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@@ -335,7 +335,7 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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{
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EmscriptenGamepadEvent gamepadState;
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SDL_joylist_item *item = SDL_joylist;
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- int i, result, button, buttonState;
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+ int i, result, buttonState;
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while (item != NULL) {
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result = emscripten_get_gamepad_status(item->index, &gamepadState);
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