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Sync SDL3 wiki -> header

SDL Wiki Bot před 11 měsíci
rodič
revize
7857d34d2c
2 změnil soubory, kde provedl 14 přidání a 7 odebrání
  1. 4 2
      include/SDL3/SDL_gamepad.h
  2. 10 5
      include/SDL3/SDL_joystick.h

+ 4 - 2
include/SDL3/SDL_gamepad.h

@@ -1240,8 +1240,10 @@ extern DECLSPEC int SDLCALL SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *gamepa
  * \param touchpad a touchpad
  * \param finger a finger
  * \param state filled with state
- * \param x filled with x position, normalized 0 to 1, with the origin in the upper left
- * \param y filled with y position, normalized 0 to 1, with the origin in the upper left
+ * \param x filled with x position, normalized 0 to 1, with the origin in the
+ *          upper left
+ * \param y filled with y position, normalized 0 to 1, with the origin in the
+ *          upper left
  * \param pressure filled with pressure value
  * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.

+ 10 - 5
include/SDL3/SDL_joystick.h

@@ -587,11 +587,15 @@ extern DECLSPEC int SDLCALL SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, in
  * SDL_WaitEvent.
  *
  * \param joystick the virtual joystick on which to set state.
- * \param touchpad the index of the touchpad on the virtual joystick to update.
+ * \param touchpad the index of the touchpad on the virtual joystick to
+ *                 update.
  * \param finger the index of the finger on the touchpad to set.
- * \param state `SDL_PRESSED` if the finger is pressed, `SDL_RELEASED` if the finger is released
- * \param x the x coordinate of the finger on the touchpad, normalized 0 to 1, with the origin in the upper left
- * \param y the y coordinate of the finger on the touchpad, normalized 0 to 1, with the origin in the upper left
+ * \param state `SDL_PRESSED` if the finger is pressed, `SDL_RELEASED` if the
+ *              finger is released
+ * \param x the x coordinate of the finger on the touchpad, normalized 0 to 1,
+ *          with the origin in the upper left
+ * \param y the y coordinate of the finger on the touchpad, normalized 0 to 1,
+ *          with the origin in the upper left
  * \param pressure the pressure of the finger
  * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.
@@ -611,7 +615,8 @@ extern DECLSPEC int SDLCALL SDL_SetJoystickVirtualTouchpad(SDL_Joystick *joystic
  *
  * \param joystick the virtual joystick on which to set state.
  * \param type the type of the sensor on the virtual joystick to update.
- * \param sensor_timestamp a 64-bit timestamp in nanoseconds associated with the sensor reading
+ * \param sensor_timestamp a 64-bit timestamp in nanoseconds associated with
+ *                         the sensor reading
  * \param data the data associated with the sensor reading
  * \param num_values the number of values pointed to by `data`
  * \returns 0 on success or a negative error code on failure; call