(cherry picked from commit ab479b49611e8f34573509cfece7e159faa922d6)
@@ -178,6 +178,11 @@ struct SDL_VideoDevice
* Display functions
*/
+ /*
+ * Refresh the display list
+ */
+ void (*RefreshDisplays)(_THIS);
+
/*
* Get the bounds of a display
@@ -1567,6 +1567,11 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
}
+ /* Make sure the display list is up to date for window placement */
+ if (_this->RefreshDisplays) {
+ _this->RefreshDisplays(_this);
+ }
/* ensure no more than one of these flags is set */
type_flags = flags & (SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_POPUP_MENU);
if ((type_flags & (type_flags - 1)) != 0) {
@@ -154,6 +154,7 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
device->VideoInit = WIN_VideoInit;
device->VideoQuit = WIN_VideoQuit;
#if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
+ device->RefreshDisplays = WIN_RefreshDisplays;
device->GetDisplayBounds = WIN_GetDisplayBounds;
device->GetDisplayUsableBounds = WIN_GetDisplayUsableBounds;
device->GetDisplayDPI = WIN_GetDisplayDPI;