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@@ -109,7 +109,7 @@ WIN_SetWindowPositionInternal(_THIS, SDL_Window * window, UINT flags)
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y = window->y + rect.top;
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data->expected_resize = SDL_TRUE;
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- SetWindowPos( hwnd, top, x, y, w, h, flags );
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+ SetWindowPos(hwnd, top, x, y, w, h, flags);
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data->expected_resize = SDL_FALSE;
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}
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@@ -165,7 +165,26 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
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int h = rect.bottom;
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if ((window->w && window->w != w) || (window->h && window->h != h)) {
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/* We tried to create a window larger than the desktop and Windows didn't allow it. Override! */
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- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
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+ RECT rect;
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+ DWORD style;
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+ BOOL menu;
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+ int x, y;
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+ int w, h;
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+
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+ /* Figure out what the window area will be */
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+ style = GetWindowLong(hwnd, GWL_STYLE);
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+ rect.left = 0;
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+ rect.top = 0;
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+ rect.right = window->w;
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+ rect.bottom = window->h;
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+ menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
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+ AdjustWindowRectEx(&rect, style, menu, 0);
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+ w = (rect.right - rect.left);
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+ h = (rect.bottom - rect.top);
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+ x = window->x + rect.left;
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+ y = window->y + rect.top;
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+
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+ SetWindowPos(hwnd, HWND_NOTOPMOST, x, y, w, h, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
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} else {
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window->w = w;
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window->h = h;
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@@ -492,7 +511,7 @@ WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
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}
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data->in_border_change = SDL_TRUE;
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- SetWindowLong( hwnd, GWL_STYLE, style );
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+ SetWindowLong(hwnd, GWL_STYLE, style);
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WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOACTIVATE);
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data->in_border_change = SDL_FALSE;
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}
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