(&device->shutdown)) {
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+ DWORD junk, cursor;
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if (IDirectSoundCaptureBuffer_GetCurrentPosition(h->capturebuf, &junk, &cursor) != DS_OK) {
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- return -1;
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- }
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- if ((cursor / _this->spec.size) == h->lastchunk) {
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- SDL_Delay(1); /* FIXME: find out how much time is left and sleep that long */
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- } else {
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- break;
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+ SDL_AudioDeviceDisconnected(device);
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+ return;
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+ } else if ((cursor / device->buffer_size) != h->lastchunk) {
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+ return;
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}
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+ SDL_Delay(1);
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}
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+}
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- if (IDirectSoundCaptureBuffer_Lock(h->capturebuf, h->lastchunk * _this->spec.size, _this->spec.size, &ptr1, &ptr1len, &ptr2, &ptr2len, 0) != DS_OK) {
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+static int DSOUND_CaptureFromDevice(SDL_AudioDevice *device, void *buffer, int buflen)
|
|
|
+{
|
|
|
+ struct SDL_PrivateAudioData *h = device->hidden;
|
|
|
+ DWORD ptr1len, ptr2len;
|
|
|
+ VOID *ptr1, *ptr2;
|
|
|
+
|
|
|
+ SDL_assert(buflen == device->buffer_size);
|
|
|
+
|
|
|
+ if (IDirectSoundCaptureBuffer_Lock(h->capturebuf, h->lastchunk * buflen, buflen, &ptr1, &ptr1len, &ptr2, &ptr2len, 0) != DS_OK) {
|
|
|
return -1;
|
|
|
}
|
|
|
|
|
|
- SDL_assert(ptr1len == _this->spec.size);
|
|
|
+ SDL_assert(ptr1len == buflen);
|
|
|
SDL_assert(ptr2 == NULL);
|
|
|
SDL_assert(ptr2len == 0);
|
|
|
|
|
@@ -362,51 +390,54 @@ static int DSOUND_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int bu
|
|
|
|
|
|
h->lastchunk = (h->lastchunk + 1) % h->num_buffers;
|
|
|
|
|
|
- return ptr1len;
|
|
|
+ return (int) ptr1len;
|
|
|
}
|
|
|
|
|
|
-static void DSOUND_FlushCapture(SDL_AudioDevice *_this)
|
|
|
+static void DSOUND_FlushCapture(SDL_AudioDevice *device)
|
|
|
{
|
|
|
- struct SDL_PrivateAudioData *h = _this->hidden;
|
|
|
+ struct SDL_PrivateAudioData *h = device->hidden;
|
|
|
DWORD junk, cursor;
|
|
|
if (IDirectSoundCaptureBuffer_GetCurrentPosition(h->capturebuf, &junk, &cursor) == DS_OK) {
|
|
|
- h->lastchunk = cursor / _this->spec.size;
|
|
|
+ h->lastchunk = cursor / device->buffer_size;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-static void DSOUND_CloseDevice(SDL_AudioDevice *_this)
|
|
|
+static void DSOUND_CloseDevice(SDL_AudioDevice *device)
|
|
|
{
|
|
|
- if (_this->hidden->mixbuf != NULL) {
|
|
|
- IDirectSoundBuffer_Stop(_this->hidden->mixbuf);
|
|
|
- IDirectSoundBuffer_Release(_this->hidden->mixbuf);
|
|
|
- }
|
|
|
- if (_this->hidden->sound != NULL) {
|
|
|
- IDirectSound_Release(_this->hidden->sound);
|
|
|
- }
|
|
|
- if (_this->hidden->capturebuf != NULL) {
|
|
|
- IDirectSoundCaptureBuffer_Stop(_this->hidden->capturebuf);
|
|
|
- IDirectSoundCaptureBuffer_Release(_this->hidden->capturebuf);
|
|
|
- }
|
|
|
- if (_this->hidden->capture != NULL) {
|
|
|
- IDirectSoundCapture_Release(_this->hidden->capture);
|
|
|
+ if (device->hidden) {
|
|
|
+ if (device->hidden->mixbuf != NULL) {
|
|
|
+ IDirectSoundBuffer_Stop(device->hidden->mixbuf);
|
|
|
+ IDirectSoundBuffer_Release(device->hidden->mixbuf);
|
|
|
+ }
|
|
|
+ if (device->hidden->sound != NULL) {
|
|
|
+ IDirectSound_Release(device->hidden->sound);
|
|
|
+ }
|
|
|
+ if (device->hidden->capturebuf != NULL) {
|
|
|
+ IDirectSoundCaptureBuffer_Stop(device->hidden->capturebuf);
|
|
|
+ IDirectSoundCaptureBuffer_Release(device->hidden->capturebuf);
|
|
|
+ }
|
|
|
+ if (device->hidden->capture != NULL) {
|
|
|
+ IDirectSoundCapture_Release(device->hidden->capture);
|
|
|
+ }
|
|
|
+ SDL_free(device->hidden);
|
|
|
+ device->hidden = NULL;
|
|
|
}
|
|
|
- SDL_free(_this->hidden);
|
|
|
}
|
|
|
|
|
|
/* This function tries to create a secondary audio buffer, and returns the
|
|
|
number of audio chunks available in the created buffer. This is for
|
|
|
playback devices, not capture.
