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@@ -50,6 +50,13 @@
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#endif
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#endif
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+#ifndef _In_opt_count_
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+#define _In_opt_count_(x)
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+#endif
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+#ifndef _In_count_
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+#define _In_count_(x)
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+#endif
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+
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/* Forward Declarations */
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#ifndef __ID3D12Object_FWD_DEFINED__
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@@ -586,7 +593,9 @@ extern "C"{
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/* [local] */
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#include <winapifamily.h>
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+#ifdef _MSC_VER
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#pragma region App Family
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+#endif
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#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
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#ifndef _D3D12_CONSTANTS
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#define _D3D12_CONSTANTS
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@@ -34845,7 +34854,9 @@ EXTERN_C const IID IID_ID3D12GBVDiagnostics;
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/* [local] */
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#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */
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+#ifdef _MSC_VER
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#pragma endregion
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+#endif
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DEFINE_GUID(IID_ID3D12Object,0xc4fec28f,0x7966,0x4e95,0x9f,0x94,0xf4,0x31,0xcb,0x56,0xc3,0xb8);
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DEFINE_GUID(IID_ID3D12DeviceChild,0x905db94b,0xa00c,0x4140,0x9d,0xf5,0x2b,0x64,0xca,0x9e,0xa3,0x57);
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DEFINE_GUID(IID_ID3D12RootSignature,0xc54a6b66,0x72df,0x4ee8,0x8b,0xe5,0xa9,0x46,0xa1,0x42,0x92,0x14);
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