@@ -59,6 +59,13 @@ static void SDL_TARGETING("sse") SDL_FillSurfaceRect##bpp##SSE(Uint8 *pixels, in
{ \
int i, n; \
Uint8 *p = NULL; \
+ \
+ /* If the number of bytes per row is equal to the pitch, treat */ \
+ /* all rows as one long continuous row (for better performance) */ \
+ if ((w) * (bpp) == pitch) { \
+ w = w * h; \
+ h = 1; \
+ } \
\
SSE_BEGIN; \