|
|
|
*/
|
|
|
-static int CreateSecondary(SDL_AudioDevice *_this, const DWORD bufsize, WAVEFORMATEX *wfmt)
|
|
|
+static int CreateSecondary(SDL_AudioDevice *device, const DWORD bufsize, WAVEFORMATEX *wfmt)
|
|
|
{
|
|
|
- LPDIRECTSOUND sndObj = _this->hidden->sound;
|
|
|
- LPDIRECTSOUNDBUFFER *sndbuf = &_this->hidden->mixbuf;
|
|
|
+ LPDIRECTSOUND sndObj = device->hidden->sound;
|
|
|
+ LPDIRECTSOUNDBUFFER *sndbuf = &device->hidden->mixbuf;
|
|
|
HRESULT result = DS_OK;
|
|
|
DSBUFFERDESC format;
|
|
|
LPVOID pvAudioPtr1, pvAudioPtr2;
|
|
|
DWORD dwAudioBytes1, dwAudioBytes2;
|
|
|
|
|
|
- /* Try to create the secondary buffer */
|
|
|
+ // Try to create the secondary buffer
|
|
|
SDL_zero(format);
|
|
|
format.dwSize = sizeof(format);
|
|
|
format.dwFlags = DSBCAPS_GETCURRENTPOSITION2;
|
|
@@ -419,30 +450,29 @@ static int CreateSecondary(SDL_AudioDevice *_this, const DWORD bufsize, WAVEFORM
|
|
|
}
|
|
|
IDirectSoundBuffer_SetFormat(*sndbuf, wfmt);
|
|
|
|
|
|
- /* Silence the initial audio buffer */
|
|
|
+ // Silence the initial audio buffer
|
|
|
result = IDirectSoundBuffer_Lock(*sndbuf, 0, format.dwBufferBytes,
|
|
|
(LPVOID *)&pvAudioPtr1, &dwAudioBytes1,
|
|
|
(LPVOID *)&pvAudioPtr2, &dwAudioBytes2,
|
|
|
DSBLOCK_ENTIREBUFFER);
|
|
|
if (result == DS_OK) {
|
|
|
- SDL_memset(pvAudioPtr1, _this->spec.silence, dwAudioBytes1);
|
|
|
+ SDL_memset(pvAudioPtr1, device->silence_value, dwAudioBytes1);
|
|
|
IDirectSoundBuffer_Unlock(*sndbuf,
|
|
|
(LPVOID)pvAudioPtr1, dwAudioBytes1,
|
|
|
(LPVOID)pvAudioPtr2, dwAudioBytes2);
|
|
|
}
|
|
|
|
|
|
- /* We're ready to go */
|
|
|
- return 0;
|
|
|
+ return 0; // We're ready to go
|
|
|
}
|
|
|
|
|
|
/* This function tries to create a capture buffer, and returns the
|
|
|
number of audio chunks available in the created buffer. This is for
|
|
|
capture devices, not playback.
|
|
|
*/
|
|
|
-static int CreateCaptureBuffer(SDL_AudioDevice *_this, const DWORD bufsize, WAVEFORMATEX *wfmt)
|
|
|
+static int CreateCaptureBuffer(SDL_AudioDevice *device, const DWORD bufsize, WAVEFORMATEX *wfmt)
|
|
|
{
|
|
|
- LPDIRECTSOUNDCAPTURE capture = _this->hidden->capture;
|
|
|
- LPDIRECTSOUNDCAPTUREBUFFER *capturebuf = &_this->hidden->capturebuf;
|
|
|
+ LPDIRECTSOUNDCAPTURE capture = device->hidden->capture;
|
|
|
+ LPDIRECTSOUNDCAPTUREBUFFER *capturebuf = &device->hidden->capturebuf;
|
|
|
DSCBUFFERDESC format;
|
|
|
HRESULT result;
|
|
|
|
|
@@ -464,7 +494,7 @@ static int CreateCaptureBuffer(SDL_AudioDevice *_this, const DWORD bufsize, WAVE
|
|
|
}
|
|
|
|
|
|
#if 0
|
|
|
- /* presumably this starts at zero, but just in case... */
|
|
|
+ // presumably this starts at zero, but just in case...
