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Fixed bug 3334 - SDL_ShowMessageBox uses wrong index and accesses un-allocated memory

romain.lacroix

For the windows implementation of SDL_ShowMessageBox() : ./src/video/windows/SDL_windowsmessagebox.c:345 WIN_ShowMessageBox()

The implementation in 2.0.4 uses "button index" for parameter "id" of function AddDialogButton().

It then expects the value provided in param wParam of function MessageBoxDialogProc() to be a valid index of a button.

It uses this value to index in the array of buttons when DialogBoxIndirect() returns (line 474 : *buttonid = buttons[which].buttonid;)

However, when dismissing this box with Escape, the return value of DialogBoxIndirect will be SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT (=2) which is not always a valid index of array buttons.

When the array buttons has a length less or equal than 2, the memory access is invalid; I can see that the value written to *buttonId is uninitialized memory (random value).

The fix I propose : use value "buttonid" (field of button) for parameter "id" of AddDialogButton(), then copy return value of DialogBoxIndirect() in *buttonid. This way, we will not use an out-of-bounds index in array buttons.
Sam Lantinga 7 ani în urmă
părinte
comite
79a846d486
1 a modificat fișierele cu 2 adăugiri și 3 ștergeri
  1. 2 3
      src/video/windows/SDL_windowsmessagebox.c

+ 2 - 3
src/video/windows/SDL_windowsmessagebox.c

@@ -463,7 +463,7 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
         } else {
             isDefault = SDL_FALSE;
         }
-        if (!AddDialogButton(dialog, x, y, ButtonWidth, ButtonHeight, buttons[i].text, i, isDefault)) {
+        if (!AddDialogButton(dialog, x, y, ButtonWidth, ButtonHeight, buttons[i].text, buttons[i].buttonid, isDefault)) {
             FreeDialogData(dialog);
             return -1;
         }
@@ -476,8 +476,7 @@ WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
         ParentWindow = ((SDL_WindowData*)messageboxdata->window->driverdata)->hwnd;
     }
 
-    which = DialogBoxIndirect(NULL, (DLGTEMPLATE*)dialog->lpDialog, ParentWindow, (DLGPROC)MessageBoxDialogProc);
-    *buttonid = buttons[which].buttonid;
+    *buttonid = DialogBoxIndirect(NULL, (DLGTEMPLATE*)dialog->lpDialog, ParentWindow, (DLGPROC)MessageBoxDialogProc);
 
     FreeDialogData(dialog);
     return 0;