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Fixed crash in SDL_PrivateGameControllerRefreshMapping()

Sam Lantinga 2 years ago
parent
commit
7a9966af9d
1 changed files with 0 additions and 2 deletions
  1. 0 2
      src/joystick/SDL_gamecontroller.c

+ 0 - 2
src/joystick/SDL_gamecontroller.c

@@ -1211,8 +1211,6 @@ static void SDL_PrivateGameControllerRefreshMapping(ControllerMapping_t *pContro
                 SDL_PushEvent(&event);
             }
         }
-
-        controller = controller->next;
     }
 }