|
|
|
result = IDirectSoundCaptureBuffer_GetCurrentPosition(*capturebuf, &junk, &cursor);
|
|
|
if (result != DS_OK) {
|
|
|
IDirectSoundCaptureBuffer_Stop(*capturebuf);
|
|
@@ -472,42 +502,45 @@ static int CreateCaptureBuffer(SDL_AudioDevice *_this, const DWORD bufsize, WAVE
|
|
|
return SetDSerror("DirectSound GetCurrentPosition", result);
|
|
|
}
|
|
|
|
|
|
- _this->hidden->lastchunk = cursor / _this->spec.size;
|
|
|
+ device->hidden->lastchunk = cursor / device->buffer_size;
|
|
|
#endif
|
|
|
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
-static int DSOUND_OpenDevice(SDL_AudioDevice *_this, const char *devname)
|
|
|
+static int DSOUND_OpenDevice(SDL_AudioDevice *device)
|
|
|
{
|
|
|
- const DWORD numchunks = 8;
|
|
|
- HRESULT result;
|
|
|
- SDL_bool tried_format = SDL_FALSE;
|
|
|
- SDL_bool iscapture = _this->iscapture;
|
|
|
- SDL_AudioFormat test_format;
|
|
|
- const SDL_AudioFormat *closefmts;
|
|
|
- LPGUID guid = (LPGUID)_this->handle;
|
|
|
- DWORD bufsize;
|
|
|
-
|
|
|
- /* Initialize all variables that we clean on shutdown */
|
|
|
- _this->hidden = (struct SDL_PrivateAudioData *)SDL_malloc(sizeof(*_this->hidden));
|
|
|
- if (_this->hidden == NULL) {
|
|
|
+ // Initialize all variables that we clean on shutdown
|
|
|
+ device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden));
|
|
|
+ if (device->hidden == NULL) {
|
|
|
return SDL_OutOfMemory();
|
|
|
}
|
|
|
- SDL_zerop(_this->hidden);
|
|
|
|
|
|
- /* Open the audio device */
|
|
|
- if (iscapture) {
|
|
|
- result = pDirectSoundCaptureCreate8(guid, &_this->hidden->capture, NULL);
|
|
|
+ // Open the audio device
|
|
|
+ LPGUID guid;
|
|
|
+#ifdef HAVE_MMDEVICEAPI_H
|
|
|
+ if (SupportsIMMDevice) {
|
|
|
+ guid = SDL_IMMDevice_GetDirectSoundGUID(device);
|
|
|
+ } else
|
|
|
+#endif
|
|
|
+ {
|
|
|
+ guid = (LPGUID) device->handle;
|
|
|
+ }
|
|
|
+
|
|
|
+ SDL_assert(guid != NULL);
|
|
|
+
|
|
|
+ HRESULT result;
|
|
|
+ if (device->iscapture) {
|
|
|
+ result = pDirectSoundCaptureCreate8(guid, &device->hidden->capture, NULL);
|
|
|
if (result != DS_OK) {
|
|
|
return SetDSerror("DirectSoundCaptureCreate8", result);
|
|
|
}
|
|
|
} else {
|
|
|
- result = pDirectSoundCreate8(guid, &_this->hidden->sound, NULL);
|
|
|
+ result = pDirectSoundCreate8(guid, &device->hidden->sound, NULL);
|
|
|
if (result != DS_OK) {
|
|
|
return SetDSerror("DirectSoundCreate8", result);
|
|
|
}
|
|
|
- result = IDirectSound_SetCooperativeLevel(_this->hidden->sound,
|
|
|
+ result = IDirectSound_SetCooperativeLevel(device->hidden->sound,
|
|
|
GetDesktopWindow(),
|
|
|
DSSCL_NORMAL);
|
|
|
if (result != DS_OK) {
|
|
@@ -515,7 +548,10 @@ static int DSOUND_OpenDevice(SDL_AudioDevice *_this, const char *devname)
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- closefmts = SDL_ClosestAudioFormats(_this->spec.format);
|
|
|
+ const DWORD numchunks = 8;
|
|
|
+ SDL_bool tried_format = SDL_FALSE;
|
|
|
+ SDL_AudioFormat test_format;
|
|
|
+ const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
|
|
|
while ((test_format = *(closefmts++)) != 0) {
|
|
|
switch (test_format) {
|
|
|
case SDL_AUDIO_U8:
|
|
@@ -524,69 +560,68 @@ static int DSOUND_OpenDevice(SDL_AudioDevice *_this, const char *devname)
|
|
|
case SDL_AUDIO_F32:
|
|
|
tried_format = SDL_TRUE;
|
|
|
|
|
|
- _this->spec.format = test_format;
|
|
|
+ device->spec.format = test_format;
|
|
|
|
|
|
- /* Update the fragment size as size in bytes */
|
|
|
- SDL_CalculateAudioSpec(&_this->spec);
|
|
|
+ // Update the fragment size as size in bytes
|
|
|
+ SDL_UpdatedAudioDeviceFormat(device);
|
|
|
|
|
|
- bufsize = numchunks * _this->spec.size;
|
|
|
+ const DWORD bufsize = numchunks * device->buffer_size;
|
|
|
if ((bufsize < DSBSIZE_MIN) || (bufsize > DSBSIZE_MAX)) {
|
|
|
SDL_SetError("Sound buffer size must be between %d and %d",
|
|
|
(int)((DSBSIZE_MIN < numchunks) ? 1 : DSBSIZE_MIN / numchunks),
|
|
|
(int)(DSBSIZE_MAX / numchunks));
|
|
|
} else {
|
|
|
- int rc;
|
|
|
WAVEFORMATEXTENSIBLE wfmt;
|
|
|
SDL_zero(wfmt);
|
|
|
- if (_this->spec.channels > 2) {
|
|
|
+ if (device->spec.channels > 2) {
|
|
|
wfmt.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
|
|
|
wfmt.Format.cbSize = sizeof(wfmt) - sizeof(WAVEFORMATEX);
|
|
|
|
|
|
- if (SDL_AUDIO_ISFLOAT(_this->spec.format)) {
|
|
|
+ if (SDL_AUDIO_ISFLOAT(device->spec.format)) {
|
|
|
SDL_memcpy(&wfmt.SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID));
|
|
|
} else {
|
|
|
SDL_memcpy(&wfmt.SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID));
|
|
|
}
|
|
|
- wfmt.Samples.wValidBitsPerSample = SDL_AUDIO_BITSIZE(_this->spec.format);
|
|
|
+ wfmt.Samples.wValidBitsPerSample = SDL_AUDIO_BITSIZE(device->spec.format);
|
|
|
|
|
|
- switch (_this->spec.channels) {
|
|
|
- case 3: /* 3.0 (or 2.1) */
|
|
|
+ switch (device->spec.channels) {
|
|
|
+ case 3: // 3.0 (or 2.1)
|
|
|
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER;
|
|
|
break;
|
|
|
- case 4: /* 4.0 */
|
|
|
+ case 4: // 4.0
|
|
|
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
|
|
|
break;
|
|
|
- case 5: /* 5.0 (or 4.1) */
|
|
|
+ case 5: // 5.0 (or 4.1)
|
|
|
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
|
|
|
break;
|
|
|
- case 6: /* 5.1 */
|
|
|
+ case 6: // 5.1
|
|
|
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
|
|
|
break;
|
|
|
- case 7: /* 6.1 */
|
|
|
+ case 7: // 6.1
|
|
|
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_BACK_CENTER;
|
|
|
break;
|
|
|
- case 8: /* 7.1 */
|
|
|
+ case 8: // 7.1
|
|
|
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT;
|
|
|
break;
|
|
|
default:
|
|
|
SDL_assert(0 && "Unsupported channel count!");
|
|
|
break;
|
|
|
}
|
|
|
- } else if (SDL_AUDIO_ISFLOAT(_this->spec.format)) {
|
|
|
+ } else if (SDL_AUDIO_ISFLOAT(device->spec.format)) {
|
|
|
wfmt.Format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
|
|
} else {
|
|
|
wfmt.Format.wFormatTag = WAVE_FORMAT_PCM;
|
|
|
}
|
|
|
|
|
|
- wfmt.Format.wBitsPerSample = SDL_AUDIO_BITSIZE(_this->spec.format);
|
|
|
- wfmt.Format.nChannels = _this->spec.channels;
|
|
|
- wfmt.Format.nSamplesPerSec = _this->spec.freq;
|
|
|
+ wfmt.Format.wBitsPerSample = SDL_AUDIO_BITSIZE(device->spec.format);
|
|
|
+ wfmt.Format.nChannels = device->spec.channels;
|
|
|
+ wfmt.Format.nSamplesPerSec = device->spec.freq;
|
|
|
wfmt.Format.nBlockAlign = wfmt.Format.nChannels * (wfmt.Format.wBitsPerSample / 8);
|
|
|
wfmt.Format.nAvgBytesPerSec = wfmt.Format.nSamplesPerSec * wfmt.Format.nBlockAlign;
|
|
|
|
|
|
- rc = iscapture ? CreateCaptureBuffer(_this, bufsize, (WAVEFORMATEX *)&wfmt) : CreateSecondary(_this, bufsize, (WAVEFORMATEX *)&wfmt);
|
|
|
+ const int rc = device->iscapture ? CreateCaptureBuffer(device, bufsize, (WAVEFORMATEX *)&wfmt) : CreateSecondary(device, bufsize, (WAVEFORMATEX *)&wfmt);
|
|
|
if (rc == 0) {
|
|
|
- _this->hidden->num_buffers = numchunks;
|
|
|
+ device->hidden->num_buffers = numchunks;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
@@ -599,14 +634,14 @@ static int DSOUND_OpenDevice(SDL_AudioDevice *_this, const char *devname)
|
|
|
|
|
|
if (!test_format) {
|
|
|
if (tried_format) {
|
|
|
- return -1; /* CreateSecondary() should have called SDL_SetError(). */
|
|
|
+ return -1; // CreateSecondary() should have called SDL_SetError().
|
|
|
}
|
|
|
return SDL_SetError("%s: Unsupported audio format", "directsound");
|
|
|
}
|
|
|
|
|
|
- /* Playback buffers will auto-start playing in DSOUND_WaitDevice() */
|
|
|
+ // Playback buffers will auto-start playing in DSOUND_WaitDevice()
|
|
|
|
|
|
- return 0; /* good to go. */
|
|
|
+ return 0; // good to go.
|
|
|
}
|
|
|
|
|
|
static void DSOUND_Deinitialize(void)
|
|
@@ -616,7 +651,7 @@ static void DSOUND_Deinitialize(void)
|
|
|
SDL_IMMDevice_Quit();
|
|
|
SupportsIMMDevice = SDL_FALSE;
|
|
|
}
|
|
|
-#endif /* HAVE_MMDEVICEAPI_H */
|
|
|
+#endif
|
|
|
DSOUND_Unload();
|
|
|
}
|
|
|
|
|
@@ -628,28 +663,27 @@ static SDL_bool DSOUND_Init(SDL_AudioDriverImpl *impl)
|
|
|
|
|
|
#ifdef HAVE_MMDEVICEAPI_H
|
|
|
SupportsIMMDevice = !(SDL_IMMDevice_Init() < 0);
|
|
|
-#endif /* HAVE_MMDEVICEAPI_H */
|
|
|
+#endif
|
|
|
|
|
|
- /* Set the function pointers */
|
|
|
impl->DetectDevices = DSOUND_DetectDevices;
|
|
|
impl->OpenDevice = DSOUND_OpenDevice;
|
|
|
impl->PlayDevice = DSOUND_PlayDevice;
|
|
|
impl->WaitDevice = DSOUND_WaitDevice;
|
|
|
impl->GetDeviceBuf = DSOUND_GetDeviceBuf;
|
|
|
+ impl->WaitCaptureDevice = DSOUND_WaitCaptureDevice;
|
|
|
impl->CaptureFromDevice = DSOUND_CaptureFromDevice;
|
|
|
impl->FlushCapture = DSOUND_FlushCapture;
|
|
|
impl->CloseDevice = DSOUND_CloseDevice;
|
|
|
impl->FreeDeviceHandle = DSOUND_FreeDeviceHandle;
|
|
|
impl->Deinitialize = DSOUND_Deinitialize;
|
|
|
- impl->GetDefaultAudioInfo = DSOUND_GetDefaultAudioInfo;
|
|
|
|
|
|
impl->HasCaptureSupport = SDL_TRUE;
|
|
|
|
|
|
- return SDL_TRUE; /* this audio target is available. */
|
|
|
+ return SDL_TRUE;
|
|
|
}
|
|
|
|
|
|
AudioBootStrap DSOUND_bootstrap = {
|
|
|
"directsound", "DirectSound", DSOUND_Init, SDL_FALSE
|
|
|
};
|
|
|
|
|
|
-#endif /* SDL_AUDIO_DRIVER_DSOUND */
|
|
|
+#endif // SDL_AUDIO_DRIVER_DSOUND
|